10fdf2a220
Summary: Deleted has lifetime bounded to effects and scene. We can't discard Deleted before EffectsHandler is destroyed because effects that referenced it may call unrefWindow. On the other hand, the fact that Deleted may outlive scene doesn't make sense because Deleted exist purely for animation purposes and nothing more. This change arranges lifetime of Deleted so it's more reasonable. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: graesslin, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18914 |
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shaders | ||
CMakeLists.txt | ||
lanczosfilter.cpp | ||
lanczosfilter.h | ||
opengl.json | ||
resources.qrc | ||
scene_opengl.cpp | ||
scene_opengl.h |