kwin/effects.cpp
Martin Flöser 932ccb2ac3 Switch ThumbnailItem to internal uuid instead of WId
Summary:
So far the ThumbnailItem in TabBox mode used the window id for finding
the window it should render a thumbnail on. In the Wayland world this is
not unique. The window id could be either an X11 window or a wayland
window. We don't guarantee that there are no conflicting ids.

With the internal id we have a way to properly identify the windows, so
this element should use them.

To support this the property changed the type to QUuid and the
clientmodel also provides the QUuid. As in TabBox the way to get the
window is through the model this should be compatible for all themes.
It's tested and verified with the Breeze switcher.

For declarative KWin scripts the ThumbnailItem also provides the
AbstractClient as a property, so there should not be any script which
uses wid. If it does, this could break, but well the script should use
the intended API.

Test Plan: ctest passes, manual testing of Breeze alt-tab switcher

Reviewers: #kwin

Differential Revision: https://phabricator.kde.org/D18405
2019-01-27 09:52:15 +01:00

2378 lines
68 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010, 2011 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "effects.h"
#include "effectsadaptor.h"
#include "effectloader.h"
#ifdef KWIN_BUILD_ACTIVITIES
#include "activities.h"
#endif
#include "deleted.h"
#include "client.h"
#include "cursor.h"
#include "group.h"
#include "osd.h"
#include "pointer_input.h"
#include "unmanaged.h"
#ifdef KWIN_BUILD_TABBOX
#include "tabbox.h"
#endif
#include "screenedge.h"
#include "scripting/scriptedeffect.h"
#include "screens.h"
#include "screenlockerwatcher.h"
#include "thumbnailitem.h"
#include "virtualdesktops.h"
#include "window_property_notify_x11_filter.h"
#include "workspace.h"
#include "kwinglutils.h"
#include <QDebug>
#include <QDesktopWidget>
#include <Plasma/Theme>
#include <assert.h>
#include "composite.h"
#include "xcbutils.h"
#include "platform.h"
#include "shell_client.h"
#include "wayland_server.h"
#include "decorations/decorationbridge.h"
#include <KDecoration2/DecorationSettings>
namespace KWin
{
//---------------------
// Static
static QByteArray readWindowProperty(xcb_window_t win, xcb_atom_t atom, xcb_atom_t type, int format)
{
if (win == XCB_WINDOW_NONE) {
return QByteArray();
}
uint32_t len = 32768;
for (;;) {
Xcb::Property prop(false, win, atom, XCB_ATOM_ANY, 0, len);
if (prop.isNull()) {
// get property failed
return QByteArray();
}
if (prop->bytes_after > 0) {
len *= 2;
continue;
}
return prop.toByteArray(format, type);
}
}
static void deleteWindowProperty(Window win, long int atom)
{
if (win == XCB_WINDOW_NONE) {
return;
}
xcb_delete_property(kwinApp()->x11Connection(), win, atom);
}
static xcb_atom_t registerSupportProperty(const QByteArray &propertyName)
{
auto c = kwinApp()->x11Connection();
if (!c) {
return XCB_ATOM_NONE;
}
// get the atom for the propertyName
ScopedCPointer<xcb_intern_atom_reply_t> atomReply(xcb_intern_atom_reply(c,
xcb_intern_atom_unchecked(c, false, propertyName.size(), propertyName.constData()),
NULL));
if (atomReply.isNull()) {
return XCB_ATOM_NONE;
}
// announce property on root window
unsigned char dummy = 0;
xcb_change_property(c, XCB_PROP_MODE_REPLACE, kwinApp()->x11RootWindow(), atomReply->atom, atomReply->atom, 8, 1, &dummy);
// TODO: add to _NET_SUPPORTED
return atomReply->atom;
}
//---------------------
EffectsHandlerImpl::EffectsHandlerImpl(Compositor *compositor, Scene *scene)
: EffectsHandler(scene->compositingType())
, keyboard_grab_effect(NULL)
, fullscreen_effect(0)
, next_window_quad_type(EFFECT_QUAD_TYPE_START)
, m_compositor(compositor)
, m_scene(scene)
, m_desktopRendering(false)
, m_currentRenderedDesktop(0)
, m_effectLoader(new EffectLoader(this))
, m_trackingCursorChanges(0)
{
qRegisterMetaType<QVector<KWin::EffectWindow*>>();
connect(m_effectLoader, &AbstractEffectLoader::effectLoaded, this,
[this](Effect *effect, const QString &name) {
effect_order.insert(effect->requestedEffectChainPosition(), EffectPair(name, effect));
loaded_effects << EffectPair(name, effect);
effectsChanged();
}
);
m_effectLoader->setConfig(kwinApp()->config());
new EffectsAdaptor(this);
QDBusConnection dbus = QDBusConnection::sessionBus();
dbus.registerObject(QStringLiteral("/Effects"), this);
// init is important, otherwise causes crashes when quads are build before the first painting pass start
m_currentBuildQuadsIterator = m_activeEffects.constEnd();
Workspace *ws = Workspace::self();
VirtualDesktopManager *vds = VirtualDesktopManager::self();
connect(ws, &Workspace::showingDesktopChanged,
this, &EffectsHandlerImpl::showingDesktopChanged);
connect(ws, &Workspace::currentDesktopChanged, this,
[this](int old, AbstractClient *c) {
const int newDesktop = VirtualDesktopManager::self()->current();
if (old != 0 && newDesktop != old) {
emit desktopChanged(old, newDesktop, c ? c->effectWindow() : 0);
// TODO: remove in 4.10
emit desktopChanged(old, newDesktop);
}
}
);
connect(ws, &Workspace::desktopPresenceChanged, this,
[this](AbstractClient *c, int old) {
if (!c->effectWindow()) {
return;
}
emit desktopPresenceChanged(c->effectWindow(), old, c->desktop());
}
);
connect(ws, &Workspace::clientAdded, this,
[this](Client *c) {
if (c->readyForPainting())
slotClientShown(c);
else
connect(c, &Toplevel::windowShown, this, &EffectsHandlerImpl::slotClientShown);
}
);
connect(ws, &Workspace::unmanagedAdded, this,
[this](Unmanaged *u) {
// it's never initially ready but has synthetic 50ms delay
connect(u, &Toplevel::windowShown, this, &EffectsHandlerImpl::slotUnmanagedShown);
}
);
connect(ws, &Workspace::clientActivated, this,
[this](KWin::AbstractClient *c) {
emit windowActivated(c ? c->effectWindow() : nullptr);
}
);
connect(ws, &Workspace::deletedRemoved, this,
[this](KWin::Deleted *d) {
emit windowDeleted(d->effectWindow());
elevated_windows.removeAll(d->effectWindow());
}
);
connect(vds, &VirtualDesktopManager::countChanged, this, &EffectsHandler::numberDesktopsChanged);
connect(Cursor::self(), &Cursor::mouseChanged, this, &EffectsHandler::mouseChanged);
connect(screens(), &Screens::countChanged, this, &EffectsHandler::numberScreensChanged);
connect(screens(), &Screens::sizeChanged, this, &EffectsHandler::virtualScreenSizeChanged);
connect(screens(), &Screens::geometryChanged, this, &EffectsHandler::virtualScreenGeometryChanged);
#ifdef KWIN_BUILD_ACTIVITIES
if (Activities *activities = Activities::self()) {
connect(activities, &Activities::added, this, &EffectsHandler::activityAdded);
connect(activities, &Activities::removed, this, &EffectsHandler::activityRemoved);
connect(activities, &Activities::currentChanged, this, &EffectsHandler::currentActivityChanged);
}
#endif
connect(ws, &Workspace::stackingOrderChanged, this, &EffectsHandler::stackingOrderChanged);
#ifdef KWIN_BUILD_TABBOX
TabBox::TabBox *tabBox = TabBox::TabBox::self();
connect(tabBox, &TabBox::TabBox::tabBoxAdded, this, &EffectsHandler::tabBoxAdded);
connect(tabBox, &TabBox::TabBox::tabBoxUpdated, this, &EffectsHandler::tabBoxUpdated);
connect(tabBox, &TabBox::TabBox::tabBoxClosed, this, &EffectsHandler::tabBoxClosed);
connect(tabBox, &TabBox::TabBox::tabBoxKeyEvent, this, &EffectsHandler::tabBoxKeyEvent);
#endif
connect(ScreenEdges::self(), &ScreenEdges::approaching, this, &EffectsHandler::screenEdgeApproaching);
connect(ScreenLockerWatcher::self(), &ScreenLockerWatcher::locked, this, &EffectsHandler::screenLockingChanged);
connect(kwinApp(), &Application::x11ConnectionChanged, this,
[this] {
registered_atoms.clear();
for (auto it = m_propertiesForEffects.keyBegin(); it != m_propertiesForEffects.keyEnd(); it++) {
const auto atom = registerSupportProperty(*it);
if (atom == XCB_ATOM_NONE) {
continue;
}
m_compositor->keepSupportProperty(atom);
m_managedProperties.insert(*it, atom);
registerPropertyType(atom, true);
}
if (kwinApp()->x11Connection()) {
m_x11WindowPropertyNotify = std::make_unique<WindowPropertyNotifyX11Filter>(this);
} else {
m_x11WindowPropertyNotify.reset();
}
emit xcbConnectionChanged();
}
);
if (kwinApp()->x11Connection()) {
m_x11WindowPropertyNotify = std::make_unique<WindowPropertyNotifyX11Filter>(this);
}
// connect all clients
for (Client *c : ws->clientList()) {
setupClientConnections(c);
}
for (Unmanaged *u : ws->unmanagedList()) {
setupUnmanagedConnections(u);
}
if (auto w = waylandServer()) {
connect(w, &WaylandServer::shellClientAdded, this,
[this](ShellClient *c) {
if (c->readyForPainting())
slotShellClientShown(c);
else
connect(c, &Toplevel::windowShown, this, &EffectsHandlerImpl::slotShellClientShown);
}
);
const auto clients = waylandServer()->clients();
for (ShellClient *c : clients) {
if (c->readyForPainting()) {
setupAbstractClientConnections(c);
} else {
connect(c, &Toplevel::windowShown, this, &EffectsHandlerImpl::slotShellClientShown);
}
}
}
reconfigure();
}
EffectsHandlerImpl::~EffectsHandlerImpl()
{
unloadAllEffects();
}
void EffectsHandlerImpl::unloadAllEffects()
{
for (const EffectPair &pair : loaded_effects) {
destroyEffect(pair.second);
}
effect_order.clear();
m_effectLoader->clear();
effectsChanged();
}
void EffectsHandlerImpl::setupAbstractClientConnections(AbstractClient* c)
{
connect(c, &AbstractClient::windowClosed, this, &EffectsHandlerImpl::slotWindowClosed);
connect(c, static_cast<void (AbstractClient::*)(KWin::AbstractClient*, MaximizeMode)>(&AbstractClient::clientMaximizedStateChanged),
this, &EffectsHandlerImpl::slotClientMaximized);
connect(c, &AbstractClient::clientStartUserMovedResized, this,
[this](AbstractClient *c) {
emit windowStartUserMovedResized(c->effectWindow());
}
);
connect(c, &AbstractClient::clientStepUserMovedResized, this,
[this](AbstractClient *c, const QRect &geometry) {
emit windowStepUserMovedResized(c->effectWindow(), geometry);
}
);
connect(c, &AbstractClient::clientFinishUserMovedResized, this,
[this](AbstractClient *c) {
emit windowFinishUserMovedResized(c->effectWindow());
}
);
connect(c, &AbstractClient::opacityChanged, this, &EffectsHandlerImpl::slotOpacityChanged);
connect(c, &AbstractClient::clientMinimized, this,
[this](AbstractClient *c, bool animate) {
// TODO: notify effects even if it should not animate?
