96bc979ca8
BUG: 309647 REVIEW: 107302
386 lines
18 KiB
C++
386 lines
18 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_GLUTILS_FUNCS_H
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#define KWIN_GLUTILS_FUNCS_H
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#include <kdemacros.h>
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#include <kwinconfig.h>
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#include <kwinglobals.h>
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#define KWIN_EXPORT KDE_EXPORT
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// common functionality
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namespace KWin {
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void KWIN_EXPORT glResolveFunctions(OpenGLPlatformInterface platformInterface);
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}
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#ifndef KWIN_HAVE_OPENGLES
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#include <GL/gl.h>
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#include <GL/glx.h>
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#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
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#endif
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#ifndef GL_FRAMEBUFFER
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#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
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#endif
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#ifndef GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
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#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
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#endif
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#ifndef GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
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#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
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#endif
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#ifndef GL_FRAMEBUFFER_UNSUPPORTED
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#define GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED_EXT
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#endif
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#ifndef GL_COLOR_ATTACHMENT0
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#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
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#endif
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#ifndef GL_FRAMEBUFFER_COMPLETE
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#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
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#endif
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#ifndef GL_DRAW_FRAMEBUFFER
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#define GL_DRAW_FRAMEBUFFER 0x8CA9
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#endif
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#ifndef GL_READ_FRAMEBUFFER
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#define GL_READ_FRAMEBUFFER 0x8CA8
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#endif
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#include <fixx11h.h>
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namespace KWin
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{
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void KWIN_EXPORT glxResolveFunctions();
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// Defines
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/*
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** GLX_EXT_texture_from_pixmap
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*/
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#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
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#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
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#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
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#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
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#define GLX_Y_INVERTED_EXT 0x20D4
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#define GLX_TEXTURE_FORMAT_EXT 0x20D5
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#define GLX_TEXTURE_TARGET_EXT 0x20D6
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#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
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#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
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#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
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#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
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#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
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#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
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#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
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#define GLX_TEXTURE_1D_EXT 0x20DB
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#define GLX_TEXTURE_2D_EXT 0x20DC
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#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
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#define GLX_FRONT_LEFT_EXT 0x20DE
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// Shader stuff
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#define GL_COMPILE_STATUS 0x8B81
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#define GL_LINK_STATUS 0x8B82
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#define GL_INFO_LOG_LENGTH 0x8B84
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#define GL_FRAGMENT_SHADER 0x8B30
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#define GL_VERTEX_SHADER 0x8B31
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// FBO
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#define GL_FRAMEBUFFER_EXT 0x8D40
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#define GL_RENDERBUFFER_EXT 0x8D41
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#define GL_STENCIL_INDEX1_EXT 0x8D46
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#define GL_STENCIL_INDEX4_EXT 0x8D47
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#define GL_STENCIL_INDEX8_EXT 0x8D48
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#define GL_STENCIL_INDEX16_EXT 0x8D49
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#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
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#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
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#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
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#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
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#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
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#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
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#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
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#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
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#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
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#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
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#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
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#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
