9c398de683
Summary: KWin only renders into the default framebuffer, which is for example an EGL surface. To prepare a post-processing step with a different framebuffer allow the framebuffer to be changable. For that KWin's current framebuffer must be communicated to the GLRenderTarget class, which otherwise does not set it back to KWin's current one when a render target is disabled again. Test Plan: Compiles, with other patches for Gl based screen rotation Reviewers: #kwin Subscribers: fredrik, zzag, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D25904 |
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anidata.cpp | ||
anidata_p.h | ||
CMakeLists.txt | ||
kwinanimationeffect.cpp | ||
kwinanimationeffect.h | ||
kwinconfig.h.cmake | ||
kwineffectquickview.cpp | ||
kwineffectquickview.h | ||
kwineffects.cpp | ||
kwineffects.h | ||
kwinglobals.h | ||
kwinglplatform.cpp | ||
kwinglplatform.h | ||
kwingltexture.cpp | ||
kwingltexture.h | ||
kwingltexture_p.h | ||
kwinglutils.cpp | ||
kwinglutils.h | ||
kwinglutils_funcs.cpp | ||
kwinglutils_funcs.h | ||
kwinxrenderutils.cpp | ||
kwinxrenderutils.h | ||
logging.cpp | ||
logging_p.h | ||
Mainpage.dox | ||
Messages.sh |