if (animate) {
emit windowMinimized(c->effectWindow());
}
}
);
connect(c, &AbstractClient::clientUnminimized, this,
[this](AbstractClient* c, bool animate) {
// TODO: notify effects even if it should not animate?
if (animate) {
emit windowUnminimized(c->effectWindow());
}
}
);
connect(c, &AbstractClient::modalChanged, this, &EffectsHandlerImpl::slotClientModalityChanged);
connect(c, &AbstractClient::geometryShapeChanged, this, &EffectsHandlerImpl::slotGeometryShapeChanged);
connect(c, &AbstractClient::damaged, this, &EffectsHandlerImpl::slotWindowDamaged);
connect(c, &AbstractClient::unresponsiveChanged, this,
[this, c](bool unresponsive) {
emit windowUnresponsiveChanged(c->effectWindow(), unresponsive);
}
);
connect(c, &AbstractClient::windowShown, this,
[this](Toplevel *c) {
emit windowShown(c->effectWindow());
}
);
connect(c, &AbstractClient::windowHidden, this,
[this](Toplevel *c) {
emit windowHidden(c->effectWindow());
}
);
connect(c, &AbstractClient::keepAboveChanged, this,
[this, c](bool above) {
Q_UNUSED(above)
emit windowKeepAboveChanged(c->effectWindow());
}
);
connect(c, &AbstractClient::keepBelowChanged, this,
[this, c](bool below) {
Q_UNUSED(below)
emit windowKeepBelowChanged(c->effectWindow());
}
);
connect(c, &AbstractClient::fullScreenChanged, this,
[this, c]() {
emit windowFullScreenChanged(c->effectWindow());
}
);
}
void EffectsHandlerImpl::setupClientConnections(Client* c)
{
setupAbstractClientConnections(c);
connect(c, &Client::paddingChanged, this, &EffectsHandlerImpl::slotPaddingChanged);
}
void EffectsHandlerImpl::setupUnmanagedConnections(Unmanaged* u)
{
connect(u, &Unmanaged::windowClosed, this, &EffectsHandlerImpl::slotWindowClosed);
connect(u, &Unmanaged::opacityChanged, this, &EffectsHandlerImpl::slotOpacityChanged);
connect(u, &Unmanaged::geometryShapeChanged, this, &EffectsHandlerImpl::slotGeometryShapeChanged);
connect(u, &Unmanaged::paddingChanged, this, &EffectsHandlerImpl::slotPaddingChanged);
connect(u, &Unmanaged::damaged, this, &EffectsHandlerImpl::slotWindowDamaged);
}
void EffectsHandlerImpl::reconfigure()
{
m_effectLoader->queryAndLoadAll();
}
// the idea is that effects call this function again which calls the next one
void EffectsHandlerImpl::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (m_currentPaintScreenIterator != m_activeEffects.constEnd()) {
(*m_currentPaintScreenIterator++)->prePaintScreen(data, time);
--m_currentPaintScreenIterator;
}
// no special final code
}
void EffectsHandlerImpl::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
if (m_currentPaintScreenIterator != m_activeEffects.constEnd()) {
(*m_currentPaintScreenIterator++)->paintScreen(mask, region, data);
--m_currentPaintScreenIterator;
} else
m_scene->finalPaintScreen(mask, region, data);
}
void EffectsHandlerImpl::paintDesktop(int desktop, int mask, QRegion region, ScreenPaintData &data)
{
if (desktop < 1 || desktop > numberOfDesktops()) {
return;
}
m_currentRenderedDesktop = desktop;
m_desktopRendering = true;
// save the paint screen iterator
EffectsIterator savedIterator = m_currentPaintScreenIterator;
m_currentPaintScreenIterator = m_activeEffects.constBegin();
effects->paintScreen(mask, region, data);
// restore the saved iterator
m_currentPaintScreenIterator = savedIterator;
m_desktopRendering = false;
}
void EffectsHandlerImpl::postPaintScreen()
{
if (m_currentPaintScreenIterator != m_activeEffects.constEnd()) {
(*m_currentPaintScreenIterator++)->postPaintScreen();
--m_currentPaintScreenIterator;
}
// no special final code
}
void EffectsHandlerImpl::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
{
if (m_currentPaintWindowIterator != m_activeEffects.constEnd()) {
(*m_currentPaintWindowIterator++)->prePaintWindow(w, data, time);
--m_currentPaintWindowIterator;
}
// no special final code
}
void EffectsHandlerImpl::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_currentPaintWindowIterator != m_activeEffects.constEnd()) {
(*m_currentPaintWindowIterator++)->paintWindow(w, mask, region, data);
--m_currentPaintWindowIterator;
} else
m_scene->finalPaintWindow(static_cast<EffectWindowImpl*>(w), mask, region, data);
}
void EffectsHandlerImpl::paintEffectFrame(EffectFrame* frame, QRegion region, double opacity, double frameOpacity)
{
if (m_currentPaintEffectFrameIterator != m_activeEffects.constEnd()) {
(*m_currentPaintEffectFrameIterator++)->paintEffectFrame(frame, region, opacity, frameOpacity);
--m_currentPaintEffectFrameIterator;
} else {
const EffectFrameImpl* frameImpl = static_cast<const EffectFrameImpl*>(frame);
frameImpl->finalRender(region, opacity, frameOpacity);
}
}
void EffectsHandlerImpl::postPaintWindow(EffectWindow* w)
{
if (m_currentPaintWindowIterator != m_activeEffects.constEnd()) {
(*m_currentPaintWindowIterator++)->postPaintWindow(w);
--m_currentPaintWindowIterator;
}
// no special final code
}
Effect *EffectsHandlerImpl::provides(Effect::Feature ef)
{
for (int i = 0; i < loaded_effects.size(); ++i)
if (loaded_effects.at(i).second->provides(ef))
return loaded_effects.at(i).second;
return NULL;
}
void EffectsHandlerImpl::drawWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_currentDrawWindowIterator != m_activeEffects.constEnd()) {
(*m_currentDrawWindowIterator++)->drawWindow(w, mask, region, data);
--m_currentDrawWindowIterator;
} else
m_scene->finalDrawWindow(static_cast<EffectWindowImpl*>(w), mask, region, data);
}
void EffectsHandlerImpl::buildQuads(EffectWindow* w, WindowQuadList& quadList)
{
static bool initIterator = true;
if (initIterator) {
m_currentBuildQuadsIterator = m_activeEffects.constBegin();
initIterator = false;
}
if (m_currentBuildQuadsIterator != m_activeEffects.constEnd()) {
(*m_currentBuildQuadsIterator++)->buildQuads(w, quadList);
--m_currentBuildQuadsIterator;
}
if (m_currentBuildQuadsIterator == m_activeEffects.constBegin())
initIterator = true;
}
bool EffectsHandlerImpl::hasDecorationShadows() const
{
return false;
}
bool EffectsHandlerImpl::decorationsHaveAlpha() const
{
return true;
}
bool EffectsHandlerImpl::decorationSupportsBlurBehind() const
{