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#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
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#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
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#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
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#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
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#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
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#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
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#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
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#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
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#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
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#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
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#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
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#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
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#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
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#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
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#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
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#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
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#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
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#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
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#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
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#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
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#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
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#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
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#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
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#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
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#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
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#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
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#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
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#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
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#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
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#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
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// GLX typedefs
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typedef struct __GLXcontextRec *GLXContext;
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/* GLX 1.3 and later */
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typedef struct __GLXFBConfigRec *GLXFBConfig;
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// GL typedefs
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typedef char GLchar;
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// Function pointers
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// finding of OpenGL extensions functions
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typedef void (*glXFuncPtr)();
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typedef glXFuncPtr(*glXGetProcAddress_func)(const GLubyte*);
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extern KWIN_EXPORT glXGetProcAddress_func glXGetProcAddress;
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// glXQueryDrawable (added in GLX 1.3)
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typedef void (*glXQueryDrawable_func)(Display* dpy, GLXDrawable drawable,
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int attribute, unsigned int *value);
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extern KWIN_EXPORT glXQueryDrawable_func glXQueryDrawable;
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// texture_from_pixmap extension functions
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typedef void (*glXBindTexImageEXT_func)(Display* dpy, GLXDrawable drawable,
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int buffer, const int* attrib_list);
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typedef void (*glXReleaseTexImageEXT_func)(Display* dpy, GLXDrawable drawable, int buffer);
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extern KWIN_EXPORT glXReleaseTexImageEXT_func glXReleaseTexImageEXT;
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extern KWIN_EXPORT glXBindTexImageEXT_func glXBindTexImageEXT;
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// glXCopySubBufferMESA
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typedef void (*glXCopySubBuffer_func)(Display* , GLXDrawable, int, int, int, int);
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extern KWIN_EXPORT glXCopySubBuffer_func glXCopySubBuffer;
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// video_sync extension functions
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typedef int (*glXGetVideoSync_func)(unsigned int *count);
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typedef int (*glXWaitVideoSync_func)(int divisor, int remainder, unsigned int *count);
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typedef int (*glXSwapIntervalMESA_func)(unsigned int interval);
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typedef void (*glXSwapIntervalEXT_func)(Display *dpy, GLXDrawable drawable, int interval);
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typedef int (*glXSwapIntervalSGI_func)(int interval);
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extern KWIN_EXPORT glXGetVideoSync_func glXGetVideoSync;
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extern KWIN_EXPORT glXWaitVideoSync_func glXWaitVideoSync;
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extern KWIN_EXPORT glXSwapIntervalMESA_func glXSwapIntervalMESA;
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extern KWIN_EXPORT glXSwapIntervalEXT_func glXSwapIntervalEXT;
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extern KWIN_EXPORT glXSwapIntervalSGI_func glXSwapIntervalSGI;
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// glActiveTexture
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typedef void (*glActiveTexture_func)(GLenum);
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extern KWIN_EXPORT glActiveTexture_func glActiveTexture;
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// framebuffer_object extension functions
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typedef GLboolean(*glIsRenderbuffer_func)(GLuint renderbuffer);
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typedef void (*glBindRenderbuffer_func)(GLenum target, GLuint renderbuffer);
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typedef void (*glDeleteRenderbuffers_func)(GLsizei n, const GLuint *renderbuffers);
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typedef void (*glGenRenderbuffers_func)(GLsizei n, GLuint *renderbuffers);
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typedef void (*glRenderbufferStorage_func)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (*glGetRenderbufferParameteriv_func)(GLenum target, GLenum pname, GLint *params);
