kwin/effects/thumbnailaside/thumbnailaside.cpp
Vlad Zahorodnii 62a7db7028 Use nullptr everywhere
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.

This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, davidedmundson, romangg

Subscribers: romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23618
2019-09-19 17:48:21 +03:00

196 lines
6.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2007 Christian Nitschkowski <christian.nitschkowski@kdemail.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "thumbnailaside.h"
// KConfigSkeleton
#include "thumbnailasideconfig.h"
#include <KGlobalAccel>
#include <KLocalizedString>
#include <QAction>
#include <QMatrix4x4>
namespace KWin
{
ThumbnailAsideEffect::ThumbnailAsideEffect()
{
initConfig<ThumbnailAsideConfig>();
QAction* a = new QAction(this);
a->setObjectName(QStringLiteral("ToggleCurrentThumbnail"));
a->setText(i18n("Toggle Thumbnail for Current Window"));
KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::META + Qt::CTRL + Qt::Key_T);
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::META + Qt::CTRL + Qt::Key_T);
effects->registerGlobalShortcut(Qt::META + Qt::CTRL + Qt::Key_T, a);
connect(a, &QAction::triggered, this, &ThumbnailAsideEffect::toggleCurrentThumbnail);
connect(effects, &EffectsHandler::windowClosed, this, &ThumbnailAsideEffect::slotWindowClosed);
connect(effects, &EffectsHandler::windowGeometryShapeChanged, this, &ThumbnailAsideEffect::slotWindowGeometryShapeChanged);
connect(effects, &EffectsHandler::windowDamaged, this, &ThumbnailAsideEffect::slotWindowDamaged);
connect(effects, &EffectsHandler::screenLockingChanged, this, &ThumbnailAsideEffect::repaintAll);
reconfigure(ReconfigureAll);
}
void ThumbnailAsideEffect::reconfigure(ReconfigureFlags)
{
ThumbnailAsideConfig::self()->read();
maxwidth = ThumbnailAsideConfig::maxWidth();
spacing = ThumbnailAsideConfig::spacing();
opacity = ThumbnailAsideConfig::opacity()/100.0;
screen = ThumbnailAsideConfig::screen(); // Xinerama screen TODO add gui option
arrange();
}
void ThumbnailAsideEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
painted = QRegion();
effects->paintScreen(mask, region, data);
const QMatrix4x4 projectionMatrix = data.projectionMatrix();
foreach (const Data & d, windows) {
if (painted.intersects(d.rect)) {
WindowPaintData data(d.window, projectionMatrix);
data.multiplyOpacity(opacity);
QRect region;
setPositionTransformations(data, region, d.window, d.rect, Qt::KeepAspectRatio);
effects->drawWindow(d.window, PAINT_WINDOW_OPAQUE | PAINT_WINDOW_TRANSLUCENT | PAINT_WINDOW_TRANSFORMED | PAINT_WINDOW_LANCZOS,
region, data);
}
}
}
void ThumbnailAsideEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
{
effects->paintWindow(w, mask, region, data);
painted |= region;
}
void ThumbnailAsideEffect::slotWindowDamaged(EffectWindow* w, const QRect&)
{
foreach (const Data & d, windows) {
if (d.window == w)
effects->addRepaint(d.rect);
}
}
void ThumbnailAsideEffect::slotWindowGeometryShapeChanged(EffectWindow* w, const QRect& old)
{
foreach (const Data & d, windows) {
if (d.window == w) {
if (w->size() == old.size())
effects->addRepaint(d.rect);
else
arrange();
return;
}
}
}
void ThumbnailAsideEffect::slotWindowClosed(EffectWindow* w)
{
removeThumbnail(w);
}
void ThumbnailAsideEffect::toggleCurrentThumbnail()
{
EffectWindow* active = effects->activeWindow();
if (active == nullptr)
return;
if (windows.contains(active))
removeThumbnail(active);
else
addThumbnail(active);
}
void ThumbnailAsideEffect::addThumbnail(EffectWindow* w)
{
repaintAll(); // repaint old areas
Data d;
d.window = w;
d.index = windows.count();
windows[ w ] = d;
arrange();
}
void ThumbnailAsideEffect::removeThumbnail(EffectWindow* w)
{
if (!windows.contains(w))
return;
repaintAll(); // repaint old areas
int index = windows[ w ].index;
windows.remove(w);
for (QHash< EffectWindow*, Data >::Iterator it = windows.begin();
it != windows.end();
++it) {
Data& d = *it;
if (d.index > index)
--d.index;
}
arrange();
}
void ThumbnailAsideEffect::arrange()
{
if (windows.size() == 0)
return;
int height = 0;
QVector< int > pos(windows.size());
int mwidth = 0;
foreach (const Data & d, windows) {
height += d.window->height();
mwidth = qMax(mwidth, d.window->width());
pos[ d.index ] = d.window->height();
}
QRect area = effects->clientArea(MaximizeArea, screen, effects->currentDesktop());
double scale = area.height() / double(height);
scale = qMin(scale, maxwidth / double(mwidth)); // don't be wider than maxwidth pixels
int add = 0;
for (int i = 0;
i < windows.size();
++i) {
pos[ i ] = int(pos[ i ] * scale);
pos[ i ] += spacing + add; // compute offset of each item
add = pos[ i ];
}
for (QHash< EffectWindow*, Data >::Iterator it = windows.begin();
it != windows.end();
++it) {
Data& d = *it;
int width = int(d.window->width() * scale);
d.rect = QRect(area.right() - width, area.bottom() - pos[ d.index ], width, int(d.window->height() * scale));
}
repaintAll();
}
void ThumbnailAsideEffect::repaintAll()
{
foreach (const Data & d, windows)
effects->addRepaint(d.rect);
}
bool ThumbnailAsideEffect::isActive() const
{
return !windows.isEmpty() && !effects->isScreenLocked();
}
} // namespace