return Decoration::DecorationBridge::self()->needsBlur();
}
// start another painting pass
void EffectsHandlerImpl::startPaint()
{
m_activeEffects.clear();
m_activeEffects.reserve(loaded_effects.count());
for(QVector< KWin::EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if (it->second->isActive()) {
m_activeEffects << it->second;
}
}
m_currentDrawWindowIterator = m_activeEffects.constBegin();
m_currentPaintWindowIterator = m_activeEffects.constBegin();
m_currentPaintScreenIterator = m_activeEffects.constBegin();
m_currentPaintEffectFrameIterator = m_activeEffects.constBegin();
}
void EffectsHandlerImpl::slotClientMaximized(KWin::AbstractClient *c, MaximizeMode maxMode)
{
bool horizontal = false;
bool vertical = false;
switch (maxMode) {
case MaximizeHorizontal:
horizontal = true;
break;
case MaximizeVertical:
vertical = true;
break;
case MaximizeFull:
horizontal = true;
vertical = true;
break;
case MaximizeRestore: // fall through
default:
// default - nothing to do
break;
}
if (EffectWindowImpl *w = c->effectWindow()) {
emit windowMaximizedStateChanged(w, horizontal, vertical);
}
}
void EffectsHandlerImpl::slotOpacityChanged(Toplevel *t, qreal oldOpacity)
{
if (t->opacity() == oldOpacity || !t->effectWindow()) {
return;
}
emit windowOpacityChanged(t->effectWindow(), oldOpacity, (qreal)t->opacity());
}
void EffectsHandlerImpl::slotClientShown(KWin::Toplevel *t)
{
Q_ASSERT(qobject_cast<Client *>(t));
Client *c = static_cast<Client*>(t);
disconnect(c, &Toplevel::windowShown, this, &EffectsHandlerImpl::slotClientShown);
setupClientConnections(c);
if (!c->tabGroup()) // the "window" has already been there
emit windowAdded(c->effectWindow());
}
void EffectsHandlerImpl::slotShellClientShown(Toplevel *t)
{
ShellClient *c = static_cast<ShellClient*>(t);
setupAbstractClientConnections(c);
emit windowAdded(t->effectWindow());
}
void EffectsHandlerImpl::slotUnmanagedShown(KWin::Toplevel *t)
{ // regardless, unmanaged windows are -yet?- not synced anyway
Q_ASSERT(qobject_cast<Unmanaged *>(t));
Unmanaged *u = static_cast<Unmanaged*>(t);
setupUnmanagedConnections(u);
emit windowAdded(u->effectWindow());
}
void EffectsHandlerImpl::slotWindowClosed(KWin::Toplevel *c, KWin::Deleted *d)
{
c->disconnect(this);
if (d) {
emit windowClosed(c->effectWindow());
}
}
void EffectsHandlerImpl::slotClientModalityChanged()
{
emit windowModalityChanged(static_cast<Client*>(sender())->effectWindow());
}
void EffectsHandlerImpl::slotCurrentTabAboutToChange(EffectWindow *from, EffectWindow *to)
{
emit currentTabAboutToChange(from, to);
}
void EffectsHandlerImpl::slotTabAdded(EffectWindow* w, EffectWindow* to)
{
emit tabAdded(w, to);
}
void EffectsHandlerImpl::slotTabRemoved(EffectWindow *w, EffectWindow* leaderOfFormerGroup)
{
emit tabRemoved(w, leaderOfFormerGroup);
}
void EffectsHandlerImpl::slotWindowDamaged(Toplevel* t, const QRect& r)
{
if (!t->effectWindow()) {
// can happen during tear down of window
return;
}
emit windowDamaged(t->effectWindow(), r);
}
void EffectsHandlerImpl::slotGeometryShapeChanged(Toplevel* t, const QRect& old)
{
// during late cleanup effectWindow() may be already NULL
// in some functions that may still call this
if (t == NULL || t->effectWindow() == NULL)
return;
emit windowGeometryShapeChanged(t->effectWindow(), old);
}
void EffectsHandlerImpl::slotPaddingChanged(Toplevel* t, const QRect& old)
{
// during late cleanup effectWindow() may be already NULL
// in some functions that may still call this
if (t == NULL || t->effectWindow() == NULL)
return;
emit windowPaddingChanged(t->effectWindow(), old);
}
void EffectsHandlerImpl::setActiveFullScreenEffect(Effect* e)
{
if (fullscreen_effect == e) {
return;
}
const bool activeChanged = (e == nullptr || fullscreen_effect == nullptr);
fullscreen_effect = e;
emit activeFullScreenEffectChanged();
if (activeChanged) {
emit hasActiveFullScreenEffectChanged();
}
}
Effect* EffectsHandlerImpl::activeFullScreenEffect() const
{
return fullscreen_effect;
}
bool EffectsHandlerImpl::hasActiveFullScreenEffect() const
{
return fullscreen_effect;
}
bool EffectsHandlerImpl::grabKeyboard(Effect* effect)
{
if (keyboard_grab_effect != NULL)
return false;
if (!doGrabKeyboard()) {
return false;
}
keyboard_grab_effect = effect;
return true;
}
bool EffectsHandlerImpl::doGrabKeyboard()
{
return true;
}
void EffectsHandlerImpl::ungrabKeyboard()
{
assert(keyboard_grab_effect != NULL);
doUngrabKeyboard();
keyboard_grab_effect = NULL;
}
void EffectsHandlerImpl::doUngrabKeyboard()
{
}
void EffectsHandlerImpl::grabbedKeyboardEvent(QKeyEvent* e)
{
if (keyboard_grab_effect != NULL)
keyboard_grab_effect->grabbedKeyboardEvent(e);
}
void EffectsHandlerImpl::startMouseInterception(Effect *effect, Qt::CursorShape shape)
{
if (m_grabbedMouseEffects.contains(effect)) {
return;
}
m_grabbedMouseEffects.append(effect);
if (m_grabbedMouseEffects.size() != 1) {
return;
}
doStartMouseInterception(shape);
}
void EffectsHandlerImpl::doStartMouseInterception(Qt::CursorShape shape)
{
input()->pointer()->setEffectsOverrideCursor(shape);
}
void EffectsHandlerImpl::stopMouseInterception(Effect *effect)
{
if (!m_grabbedMouseEffects.contains(effect)) {
return;
}
m_grabbedMouseEffects.removeAll(effect);
if (m_grabbedMouseEffects.isEmpty()) {
doStopMouseInterception();
}
}
void EffectsHandlerImpl::doStopMouseInterception()
{
input()->pointer()->removeEffectsOverrideCursor();
}
bool EffectsHandlerImpl::isMouseInterception() const
{
return m_grabbedMouseEffects.count() > 0;
}
bool EffectsHandlerImpl::touchDown(quint32 id, const QPointF &pos, quint32 time)
{
// TODO: reverse call order?
for (auto it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if (it->second->touchDown(id, pos, time)) {
return true;
}
}
return false;
}
bool EffectsHandlerImpl::touchMotion(quint32 id, const QPointF &pos, quint32 time)
{
// TODO: reverse call order?
for (auto it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if (it->second->touchMotion(id, pos, time)) {
return true;
}
}
return false;
}
bool EffectsHandlerImpl::touchUp(quint32 id, quint32 time)
{
// TODO: reverse call order?