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typedef GLboolean(*glIsFramebuffer_func)(GLuint framebuffer);
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typedef void (*glBindFramebuffer_func)(GLenum target, GLuint framebuffer);
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typedef void (*glDeleteFramebuffers_func)(GLsizei n, const GLuint *framebuffers);
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typedef void (*glGenFramebuffers_func)(GLsizei n, GLuint *framebuffers);
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typedef GLenum(*glCheckFramebufferStatus_func)(GLenum target);
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typedef void (*glFramebufferTexture1D_func)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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typedef void (*glFramebufferTexture2D_func)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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typedef void (*glFramebufferTexture3D_func)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
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typedef void (*glFramebufferRenderbuffer_func)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
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typedef void (*glGetFramebufferAttachmentParameteriv_func)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
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typedef void (*glGenerateMipmap_func)(GLenum target);
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typedef void (*glBlitFramebuffer_func)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
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extern KWIN_EXPORT glIsRenderbuffer_func glIsRenderbuffer;
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extern KWIN_EXPORT glBindRenderbuffer_func glBindRenderbuffer;
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extern KWIN_EXPORT glDeleteRenderbuffers_func glDeleteRenderbuffers;
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extern KWIN_EXPORT glGenRenderbuffers_func glGenRenderbuffers;
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extern KWIN_EXPORT glRenderbufferStorage_func glRenderbufferStorage;
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extern KWIN_EXPORT glGetRenderbufferParameteriv_func glGetRenderbufferParameteriv;
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extern KWIN_EXPORT glIsFramebuffer_func glIsFramebuffer;
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extern KWIN_EXPORT glBindFramebuffer_func glBindFramebuffer;
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extern KWIN_EXPORT glDeleteFramebuffers_func glDeleteFramebuffers;
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extern KWIN_EXPORT glGenFramebuffers_func glGenFramebuffers;
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extern KWIN_EXPORT glCheckFramebufferStatus_func glCheckFramebufferStatus;
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extern KWIN_EXPORT glFramebufferTexture1D_func glFramebufferTexture1D;
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extern KWIN_EXPORT glFramebufferTexture2D_func glFramebufferTexture2D;
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extern KWIN_EXPORT glFramebufferTexture3D_func glFramebufferTexture3D;
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extern KWIN_EXPORT glFramebufferRenderbuffer_func glFramebufferRenderbuffer;
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extern KWIN_EXPORT glGetFramebufferAttachmentParameteriv_func glGetFramebufferAttachmentParameteriv;
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extern KWIN_EXPORT glGenerateMipmap_func glGenerateMipmap;
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extern KWIN_EXPORT glBlitFramebuffer_func glBlitFramebuffer;
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// Shader stuff
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typedef GLuint(*glCreateShader_func)(GLenum);
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typedef GLvoid(*glShaderSource_func)(GLuint, GLsizei, const GLchar**, const GLint*);
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typedef GLvoid(*glCompileShader_func)(GLuint);
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typedef GLvoid(*glDeleteShader_func)(GLuint);
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typedef GLuint(*glCreateProgram_func)();
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typedef GLvoid(*glAttachShader_func)(GLuint, GLuint);
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typedef GLvoid(*glLinkProgram_func)(GLuint);
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typedef GLvoid(*glUseProgram_func)(GLuint);
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typedef GLvoid(*glDeleteProgram_func)(GLuint);
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typedef GLvoid(*glGetShaderInfoLog_func)(GLuint, GLsizei, GLsizei*, GLchar*);
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typedef GLvoid(*glGetProgramInfoLog_func)(GLuint, GLsizei, GLsizei*, GLchar*);
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typedef GLvoid(*glGetProgramiv_func)(GLuint, GLenum, GLint*);
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typedef GLvoid(*glGetShaderiv_func)(GLuint, GLenum, GLint*);
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typedef GLvoid(*glUniform1f_func)(GLint, GLfloat);
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typedef GLvoid(*glUniform2f_func)(GLint, GLfloat, GLfloat);
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typedef GLvoid(*glUniform3f_func)(GLint, GLfloat, GLfloat, GLfloat);
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typedef GLvoid(*glUniform4f_func)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
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typedef GLvoid(*glUniformf_func)(GLint, GLfloat);
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typedef GLvoid(*glUniform1i_func)(GLint, GLint);
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typedef GLvoid(*glUniform1fv_func)(GLint, GLsizei, const GLfloat*);
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typedef GLvoid(*glUniform2fv_func)(GLint, GLsizei, const GLfloat*);
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typedef GLvoid(*glUniform3fv_func)(GLint, GLsizei, const GLfloat*);
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typedef GLvoid(*glUniform4fv_func)(GLint, GLsizei, const GLfloat*);
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typedef GLvoid(*glUniformMatrix4fv_func)(GLint, GLsizei, GLboolean, const GLfloat*);
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typedef GLvoid(*glGetUniformfv_func)(GLuint, GLint, GLfloat*);
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typedef GLvoid(*glValidateProgram_func)(GLuint);
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typedef GLint(*glGetUniformLocation_func)(GLuint, const GLchar*);
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typedef GLvoid(*glVertexAttrib1f_func)(GLuint, GLfloat);
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typedef GLint(*glGetAttribLocation_func)(GLuint, const GLchar*);
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typedef GLvoid(*glBindAttribLocation_func)(GLuint, GLuint, const GLchar*);
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typedef void (*glGenProgramsARB_func)(GLsizei, GLuint*);
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typedef void (*glBindProgramARB_func)(GLenum, GLuint);
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typedef void (*glProgramStringARB_func)(GLenum, GLenum, GLsizei, const GLvoid*);
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typedef void (*glProgramLocalParameter4fARB_func)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
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typedef void (*glDeleteProgramsARB_func)(GLsizei, const GLuint*);
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typedef void (*glGetProgramivARB_func)(GLenum, GLenum, GLint*);
