kwin/plugins/platforms/x11/standalone/non_composited_outline.cpp
Martin Flöser a3dc2ad5a2 Move NonComposited Outline into the X11 standalone platform
Summary:
Creating the OutlineVisual is moved into the Platform API. The default
implementation creates the composited OutlineVisual. The X11 standalone
platform overrides it and creates the non composited outline in case no
compositing is used.

Test Plan:
Run kwin_x11 with KWIN_COMPOSE=N and KWIN_COMPOSE=X,
non composited outline and composited outline loaded

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D7450
2017-09-01 17:07:23 +02:00

150 lines
6.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de>
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
// own
#include "non_composited_outline.h"
// KWin libs
#include <kwinxrenderutils.h>
// xcb
#include <xcb/render.h>
namespace KWin
{
NonCompositedOutlineVisual::NonCompositedOutlineVisual(Outline *outline)
: OutlineVisual(outline)
, m_initialized(false)
{
}
NonCompositedOutlineVisual::~NonCompositedOutlineVisual()
{
}
void NonCompositedOutlineVisual::show()
{
if (!m_initialized) {
const QRect geo(0, 0, 1, 1);
const uint32_t values[] = {true};
// TODO: use template variant
m_leftOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_rightOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_topOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_bottomOutline.create(geo, XCB_CW_OVERRIDE_REDIRECT, values);
m_initialized = true;
}
const int defaultDepth = Xcb::defaultDepth();
const QRect &outlineGeometry = outline()->geometry();
// left/right parts are between top/bottom, they don't reach as far as the corners
const uint16_t verticalWidth = 5;
const uint16_t verticalHeight = outlineGeometry.height() - 10;
const uint16_t horizontalWidth = outlineGeometry.width();
const uint horizontalHeight = 5;
m_leftOutline.setGeometry(outlineGeometry.x(), outlineGeometry.y() + 5, verticalWidth, verticalHeight);
m_rightOutline.setGeometry(outlineGeometry.x() + outlineGeometry.width() - 5, outlineGeometry.y() + 5, verticalWidth, verticalHeight);
m_topOutline.setGeometry(outlineGeometry.x(), outlineGeometry.y(), horizontalWidth, horizontalHeight);
m_bottomOutline.setGeometry(outlineGeometry.x(), outlineGeometry.y() + outlineGeometry.height() - 5, horizontalWidth, horizontalHeight);
const xcb_render_color_t white = {0xffff, 0xffff, 0xffff, 0xffff};
QColor qGray(Qt::gray);
const xcb_render_color_t gray = {
uint16_t(0xffff * qGray.redF()),
uint16_t(0xffff * qGray.greenF()),
uint16_t(0xffff * qGray.blueF()),
0xffff
};
const xcb_render_color_t black = {0, 0, 0, 0xffff};
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), verticalWidth, verticalHeight);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, 5, verticalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
rect.x = 1;
rect.width = 3;
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 1, &rect);
rect.x = 2;
rect.width = 1;
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 1, &rect);
m_leftOutline.setBackgroundPixmap(xpix);
m_rightOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), horizontalWidth, horizontalHeight);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
xcb_rectangle_t grayRects[] = {
{1, 1, uint16_t(horizontalWidth -2), 3},
{1, 4, 3, 1},
{int16_t(horizontalWidth - 4), 4, 3, 1}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects);
xcb_rectangle_t blackRects[] = {
{2, 2, uint16_t(horizontalWidth -4), 1},
{2, 3, 1, 2},
{int16_t(horizontalWidth - 3), 3, 1, 2}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects);
m_topOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
{
xcb_pixmap_t xpix = xcb_generate_id(connection());
xcb_create_pixmap(connection(), defaultDepth, xpix, rootWindow(), outlineGeometry.width(), 5);
XRenderPicture pic(xpix, defaultDepth);
xcb_rectangle_t rect = {0, 0, horizontalWidth, horizontalHeight};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, white, 1, &rect);
xcb_rectangle_t grayRects[] = {
{1, 1, uint16_t(horizontalWidth -2), 3},
{1, 0, 3, 1},
{int16_t(horizontalWidth - 4), 0, 3, 1}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, gray, 3, grayRects);
xcb_rectangle_t blackRects[] = {
{2, 2, uint16_t(horizontalWidth -4), 1},
{2, 0, 1, 2},
{int16_t(horizontalWidth - 3), 0, 1, 2}
};
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, pic, black, 3, blackRects);
m_bottomOutline.setBackgroundPixmap(xpix);
// According to the XSetWindowBackgroundPixmap documentation the pixmap can be freed.
xcb_free_pixmap(connection(), xpix);
}
forEachWindow(&Xcb::Window::clear);
forEachWindow(&Xcb::Window::map);
}
void NonCompositedOutlineVisual::hide()
{
forEachWindow(&Xcb::Window::unmap);
}
} // namespace