for (auto it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if (it->second->touchUp(id, time)) {
return true;
}
}
return false;
}
void EffectsHandlerImpl::registerGlobalShortcut(const QKeySequence &shortcut, QAction *action)
{
input()->registerShortcut(shortcut, action);
}
void EffectsHandlerImpl::registerPointerShortcut(Qt::KeyboardModifiers modifiers, Qt::MouseButton pointerButtons, QAction *action)
{
input()->registerPointerShortcut(modifiers, pointerButtons, action);
}
void EffectsHandlerImpl::registerAxisShortcut(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis, QAction *action)
{
input()->registerAxisShortcut(modifiers, axis, action);
}
void EffectsHandlerImpl::registerTouchpadSwipeShortcut(SwipeDirection direction, QAction *action)
{
input()->registerTouchpadSwipeShortcut(direction, action);
}
void* EffectsHandlerImpl::getProxy(QString name)
{
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it)
if ((*it).first == name)
return (*it).second->proxy();
return NULL;
}
void EffectsHandlerImpl::startMousePolling()
{
if (Cursor::self())
Cursor::self()->startMousePolling();
}
void EffectsHandlerImpl::stopMousePolling()
{
if (Cursor::self())
Cursor::self()->stopMousePolling();
}
bool EffectsHandlerImpl::hasKeyboardGrab() const
{
return keyboard_grab_effect != NULL;
}
void EffectsHandlerImpl::desktopResized(const QSize &size)
{
m_scene->screenGeometryChanged(size);
emit screenGeometryChanged(size);
}
void EffectsHandlerImpl::registerPropertyType(long atom, bool reg)
{
if (reg)
++registered_atoms[ atom ]; // initialized to 0 if not present yet
else {
if (--registered_atoms[ atom ] == 0)
registered_atoms.remove(atom);
}
}
xcb_atom_t EffectsHandlerImpl::announceSupportProperty(const QByteArray &propertyName, Effect *effect)
{
PropertyEffectMap::iterator it = m_propertiesForEffects.find(propertyName);
if (it != m_propertiesForEffects.end()) {
// property has already been registered for an effect
// just append Effect and return the atom stored in m_managedProperties
if (!it.value().contains(effect)) {
it.value().append(effect);
}
return m_managedProperties.value(propertyName, XCB_ATOM_NONE);
}
m_propertiesForEffects.insert(propertyName, QList<Effect*>() << effect);
const auto atom = registerSupportProperty(propertyName);
if (atom == XCB_ATOM_NONE) {
return atom;
}
m_compositor->keepSupportProperty(atom);
m_managedProperties.insert(propertyName, atom);
registerPropertyType(atom, true);
return atom;
}
void EffectsHandlerImpl::removeSupportProperty(const QByteArray &propertyName, Effect *effect)
{
PropertyEffectMap::iterator it = m_propertiesForEffects.find(propertyName);
if (it == m_propertiesForEffects.end()) {
// property is not registered - nothing to do
return;
}
if (!it.value().contains(effect)) {
// property is not registered for given effect - nothing to do
return;
}
it.value().removeAll(effect);
if (!it.value().isEmpty()) {
// property still registered for another effect - nothing further to do
return;
}
const xcb_atom_t atom = m_managedProperties.take(propertyName);
registerPropertyType(atom, false);
m_propertiesForEffects.remove(propertyName);
m_compositor->removeSupportProperty(atom); // delayed removal
}
QByteArray EffectsHandlerImpl::readRootProperty(long atom, long type, int format) const
{
if (!kwinApp()->x11Connection()) {
return QByteArray();
}
return readWindowProperty(kwinApp()->x11RootWindow(), atom, type, format);
}
void EffectsHandlerImpl::activateWindow(EffectWindow* c)
{
if (auto cl = qobject_cast<AbstractClient *>(static_cast<EffectWindowImpl *>(c)->window())) {
Workspace::self()->activateClient(cl, true);
}
}
EffectWindow* EffectsHandlerImpl::activeWindow() const
{
return Workspace::self()->activeClient() ? Workspace::self()->activeClient()->effectWindow() : NULL;
}
void EffectsHandlerImpl::moveWindow(EffectWindow* w, const QPoint& pos, bool snap, double snapAdjust)
{
auto cl = qobject_cast<AbstractClient *>(static_cast<EffectWindowImpl *>(w)->window());
if (!cl || !cl->isMovable())
return;
if (snap)
cl->move(Workspace::self()->adjustClientPosition(cl, pos, true, snapAdjust));
else
cl->move(pos);
}
void EffectsHandlerImpl::windowToDesktop(EffectWindow* w, int desktop)
{
auto cl = qobject_cast<AbstractClient *>(static_cast<EffectWindowImpl *>(w)->window());
if (cl && !cl->isDesktop() && !cl->isDock()) {
Workspace::self()->sendClientToDesktop(cl, desktop, true);
}
}
void EffectsHandlerImpl::windowToDesktops(EffectWindow *w, const QVector<uint> &desktopIds)
{
AbstractClient* cl = qobject_cast< AbstractClient* >(static_cast<EffectWindowImpl*>(w)->window());
if (!cl || cl->isDesktop() || cl->isDock()) {
return;
}
QVector<VirtualDesktop*> desktops;
desktops.reserve(desktopIds.count());
for (uint x11Id: desktopIds) {
if (x11Id > VirtualDesktopManager::self()->count()) {
continue;
}
VirtualDesktop *d = VirtualDesktopManager::self()->desktopForX11Id(x11Id);
Q_ASSERT(d);
if (desktops.contains(d)) {
continue;
}
desktops << d;
}
cl->setDesktops(desktops);
}
void EffectsHandlerImpl::windowToScreen(EffectWindow* w, int screen)
{
auto cl = qobject_cast<AbstractClient *>(static_cast<EffectWindowImpl *>(w)->window());
if (cl && !cl->isDesktop() && !cl->isDock())
Workspace::self()->sendClientToScreen(cl, screen);
}
void EffectsHandlerImpl::setShowingDesktop(bool showing)
{
Workspace::self()->setShowingDesktop(showing);
}
QString EffectsHandlerImpl::currentActivity() const
{
#ifdef KWIN_BUILD_ACTIVITIES
if (!Activities::self()) {
return QString();
}
return Activities::self()->current();
#else
return QString();
#endif
}
int EffectsHandlerImpl::currentDesktop() const
{
return VirtualDesktopManager::self()->current();
}
int EffectsHandlerImpl::numberOfDesktops() const
{
return VirtualDesktopManager::self()->count();
}
void EffectsHandlerImpl::setCurrentDesktop(int desktop)
{
VirtualDesktopManager::self()->setCurrent(desktop);
}
void EffectsHandlerImpl::setNumberOfDesktops(int desktops)
{
VirtualDesktopManager::self()->setCount(desktops);
}
QSize EffectsHandlerImpl::desktopGridSize() const
{
return VirtualDesktopManager::self()->grid().size();
}
int EffectsHandlerImpl::desktopGridWidth() const
{
return desktopGridSize().width();
}
int EffectsHandlerImpl::desktopGridHeight() const
{
return desktopGridSize().height();
}
int EffectsHandlerImpl::workspaceWidth() const
{
return desktopGridWidth() * screens()->size().width();
}
int EffectsHandlerImpl::workspaceHeight() const
{
return desktopGridHeight() * screens()->size().height();
}
int EffectsHandlerImpl::desktopAtCoords(QPoint coords) const
{
if (auto vd = VirtualDesktopManager::self()->grid().at(coords)) {
return vd->x11DesktopNumber();
}
return 0;
}
QPoint EffectsHandlerImpl::desktopGridCoords(int id) const
{
return VirtualDesktopManager::self()->grid().gridCoords(id);
}
QPoint EffectsHandlerImpl::desktopCoords(int id) const
{
QPoint coords = VirtualDesktopManager::self()->grid().gridCoords(id);
if (coords.x() == -1)
return QPoint(-1, -1);
const QSize displaySize = screens()->size();
return QPoint(coords.x() * displaySize.width(), coords.y() * displaySize.height());
}
int EffectsHandlerImpl::desktopAbove(int desktop, bool wrap) const
{
return getDesktop<DesktopAbove>(desktop, wrap);
}
int EffectsHandlerImpl::desktopToRight(int desktop, bool wrap) const
{
return getDesktop<DesktopRight>(desktop, wrap);
}
int EffectsHandlerImpl::desktopBelow(int desktop, bool wrap) const
{
return getDesktop<DesktopBelow>(desktop, wrap);
}
int EffectsHandlerImpl::desktopToLeft(int desktop, bool wrap) const
{
return getDesktop<DesktopLeft>(desktop, wrap);
}
QString EffectsHandlerImpl::desktopName(int desktop) const
{
return VirtualDesktopManager::self()->name(desktop);
}
bool EffectsHandlerImpl::optionRollOverDesktops() const
{
return options->isRollOverDesktops();
}
double EffectsHandlerImpl::animationTimeFactor() const
{
return options->animationTimeFactor();
}
WindowQuadType EffectsHandlerImpl::newWindowQuadType()
{
return WindowQuadType(next_window_quad_type++);
}
EffectWindow* EffectsHandlerImpl::findWindow(WId id) const
{
if (Client* w = Workspace::self()->findClient(Predicate::WindowMatch, id))
return w->effectWindow();
if (Unmanaged* w = Workspace::self()->findUnmanaged(id))
return w->effectWindow();
if (waylandServer()) {
if (ShellClient *w = waylandServer()->findClient(id)) {
return w->effectWindow();
}
}
return NULL;
}
EffectWindow* EffectsHandlerImpl::findWindow(KWayland::Server::SurfaceInterface *surf) const
{
if (waylandServer()) {
if (ShellClient *w = waylandServer()->findClient(surf)) {
return w->effectWindow();
}
}
return nullptr;
}
EffectWindow *EffectsHandlerImpl::findWindow(QWindow *w) const
{
if (waylandServer()) {
if (auto c = waylandServer()->findClient(w)) {