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extern KWIN_EXPORT glCreateShader_func glCreateShader;
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extern KWIN_EXPORT glShaderSource_func glShaderSource;
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extern KWIN_EXPORT glCompileShader_func glCompileShader;
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extern KWIN_EXPORT glDeleteShader_func glDeleteShader;
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extern KWIN_EXPORT glCreateProgram_func glCreateProgram;
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extern KWIN_EXPORT glAttachShader_func glAttachShader;
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extern KWIN_EXPORT glLinkProgram_func glLinkProgram;
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extern KWIN_EXPORT glUseProgram_func glUseProgram;
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extern KWIN_EXPORT glDeleteProgram_func glDeleteProgram;
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extern KWIN_EXPORT glGetShaderInfoLog_func glGetShaderInfoLog;
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extern KWIN_EXPORT glGetProgramInfoLog_func glGetProgramInfoLog;
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extern KWIN_EXPORT glGetProgramiv_func glGetProgramiv;
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extern KWIN_EXPORT glGetShaderiv_func glGetShaderiv;
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extern KWIN_EXPORT glUniform1f_func glUniform1f;
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extern KWIN_EXPORT glUniform2f_func glUniform2f;
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extern KWIN_EXPORT glUniform3f_func glUniform3f;
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extern KWIN_EXPORT glUniform4f_func glUniform4f;
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extern KWIN_EXPORT glUniform1i_func glUniform1i;
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extern KWIN_EXPORT glUniform1fv_func glUniform1fv;
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extern KWIN_EXPORT glUniform2fv_func glUniform2fv;
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extern KWIN_EXPORT glUniform3fv_func glUniform3fv;
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extern KWIN_EXPORT glUniform4fv_func glUniform4fv;
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extern KWIN_EXPORT glGetUniformfv_func glGetUniformfv;
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extern KWIN_EXPORT glUniformMatrix4fv_func glUniformMatrix4fv;
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extern KWIN_EXPORT glValidateProgram_func glValidateProgram;
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extern KWIN_EXPORT glGetUniformLocation_func glGetUniformLocation;
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extern KWIN_EXPORT glVertexAttrib1f_func glVertexAttrib1f;
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extern KWIN_EXPORT glGetAttribLocation_func glGetAttribLocation;
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extern KWIN_EXPORT glBindAttribLocation_func glBindAttribLocation;
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extern KWIN_EXPORT glGenProgramsARB_func glGenProgramsARB;
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extern KWIN_EXPORT glBindProgramARB_func glBindProgramARB;
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extern KWIN_EXPORT glProgramStringARB_func glProgramStringARB;
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extern KWIN_EXPORT glProgramLocalParameter4fARB_func glProgramLocalParameter4fARB;
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extern KWIN_EXPORT glDeleteProgramsARB_func glDeleteProgramsARB;
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extern KWIN_EXPORT glGetProgramivARB_func glGetProgramivARB;
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// vertex buffer objects
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typedef void (*glGenBuffers_func)(GLsizei, GLuint*);
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extern KWIN_EXPORT glGenBuffers_func glGenBuffers;
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typedef void (*glDeleteBuffers_func)(GLsizei n, const GLuint*);
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extern KWIN_EXPORT glDeleteBuffers_func glDeleteBuffers;
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typedef void (*glBindBuffer_func)(GLenum, GLuint);
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extern KWIN_EXPORT glBindBuffer_func glBindBuffer;
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typedef void (*glBufferData_func)(GLenum, GLsizeiptr, const GLvoid*, GLenum);
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extern KWIN_EXPORT glBufferData_func glBufferData;
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typedef void (*glEnableVertexAttribArray_func)(GLuint);
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extern KWIN_EXPORT glEnableVertexAttribArray_func glEnableVertexAttribArray;
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typedef void (*glDisableVertexAttribArray_func)(GLuint);
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extern KWIN_EXPORT glDisableVertexAttribArray_func glDisableVertexAttribArray;
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typedef void (*glVertexAttribPointer_func)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*);
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extern KWIN_EXPORT glVertexAttribPointer_func glVertexAttribPointer;
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} // namespace
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#endif // not KWIN_HAVE_OPENGLES
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#ifdef KWIN_HAVE_EGL
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#define EGL_EGLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES
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#ifdef KWIN_HAVE_OPENGLES
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#endif
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <fixx11h.h>
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#ifndef EGL_POST_SUB_BUFFER_SUPPORTED_NV
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#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
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#endif
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namespace KWin
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{
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void KWIN_EXPORT eglResolveFunctions();
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// EGL
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typedef EGLImageKHR(*eglCreateImageKHR_func)(EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint*);
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typedef EGLBoolean(*eglDestroyImageKHR_func)(EGLDisplay, EGLImageKHR);
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typedef EGLBoolean (*eglPostSubBufferNV_func)(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
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extern KWIN_EXPORT eglCreateImageKHR_func eglCreateImageKHR;
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extern KWIN_EXPORT eglDestroyImageKHR_func eglDestroyImageKHR;
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extern KWIN_EXPORT eglPostSubBufferNV_func eglPostSubBufferNV;
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// GLES
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typedef GLvoid(*glEGLImageTargetTexture2DOES_func)(GLenum, GLeglImageOES);
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extern KWIN_EXPORT glEGLImageTargetTexture2DOES_func glEGLImageTargetTexture2DOES;
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} // namespace
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#endif // KWIN_HAVE_EGL
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#endif // KWIN_GLUTILS_FUNCS_H
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