kwin/plugins/platforms/drm
Vlad Zagorodniy 1892bd33f2 [platforms/drm] Refactor out Edid class
Summary:
The new class is responsible for parsing EDID blobs. It has pretty
straightforward API: you hand blob data to the constructor and after
that you're ready to query parsed data, e.g. physical size, etc.

The main reason to extract EDID parsing code into a class is to clean up
drm_output.cpp a bit.

Test Plan: Compiles, the DRM platform still works.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D22211
2019-07-02 20:45:55 +03:00
..
CMakeLists.txt [platforms/drm] Refactor out Edid class 2019-07-02 20:45:55 +03:00
drm.json
drm_backend.cpp
drm_backend.h
drm_buffer.cpp
drm_buffer.h
drm_buffer_gbm.cpp
drm_buffer_gbm.h
drm_inputeventfilter.cpp
drm_inputeventfilter.h
drm_object.cpp
drm_object.h
drm_object_connector.cpp
drm_object_connector.h
drm_object_crtc.cpp
drm_object_crtc.h
drm_object_plane.cpp
drm_object_plane.h
drm_output.cpp [platforms/drm] Refactor out Edid class 2019-07-02 20:45:55 +03:00
drm_output.h [platforms/drm] Refactor out Edid class 2019-07-02 20:45:55 +03:00
drm_pointer.h
edid.cpp [platforms/drm] Refactor out Edid class 2019-07-02 20:45:55 +03:00
edid.h [platforms/drm] Refactor out Edid class 2019-07-02 20:45:55 +03:00
egl_gbm_backend.cpp
egl_gbm_backend.h
egl_stream_backend.cpp
egl_stream_backend.h
gbm_surface.cpp
gbm_surface.h
logging.cpp
logging.h
remoteaccess_manager.cpp
remoteaccess_manager.h
scene_qpainter_drm_backend.cpp
scene_qpainter_drm_backend.h
screens_drm.cpp
screens_drm.h