return c->effectWindow();
}
}
if (auto u = Workspace::self()->findUnmanaged(w->winId())) {
return u->effectWindow();
}
return nullptr;
}
EffectWindow *EffectsHandlerImpl::findWindow(const QUuid &id) const
{
if (const auto client = workspace()->findAbstractClient([&id] (const AbstractClient *c) { return c->internalId() == id; })) {
return client->effectWindow();
}
if (const auto unmanaged = workspace()->findUnmanaged([&id] (const Unmanaged *c) { return c->internalId() == id; })) {
return unmanaged->effectWindow();
}
return nullptr;
}
EffectWindowList EffectsHandlerImpl::stackingOrder() const
{
ToplevelList list = Workspace::self()->xStackingOrder();
EffectWindowList ret;
for (Toplevel *t : list) {
if (EffectWindow *w = effectWindow(t))
ret.append(w);
}
return ret;
}
void EffectsHandlerImpl::setElevatedWindow(KWin::EffectWindow* w, bool set)
{
elevated_windows.removeAll(w);
if (set)
elevated_windows.append(w);
}
void EffectsHandlerImpl::setTabBoxWindow(EffectWindow* w)
{
#ifdef KWIN_BUILD_TABBOX
if (auto c = qobject_cast<AbstractClient *>(static_cast<EffectWindowImpl *>(w)->window())) {
TabBox::TabBox::self()->setCurrentClient(c);
}
#else
Q_UNUSED(w)
#endif
}
void EffectsHandlerImpl::setTabBoxDesktop(int desktop)
{
#ifdef KWIN_BUILD_TABBOX
TabBox::TabBox::self()->setCurrentDesktop(desktop);
#else
Q_UNUSED(desktop)
#endif
}
EffectWindowList EffectsHandlerImpl::currentTabBoxWindowList() const
{
#ifdef KWIN_BUILD_TABBOX
const auto clients = TabBox::TabBox::self()->currentClientList();
EffectWindowList ret;
ret.reserve(clients.size());
std::transform(std::cbegin(clients), std::cend(clients),
std::back_inserter(ret),
[](auto client) { return client->effectWindow(); });
return ret;
#else
return EffectWindowList();
#endif
}
void EffectsHandlerImpl::refTabBox()
{
#ifdef KWIN_BUILD_TABBOX
TabBox::TabBox::self()->reference();
#endif
}
void EffectsHandlerImpl::unrefTabBox()
{
#ifdef KWIN_BUILD_TABBOX
TabBox::TabBox::self()->unreference();
#endif
}
void EffectsHandlerImpl::closeTabBox()
{
#ifdef KWIN_BUILD_TABBOX
TabBox::TabBox::self()->close();
#endif
}
QList< int > EffectsHandlerImpl::currentTabBoxDesktopList() const
{
#ifdef KWIN_BUILD_TABBOX
return TabBox::TabBox::self()->currentDesktopList();
#endif
return QList< int >();
}
int EffectsHandlerImpl::currentTabBoxDesktop() const
{
#ifdef KWIN_BUILD_TABBOX
return TabBox::TabBox::self()->currentDesktop();
#endif
return -1;
}
EffectWindow* EffectsHandlerImpl::currentTabBoxWindow() const
{
#ifdef KWIN_BUILD_TABBOX
if (auto c = TabBox::TabBox::self()->currentClient())
return c->effectWindow();
#endif
return NULL;
}
void EffectsHandlerImpl::addRepaintFull()
{
m_compositor->addRepaintFull();
}
void EffectsHandlerImpl::addRepaint(const QRect& r)
{
m_compositor->addRepaint(r);
}
void EffectsHandlerImpl::addRepaint(const QRegion& r)
{
m_compositor->addRepaint(r);
}
void EffectsHandlerImpl::addRepaint(int x, int y, int w, int h)
{
m_compositor->addRepaint(x, y, w, h);
}
int EffectsHandlerImpl::activeScreen() const
{
return screens()->current();
}
int EffectsHandlerImpl::numScreens() const
{
return screens()->count();
}
int EffectsHandlerImpl::screenNumber(const QPoint& pos) const
{
return screens()->number(pos);
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, int screen, int desktop) const
{
return Workspace::self()->clientArea(opt, screen, desktop);
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, const EffectWindow* c) const
{
const Toplevel* t = static_cast< const EffectWindowImpl* >(c)->window();
if (const auto *cl = qobject_cast<const AbstractClient *>(t)) {
return Workspace::self()->clientArea(opt, cl);
} else {
return Workspace::self()->clientArea(opt, t->geometry().center(), VirtualDesktopManager::self()->current());
}
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, const QPoint& p, int desktop) const
{
return Workspace::self()->clientArea(opt, p, desktop);
}
QRect EffectsHandlerImpl::virtualScreenGeometry() const
{
return screens()->geometry();
}
QSize EffectsHandlerImpl::virtualScreenSize() const
{
return screens()->size();
}
void EffectsHandlerImpl::defineCursor(Qt::CursorShape shape)
{
input()->pointer()->setEffectsOverrideCursor(shape);
}
bool EffectsHandlerImpl::checkInputWindowEvent(QMouseEvent *e)
{
if (m_grabbedMouseEffects.isEmpty()) {
return false;
}
foreach (Effect *effect, m_grabbedMouseEffects) {
effect->windowInputMouseEvent(e);
}
return true;
}
bool EffectsHandlerImpl::checkInputWindowEvent(QWheelEvent *e)
{
if (m_grabbedMouseEffects.isEmpty()) {
return false;
}
foreach (Effect *effect, m_grabbedMouseEffects) {
effect->windowInputMouseEvent(e);
}
return true;
}
void EffectsHandlerImpl::connectNotify(const QMetaMethod &signal)
{
if (signal == QMetaMethod::fromSignal(&EffectsHandler::cursorShapeChanged)) {
if (!m_trackingCursorChanges) {
connect(Cursor::self(), &Cursor::cursorChanged, this, &EffectsHandler::cursorShapeChanged);
Cursor::self()->startCursorTracking();
}
++m_trackingCursorChanges;
}
EffectsHandler::connectNotify(signal);
}
void EffectsHandlerImpl::disconnectNotify(const QMetaMethod &signal)
{
if (signal == QMetaMethod::fromSignal(&EffectsHandler::cursorShapeChanged)) {
Q_ASSERT(m_trackingCursorChanges > 0);
if (!--m_trackingCursorChanges) {
Cursor::self()->stopCursorTracking();
disconnect(Cursor::self(), &Cursor::cursorChanged, this, &EffectsHandler::cursorShapeChanged);
}
}
EffectsHandler::disconnectNotify(signal);
}
void EffectsHandlerImpl::checkInputWindowStacking()
{
if (m_grabbedMouseEffects.isEmpty()) {
return;
}
doCheckInputWindowStacking();
}
void EffectsHandlerImpl::doCheckInputWindowStacking()
{
}
QPoint EffectsHandlerImpl::cursorPos() const
{
return Cursor::pos();
}
void EffectsHandlerImpl::reserveElectricBorder(ElectricBorder border, Effect *effect)
{
ScreenEdges::self()->reserve(border, effect, "borderActivated");
}
void EffectsHandlerImpl::unreserveElectricBorder(ElectricBorder border, Effect *effect)
{
ScreenEdges::self()->unreserve(border, effect);
}
void EffectsHandlerImpl::registerTouchBorder(ElectricBorder border, QAction *action)
{
ScreenEdges::self()->reserveTouch(border, action);
}
void EffectsHandlerImpl::unregisterTouchBorder(ElectricBorder border, QAction *action)
{
ScreenEdges::self()->unreserveTouch(border, action);
}
unsigned long EffectsHandlerImpl::xrenderBufferPicture()
{
return m_scene->xrenderBufferPicture();
}
QPainter *EffectsHandlerImpl::scenePainter()
{
return m_scene->scenePainter();
}
void EffectsHandlerImpl::toggleEffect(const QString& name)
{
if (isEffectLoaded(name))
unloadEffect(name);
else
loadEffect(name);
}
QStringList EffectsHandlerImpl::loadedEffects() const
{
QStringList listModules;
listModules.reserve(loaded_effects.count());
std::transform(loaded_effects.constBegin(), loaded_effects.constEnd(),
std::back_inserter(listModules),
[](const EffectPair &pair) { return pair.first; });
return listModules;
}
QStringList EffectsHandlerImpl::listOfEffects() const
{
return m_effectLoader->listOfKnownEffects();
}
bool EffectsHandlerImpl::loadEffect(const QString& name)
{
makeOpenGLContextCurrent();
m_compositor->addRepaintFull();
return m_effectLoader->loadEffect(name);
}
void EffectsHandlerImpl::unloadEffect(const QString& name)
{
auto it = std::find_if(effect_order.begin(), effect_order.end(),
[name](EffectPair &pair) {
return pair.first == name;
}
);
if (it == effect_order.end()) {
qCDebug(KWIN_CORE) << "EffectsHandler::unloadEffect : Effect not loaded :" << name;
return;
}
qCDebug(KWIN_CORE) << "EffectsHandler::unloadEffect : Unloading Effect :" << name;
destroyEffect((*it).second);
effect_order.erase(it);
effectsChanged();
m_compositor->addRepaintFull();
}
void EffectsHandlerImpl::destroyEffect(Effect *effect)
{
makeOpenGLContextCurrent();
if (fullscreen_effect == effect) {
setActiveFullScreenEffect(nullptr);
}
if (keyboard_grab_effect == effect) {
ungrabKeyboard();
}
stopMouseInterception(effect);
const QList<QByteArray> properties = m_propertiesForEffects.keys();
for (const QByteArray &property : properties) {
removeSupportProperty(property, effect);
}
delete effect;
}
void EffectsHandlerImpl::reconfigureEffect(const QString& name)
{
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it)
if ((*it).first == name) {
kwinApp()->config()->reparseConfiguration();
makeOpenGLContextCurrent();
(*it).second->reconfigure(Effect::ReconfigureAll);
return;
}
}
bool EffectsHandlerImpl::isEffectLoaded(const QString& name) const
{
auto it = std::find_if(loaded_effects.constBegin(), loaded_effects.constEnd(),
[&name](const EffectPair &pair) { return pair.first == name; });
return it != loaded_effects.constEnd();
}
bool EffectsHandlerImpl::isEffectSupported(const QString &name)
{
// If the effect is loaded, it is obviously supported.
