kwin/nvidiahack.cpp
Luboš Luňák bb97953656 Hacks for specific driver systems:
- setting LIBGL_ALWAYS_INDIRECT=1, as that seems to be required for texture_from_pixmap
    to work with AIGLX
- setting __GL_YIELD=NOTHING to noticeably improve smoothness with nVidia


svn path=/trunk/KDE/kdebase/workspace/; revision=749631
2007-12-17 14:19:41 +00:00

38 lines
1.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
/*
The only purpose of this file is to be later in the link order than
(nvidia's) libGL, thus being initialized by the dynamic linker before it,
allowing it to set __GL_YIELD=NOTHING soon enough for libGL to notice it.
*/
#include <stdlib.h>
#include <kdefakes.h>
class kwinnvidiahack
{
public:
kwinnvidiahack() { setenv( "__GL_YIELD", "NOTHING", true ); }
};
kwinnvidiahack kwinnvidiahackinst;