kwin/src/rulebooksettings.h
Ismael Asensio 61c2055da7 rulebooksettings: Add accesors to the rules settings list
Previously, the only way to access the rules list was via
the `rules()` and `setRules()` methods, so the actual
settings objects were not accesible.

This commit adds methods to retrieve, insert, remove or reorder
the rules within the list.

Since every individual rule is stored as a KConfig group, and
they are not designed to be dynamically renamed, using consecutive
numbered groups and store only the total count is problematic.

So we also add a new stringlist setting to store the rules group
names and their order.

Now any group name is valid. To avoid collisions use random QUuids
as group names for newly created rules.
2021-06-07 21:03:29 +02:00

54 lines
1.3 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2020 Henri Chain <henri.chain@enioka.com>
SPDX-FileCopyrightText: 2021 Ismael Asensio <isma.af@gmail.com>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef RULEBOOKSETTINGS_H
#define RULEBOOKSETTINGS_H
#include "rulebooksettingsbase.h"
#include <KSharedConfig>
namespace KWin
{
class Rules;
class RuleSettings;
class RuleBookSettings : public RuleBookSettingsBase
{
public:
RuleBookSettings(KSharedConfig::Ptr config, QObject *parent = nullptr);
RuleBookSettings(const QString &configname, KConfig::OpenFlags, QObject *parent = nullptr);
RuleBookSettings(KConfig::OpenFlags, QObject *parent = nullptr);
RuleBookSettings(QObject *parent = nullptr);
~RuleBookSettings();
void setRules(const QVector<Rules *> &);
QVector<Rules *> rules();
bool usrSave() override;
void usrRead() override;
bool usrIsSaveNeeded() const;
int ruleCount() const;
RuleSettings *ruleSettingsAt(int row) const;
RuleSettings *insertRuleSettingsAt(int row);
void removeRuleSettingsAt(int row);
void moveRuleSettings(int srcRow, int destRow);
private:
static QString generateGroupName();
private:
QVector<RuleSettings *> m_list;
QStringList m_storedGroups;
};
}
#endif // RULEBOOKSETTINGS_H