if (isEffectLoaded(name)) {
return true;
}
// next checks might require a context
makeOpenGLContextCurrent();
m_compositor->addRepaintFull();
return m_effectLoader->isEffectSupported(name);
}
QList<bool> EffectsHandlerImpl::areEffectsSupported(const QStringList &names)
{
QList<bool> retList;
retList.reserve(names.count());
std::transform(names.constBegin(), names.constEnd(),
std::back_inserter(retList),
[this](const QString &name) {
return isEffectSupported(name);
});
return retList;
}
void EffectsHandlerImpl::reloadEffect(Effect *effect)
{
QString effectName;
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if ((*it).second == effect) {
effectName = (*it).first;
break;
}
}
if (!effectName.isNull()) {
unloadEffect(effectName);
m_effectLoader->loadEffect(effectName);
}
}
void EffectsHandlerImpl::effectsChanged()
{
loaded_effects.clear();
m_activeEffects.clear(); // it's possible to have a reconfigure and a quad rebuild between two paint cycles - bug #308201
loaded_effects.reserve(effect_order.count());
std::copy(effect_order.constBegin(), effect_order.constEnd(),
std::back_inserter(loaded_effects));
m_activeEffects.reserve(loaded_effects.count());
}
QStringList EffectsHandlerImpl::activeEffects() const
{
QStringList ret;
for(QVector< KWin::EffectPair >::const_iterator it = loaded_effects.constBegin(),
end = loaded_effects.constEnd(); it != end; ++it) {
if (it->second->isActive()) {
ret << it->first;
}
}
return ret;
}
KWayland::Server::Display *EffectsHandlerImpl::waylandDisplay() const
{
if (waylandServer()) {
return waylandServer()->display();
}
return nullptr;
}
EffectFrame* EffectsHandlerImpl::effectFrame(EffectFrameStyle style, bool staticSize, const QPoint& position, Qt::Alignment alignment) const
{
return new EffectFrameImpl(style, staticSize, position, alignment);
}
QVariant EffectsHandlerImpl::kwinOption(KWinOption kwopt)
{
switch (kwopt) {
case CloseButtonCorner:
// TODO: this could become per window and be derived from the actual position in the deco
return Decoration::DecorationBridge::self()->settings()->decorationButtonsLeft().contains(KDecoration2::DecorationButtonType::Close) ? Qt::TopLeftCorner : Qt::TopRightCorner;
case SwitchDesktopOnScreenEdge:
return ScreenEdges::self()->isDesktopSwitching();
case SwitchDesktopOnScreenEdgeMovingWindows:
return ScreenEdges::self()->isDesktopSwitchingMovingClients();
default:
return QVariant(); // an invalid one
}
}
QString EffectsHandlerImpl::supportInformation(const QString &name) const
{
auto it = std::find_if(loaded_effects.constBegin(), loaded_effects.constEnd(),
[name](const EffectPair &pair) { return pair.first == name; });
if (it == loaded_effects.constEnd()) {
return QString();
}
QString support((*it).first + QLatin1String(":\n"));
const QMetaObject *metaOptions = (*it).second->metaObject();
for (int i=0; i<metaOptions->propertyCount(); ++i) {
const QMetaProperty property = metaOptions->property(i);
if (qstrcmp(property.name(), "objectName") == 0) {
continue;
}
support += QString::fromUtf8(property.name()) + QLatin1String(": ") + (*it).second->property(property.name()).toString() + QLatin1Char('\n');
}
return support;
}
bool EffectsHandlerImpl::isScreenLocked() const
{
return ScreenLockerWatcher::self()->isLocked();
}
QString EffectsHandlerImpl::debug(const QString& name, const QString& parameter) const
{
QString internalName = name.toLower();;
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if ((*it).first == internalName) {
return it->second->debug(parameter);
}
}
return QString();
}
bool EffectsHandlerImpl::makeOpenGLContextCurrent()
{
return m_scene->makeOpenGLContextCurrent();
}
void EffectsHandlerImpl::doneOpenGLContextCurrent()
{
m_scene->doneOpenGLContextCurrent();
}
bool EffectsHandlerImpl::animationsSupported() const
{
static const QByteArray forceEnvVar = qgetenv("KWIN_EFFECTS_FORCE_ANIMATIONS");
if (!forceEnvVar.isEmpty()) {
static const int forceValue = forceEnvVar.toInt();
return forceValue == 1;
}
return m_scene->animationsSupported();
}
void EffectsHandlerImpl::highlightWindows(const QVector<EffectWindow *> &windows)
{
Effect *e = provides(Effect::HighlightWindows);
if (!e) {
return;
}
e->perform(Effect::HighlightWindows, QVariantList{QVariant::fromValue(windows)});
}
PlatformCursorImage EffectsHandlerImpl::cursorImage() const
{
return kwinApp()->platform()->cursorImage();
}
void EffectsHandlerImpl::hideCursor()
{
kwinApp()->platform()->hideCursor();
}
void EffectsHandlerImpl::showCursor()
{
kwinApp()->platform()->showCursor();
}
void EffectsHandlerImpl::startInteractiveWindowSelection(std::function<void(KWin::EffectWindow*)> callback)
{
kwinApp()->platform()->startInteractiveWindowSelection(
[callback] (KWin::Toplevel *t) {
if (t && t->effectWindow()) {
callback(t->effectWindow());
} else {
callback(nullptr);
}
}
);
}
void EffectsHandlerImpl::startInteractivePositionSelection(std::function<void(const QPoint&)> callback)
{
kwinApp()->platform()->startInteractivePositionSelection(callback);
}
void EffectsHandlerImpl::showOnScreenMessage(const QString &message, const QString &iconName)
{
OSD::show(message, iconName);
}
void EffectsHandlerImpl::hideOnScreenMessage(OnScreenMessageHideFlags flags)
{
OSD::HideFlags osdFlags;
if (flags.testFlag(OnScreenMessageHideFlag::SkipsCloseAnimation)) {
osdFlags |= OSD::HideFlag::SkipCloseAnimation;
}
OSD::hide(osdFlags);
}
KSharedConfigPtr EffectsHandlerImpl::config() const
{
return kwinApp()->config();
}
KSharedConfigPtr EffectsHandlerImpl::inputConfig() const
{
return kwinApp()->inputConfig();
}
Effect *EffectsHandlerImpl::findEffect(const QString &name) const
{
auto it = std::find_if(loaded_effects.constBegin(), loaded_effects.constEnd(),
[name] (const EffectPair &pair) {
return pair.first == name;
}
);
if (it == loaded_effects.constEnd()) {
return nullptr;
}
return (*it).second;
}
//****************************************
// EffectWindowImpl
//****************************************
EffectWindowImpl::EffectWindowImpl(Toplevel *toplevel)
: EffectWindow(toplevel)
, toplevel(toplevel)
, sw(nullptr)
{
// Deleted windows are not managed. So, when windowClosed signal is
// emitted, effects can't distinguish managed windows from unmanaged
// windows(e.g. combo box popups, popup menus, etc). Save value of the
// managed property during construction of EffectWindow. At that time,
// parent can be Client, ShellClient, or Unmanaged. So, later on, when
// an instance of Deleted becomes parent of the EffectWindow, effects
// can still figure out whether it is/was a managed window.
managed = toplevel->isClient();
waylandClient = qobject_cast<KWin::ShellClient *>(toplevel) != nullptr;
x11Client = !waylandClient;
}
EffectWindowImpl::~EffectWindowImpl()
{
QVariant cachedTextureVariant = data(LanczosCacheRole);
if (cachedTextureVariant.isValid()) {
GLTexture *cachedTexture = static_cast< GLTexture*>(cachedTextureVariant.value<void*>());
delete cachedTexture;
}
}
bool EffectWindowImpl::isPaintingEnabled()
{
return sceneWindow()->isPaintingEnabled();
}
void EffectWindowImpl::enablePainting(int reason)
{
sceneWindow()->enablePainting(reason);
}
void EffectWindowImpl::disablePainting(int reason)
{
sceneWindow()->disablePainting(reason);
}
void EffectWindowImpl::addRepaint(const QRect &r)
{
toplevel->addRepaint(r);
}
void EffectWindowImpl::addRepaint(int x, int y, int w, int h)
{
toplevel->addRepaint(x, y, w, h);
}
void EffectWindowImpl::addRepaintFull()
{
toplevel->addRepaintFull();
}
void EffectWindowImpl::addLayerRepaint(const QRect &r)
{
toplevel->addLayerRepaint(r);
}
void EffectWindowImpl::addLayerRepaint(int x, int y, int w, int h)
{
toplevel->addLayerRepaint(x, y, w, h);
}
const EffectWindowGroup* EffectWindowImpl::group() const
{
if (auto c = qobject_cast<Client *>(toplevel)) {
return c->group()->effectGroup();
}
return nullptr; // TODO
}
void EffectWindowImpl::refWindow()
{
if (auto d = qobject_cast<Deleted *>(toplevel)) {
return d->refWindow();
}
abort(); // TODO
}
void EffectWindowImpl::unrefWindow()
{
if (auto d = qobject_cast<Deleted *>(toplevel)) {
return d->unrefWindow(); // delays deletion in case
}
abort(); // TODO
}
#define TOPLEVEL_HELPER( rettype, prototype, toplevelPrototype) \
rettype EffectWindowImpl::prototype ( ) const \
{ \
return toplevel->toplevelPrototype(); \
}
TOPLEVEL_HELPER(double, opacity, opacity)
TOPLEVEL_HELPER(bool, hasAlpha, hasAlpha)
TOPLEVEL_HELPER(int, x, x)
TOPLEVEL_HELPER(int, y, y)
TOPLEVEL_HELPER(int, width, width)
TOPLEVEL_HELPER(int, height, height)
TOPLEVEL_HELPER(QPoint, pos, pos)
TOPLEVEL_HELPER(QSize, size, size)
TOPLEVEL_HELPER(int, screen, screen)
TOPLEVEL_HELPER(QRect, geometry, geometry)
TOPLEVEL_HELPER(QRect, expandedGeometry, visibleRect)
TOPLEVEL_HELPER(QRect, rect, rect)
TOPLEVEL_HELPER(int, desktop, desktop)
TOPLEVEL_HELPER(bool, isDesktop, isDesktop)
TOPLEVEL_HELPER(bool, isDock, isDock)
TOPLEVEL_HELPER(bool, isToolbar, isToolbar)
TOPLEVEL_HELPER(bool, isMenu, isMenu)
TOPLEVEL_HELPER(bool, isNormalWindow, isNormalWindow)
TOPLEVEL_HELPER(bool, isDialog, isDialog)
TOPLEVEL_HELPER(bool, isSplash, isSplash)
TOPLEVEL_HELPER(bool, isUtility, isUtility)
TOPLEVEL_HELPER(bool, isDropdownMenu, isDropdownMenu)
TOPLEVEL_HELPER(bool, isPopupMenu, isPopupMenu)
TOPLEVEL_HELPER(bool, isTooltip, isTooltip)
TOPLEVEL_HELPER(bool, isNotification, isNotification)
TOPLEVEL_HELPER(bool, isOnScreenDisplay, isOnScreenDisplay)
TOPLEVEL_HELPER(bool, isComboBox, isComboBox)
TOPLEVEL_HELPER(bool, isDNDIcon, isDNDIcon)
TOPLEVEL_HELPER(bool, isDeleted, isDeleted)
TOPLEVEL_HELPER(bool, hasOwnShape, shape)
TOPLEVEL_HELPER(QString, windowRole, windowRole)
TOPLEVEL_HELPER(QStringList, activities, activities)
TOPLEVEL_HELPER(bool, skipsCloseAnimation, skipsCloseAnimation)
TOPLEVEL_HELPER(KWayland::Server::SurfaceInterface *, surface, surface)
TOPLEVEL_HELPER(bool, isPopupWindow, isPopupWindow)
#undef TOPLEVEL_HELPER
#define CLIENT_HELPER_WITH_DELETED( rettype, prototype, propertyname, defaultValue ) \
rettype EffectWindowImpl::prototype ( ) const \
{ \
auto client = qobject_cast<AbstractClient *>(toplevel); \
if (client) { \
return client->propertyname(); \
} \
auto deleted = qobject_cast<Deleted *>(toplevel); \
if (deleted) { \
return deleted->propertyname(); \
} \
return defaultValue; \
}
CLIENT_HELPER_WITH_DELETED(bool, isMinimized, isMinimized, false)
CLIENT_HELPER_WITH_DELETED(bool, isModal, isModal, false)
CLIENT_HELPER_WITH_DELETED(bool, isFullScreen, isFullScreen, false)
CLIENT_HELPER_WITH_DELETED(bool, isCurrentTab, isCurrentTab, false)
CLIENT_HELPER_WITH_DELETED(bool, keepAbove, keepAbove, false)
CLIENT_HELPER_WITH_DELETED(bool, keepBelow, keepBelow, false)
CLIENT_HELPER_WITH_DELETED(QString, caption, caption, QString());
CLIENT_HELPER_WITH_DELETED(QVector<uint>, desktops, x11DesktopIds, QVector<uint>());
#undef CLIENT_HELPER_WITH_DELETED
QString EffectWindowImpl::windowClass() const
{
return toplevel->resourceName() + QLatin1Char(' ') + toplevel->resourceClass();
}
QRect EffectWindowImpl::contentsRect() const
{
return QRect(toplevel->clientPos(), toplevel->clientSize());
}
NET::WindowType EffectWindowImpl::windowType() const
{
return toplevel->windowType();
}
#define CLIENT_HELPER( rettype, prototype, propertyname, defaultValue ) \
rettype EffectWindowImpl::prototype ( ) const \
{ \
auto client = qobject_cast<AbstractClient *>(toplevel); \
if (client) { \
return client->propertyname(); \
} \
return defaultValue; \
}
CLIENT_HELPER(bool, isMovable, isMovable, false)
CLIENT_HELPER(bool, isMovableAcrossScreens, isMovableAcrossScreens, false)
CLIENT_HELPER(bool, isUserMove, isMove, false)
CLIENT_HELPER(bool, isUserResize, isResize, false)
CLIENT_HELPER(QRect, iconGeometry, iconGeometry, QRect())
CLIENT_HELPER(bool, isSpecialWindow, isSpecialWindow, true)
CLIENT_HELPER(bool, acceptsFocus, wantsInput, true) // We don't actually know...
CLIENT_HELPER(QIcon, icon, icon, QIcon())
CLIENT_HELPER(bool, isSkipSwitcher, skipSwitcher, false)
CLIENT_HELPER(bool, decorationHasAlpha, decorationHasAlpha, false)
CLIENT_HELPER(bool, isUnresponsive, unresponsive, false)
#undef CLIENT_HELPER
QSize EffectWindowImpl::basicUnit() const
{
if (auto client = qobject_cast<Client*>(toplevel)){
return client->basicUnit();
}
return QSize(1,1);
}
void EffectWindowImpl::setWindow(Toplevel* w)
{
toplevel = w;
setParent(w);
}
void EffectWindowImpl::setSceneWindow(Scene::Window* w)
{
sw = w;
}
QRegion EffectWindowImpl::shape() const
{
return sw ? sw->shape() : geometry();
}
QRect EffectWindowImpl::decorationInnerRect() const
{
auto client = qobject_cast<Client *>(toplevel);
return client ? client->transparentRect() : contentsRect();
}
QByteArray EffectWindowImpl::readProperty(long atom, long type, int format) const
{
if (!kwinApp()->x11Connection()) {
return QByteArray();
}
return readWindowProperty(window()->window(), atom, type, format);
}
void EffectWindowImpl::deleteProperty(long int atom) const
{
if (kwinApp()->x11Connection()) {
deleteWindowProperty(window()->window(), atom);
}
}
EffectWindow* EffectWindowImpl::findModal()
{
auto client = qobject_cast<AbstractClient *>(toplevel);
if (!client) {
return nullptr;
}
AbstractClient *modal = client->findModal();
if (modal) {
return modal->effectWindow();
}
return nullptr;
}
QWindow *EffectWindowImpl::internalWindow() const
{
auto client = qobject_cast<ShellClient*>(toplevel);
if (!client) {
return nullptr;
}
return client->internalWindow();
}
template <typename T>
EffectWindowList getMainWindows(T *c)
{
const auto mainclients = c->mainClients();
EffectWindowList ret;
ret.reserve(mainclients.size());
std::transform(std::cbegin(mainclients), std::cend(mainclients),
std::back_inserter(ret),
[](auto client) { return client->effectWindow(); });
return ret;
}
EffectWindowList EffectWindowImpl::mainWindows() const
{
if (auto client = qobject_cast<AbstractClient *>(toplevel)) {
return getMainWindows(client);
}
if (auto deleted = qobject_cast<Deleted *>(toplevel)) {
return getMainWindows(deleted);
}
return {};
}
WindowQuadList EffectWindowImpl::buildQuads(bool force) const
{
return sceneWindow()->buildQuads(force);
}
void EffectWindowImpl::setData(int role, const QVariant &data)
{
if (!data.isNull())
dataMap[ role ] = data;
else
dataMap.remove(role);
emit effects->windowDataChanged(this, role);
}
QVariant EffectWindowImpl::data(int role) const
{
return dataMap.value(role);
}
EffectWindow* effectWindow(Toplevel* w)
{
EffectWindowImpl* ret = w->effectWindow();
return ret;
}
EffectWindow* effectWindow(Scene::Window* w)
{
EffectWindowImpl* ret = w->window()->effectWindow();
ret->setSceneWindow(w);
return ret;
}
void EffectWindowImpl::elevate(bool elevate)
{
effects->setElevatedWindow(this, elevate);
}
void EffectWindowImpl::registerThumbnail(AbstractThumbnailItem *item)
{
if (WindowThumbnailItem *thumb = qobject_cast<WindowThumbnailItem*>(item)) {
insertThumbnail(thumb);
connect(thumb, SIGNAL(destroyed(QObject*)), SLOT(thumbnailDestroyed(QObject*)));
connect(thumb, &WindowThumbnailItem::wIdChanged, this, &EffectWindowImpl::thumbnailTargetChanged);
} else if (DesktopThumbnailItem *desktopThumb = qobject_cast<DesktopThumbnailItem*>(item)) {
m_desktopThumbnails.append(desktopThumb);
connect(desktopThumb, SIGNAL(destroyed(QObject*)), SLOT(desktopThumbnailDestroyed(QObject*)));
}
}
void EffectWindowImpl::thumbnailDestroyed(QObject *object)
{
// we know it is a ThumbnailItem
m_thumbnails.remove(static_cast<WindowThumbnailItem*>(object));
}
void EffectWindowImpl::thumbnailTargetChanged()
{
if (WindowThumbnailItem *item = qobject_cast<WindowThumbnailItem*>(sender())) {
insertThumbnail(item);
}
}
void EffectWindowImpl::insertThumbnail(WindowThumbnailItem *item)
{
EffectWindow *w = effects->findWindow(item->wId());
if (w) {
m_thumbnails.insert(item, QWeakPointer<EffectWindowImpl>(static_cast<EffectWindowImpl*>(w)));
} else {
m_thumbnails.insert(item, QWeakPointer<EffectWindowImpl>());
}
}
void EffectWindowImpl::desktopThumbnailDestroyed(QObject *object)
{
// we know it is a DesktopThumbnailItem
m_desktopThumbnails.removeAll(static_cast<DesktopThumbnailItem*>(object));
}
void EffectWindowImpl::minimize()
{
if (auto client = qobject_cast<AbstractClient *>(toplevel)) {
client->minimize();
}
}
void EffectWindowImpl::unminimize()
{
if (auto client = qobject_cast<AbstractClient *>(toplevel)) {
client->unminimize();
}
}
void EffectWindowImpl::closeWindow()
{
if (auto client = qobject_cast<AbstractClient *>(toplevel)) {
client->closeWindow();
}
}
void EffectWindowImpl::referencePreviousWindowPixmap()
{
if (sw) {
sw->referencePreviousPixmap();
}
}
void EffectWindowImpl::unreferencePreviousWindowPixmap()
{
if (sw) {
sw->unreferencePreviousPixmap();
}
}
bool EffectWindowImpl::isManaged() const
{
return managed;
}
bool EffectWindowImpl::isWaylandClient() const
{
return waylandClient;
}
bool EffectWindowImpl::isX11Client() const
{
return x11Client;
}
//****************************************
// EffectWindowGroupImpl
//****************************************
EffectWindowList EffectWindowGroupImpl::members() const
{
const auto memberList = group->members();
EffectWindowList ret;
ret.reserve(memberList.size());
std::transform(std::cbegin(memberList), std::cend(memberList),
std::back_inserter(ret),
[](auto toplevel) { return toplevel->effectWindow(); });
return ret;
}
//****************************************
// EffectFrameImpl
//****************************************
EffectFrameImpl::EffectFrameImpl(EffectFrameStyle style, bool staticSize, QPoint position, Qt::Alignment alignment)
: QObject(0)
, EffectFrame()
, m_style(style)
, m_static(staticSize)
, m_point(position)
, m_alignment(alignment)
, m_shader(NULL)
, m_theme(new Plasma::Theme(this))
{
if (m_style == EffectFrameStyled) {
m_frame.setImagePath(QStringLiteral("widgets/background"));
m_frame.setCacheAllRenderedFrames(true);
connect(m_theme, SIGNAL(themeChanged()), this, SLOT(plasmaThemeChanged()));
}
m_selection.setImagePath(QStringLiteral("widgets/viewitem"));
m_selection.setElementPrefix(QStringLiteral("hover"));
m_selection.setCacheAllRenderedFrames(true);
m_selection.setEnabledBorders(Plasma::FrameSvg::AllBorders);
m_sceneFrame = Compositor::self()->scene()->createEffectFrame(this);
}
EffectFrameImpl::~EffectFrameImpl()
{
delete m_sceneFrame;
}
const QFont& EffectFrameImpl::font() const
{
return m_font;
}
void EffectFrameImpl::setFont(const QFont& font)
{
if (m_font == font) {
return;
}
m_font = font;
QRect oldGeom = m_geometry;
if (!m_text.isEmpty()) {
autoResize();
}
if (oldGeom == m_geometry) {
// Wasn't updated in autoResize()
m_sceneFrame->freeTextFrame();
}
}
void EffectFrameImpl::free()
{
m_sceneFrame->free();
}
const QRect& EffectFrameImpl::geometry() const
{
return m_geometry;
}
void EffectFrameImpl::setGeometry(const QRect& geometry, bool force)
{
QRect oldGeom = m_geometry;
m_geometry = geometry;
if (m_geometry == oldGeom && !force) {
return;
}
effects->addRepaint(oldGeom);
effects->addRepaint(m_geometry);
if (m_geometry.size() == oldGeom.size() && !force) {
return;
}
if (m_style == EffectFrameStyled) {
qreal left, top, right, bottom;
m_frame.getMargins(left, top, right, bottom); // m_geometry is the inner geometry
m_frame.resizeFrame(m_geometry.adjusted(-left, -top, right, bottom).size());
}
free();
}
const QIcon& EffectFrameImpl::icon() const
{
return m_icon;
}
void EffectFrameImpl::setIcon(const QIcon& icon)
{
m_icon = icon;
if (isCrossFade()) {
m_sceneFrame->crossFadeIcon();
}
if (m_iconSize.isEmpty() && !m_icon.availableSizes().isEmpty()) { // Set a size if we don't already have one
setIconSize(m_icon.availableSizes().first());
}
m_sceneFrame->freeIconFrame();
}
const QSize& EffectFrameImpl::iconSize() const
{
return m_iconSize;
}
void EffectFrameImpl::setIconSize(const QSize& size)
{
if (m_iconSize == size) {
return;
}
m_iconSize = size;
autoResize();
m_sceneFrame->freeIconFrame();
}
void EffectFrameImpl::plasmaThemeChanged()
{
free();
}
void EffectFrameImpl::render(QRegion region, double opacity, double frameOpacity)
{
if (m_geometry.isEmpty()) {
return; // Nothing to display
}
m_shader = NULL;
setScreenProjectionMatrix(static_cast<EffectsHandlerImpl*>(effects)->scene()->screenProjectionMatrix());
effects->paintEffectFrame(this, region, opacity, frameOpacity);
}
void EffectFrameImpl::finalRender(QRegion region, double opacity, double frameOpacity) const
{
region = infiniteRegion(); // TODO: Old region doesn't seem to work with OpenGL
m_sceneFrame->render(region, opacity, frameOpacity);
}
Qt::Alignment EffectFrameImpl::alignment() const
{
return m_alignment;
}
void
EffectFrameImpl::align(QRect &geometry)
{
if (m_alignment & Qt::AlignLeft)
geometry.moveLeft(m_point.x());
else if (m_alignment & Qt::AlignRight)
geometry.moveLeft(m_point.x() - geometry.width());
else
geometry.moveLeft(m_point.x() - geometry.width() / 2);
if (m_alignment & Qt::AlignTop)
geometry.moveTop(m_point.y());
else if (m_alignment & Qt::AlignBottom)
geometry.moveTop(m_point.y() - geometry.height());
else
geometry.moveTop(m_point.y() - geometry.height() / 2);
}
void EffectFrameImpl::setAlignment(Qt::Alignment alignment)
{
m_alignment = alignment;
align(m_geometry);
setGeometry(m_geometry);
}
void EffectFrameImpl::setPosition(const QPoint& point)
{
m_point = point;
QRect geometry = m_geometry; // this is important, setGeometry need call repaint for old & new geometry
align(geometry);
setGeometry(geometry);
}
const QString& EffectFrameImpl::text() const
{
return m_text;
}
void EffectFrameImpl::setText(const QString& text)
{
if (m_text == text) {
return;
}
if (isCrossFade()) {
m_sceneFrame->crossFadeText();
}
m_text = text;
QRect oldGeom = m_geometry;
autoResize();
if (oldGeom == m_geometry) {
// Wasn't updated in autoResize()
m_sceneFrame->freeTextFrame();
}
}
void EffectFrameImpl::setSelection(const QRect& selection)
{
if (selection == m_selectionGeometry) {
return;
}
m_selectionGeometry = selection;
if (m_selectionGeometry.size() != m_selection.frameSize().toSize()) {
m_selection.resizeFrame(m_selectionGeometry.size());
}
// TODO; optimize to only recreate when resizing
m_sceneFrame->freeSelection();
}
void EffectFrameImpl::autoResize()
{
if (m_static)
return; // Not automatically resizing
QRect geometry;
// Set size
if (!m_text.isEmpty()) {
QFontMetrics metrics(m_font);
geometry.setSize(metrics.size(0, m_text));
}
if (!m_icon.isNull() && !m_iconSize.isEmpty()) {
geometry.setLeft(-m_iconSize.width());
if (m_iconSize.height() > geometry.height())
geometry.setHeight(m_iconSize.height());
}
align(geometry);
setGeometry(geometry);
}
QColor EffectFrameImpl::styledTextColor()
{
return m_theme->color(Plasma::Theme::TextColor);
}
} // namespace