kwin/pointer_input.cpp
Martin Gräßlin b59593bd9d Invoke AbstractClient::enterEvent and ::leaveEvent on updating pointer window
This implements auto raise and focus follows mouse for Wayland.

The decoration interaction needs to be autotested.
2016-02-18 16:12:22 +01:00

471 lines
15 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "pointer_input.h"
#include "abstract_backend.h"
#include "screens.h"
#include "shell_client.h"
#include "wayland_server.h"
#include "workspace.h"
#include "decorations/decoratedclient.h"
// KDecoration
#include <KDecoration2/Decoration>
// KWayland
#include <KWayland/Server/seat_interface.h>
// screenlocker
#include <KScreenLocker/KsldApp>
#include <QHoverEvent>
#include <QWindow>
#include <linux/input.h>
namespace KWin
{
static Qt::MouseButton buttonToQtMouseButton(uint32_t button)
{
switch (button) {
case BTN_LEFT:
return Qt::LeftButton;
case BTN_MIDDLE:
return Qt::MiddleButton;
case BTN_RIGHT:
return Qt::RightButton;
case BTN_SIDE:
// in QtWayland mapped like that
return Qt::ExtraButton1;
case BTN_EXTRA:
// in QtWayland mapped like that
return Qt::ExtraButton2;
case BTN_BACK:
return Qt::BackButton;
case BTN_FORWARD:
return Qt::ForwardButton;
case BTN_TASK:
return Qt::TaskButton;
// mapped like that in QtWayland
case 0x118:
return Qt::ExtraButton6;
case 0x119:
return Qt::ExtraButton7;
case 0x11a:
return Qt::ExtraButton8;
case 0x11b:
return Qt::ExtraButton9;
case 0x11c:
return Qt::ExtraButton10;
case 0x11d:
return Qt::ExtraButton11;
case 0x11e:
return Qt::ExtraButton12;
case 0x11f:
return Qt::ExtraButton13;
}
// all other values get mapped to ExtraButton24
// this is actually incorrect but doesn't matter in our usage
// KWin internally doesn't use these high extra buttons anyway
// it's only needed for recognizing whether buttons are pressed
// if multiple buttons are mapped to the value the evaluation whether
// buttons are pressed is correct and that's all we care about.
return Qt::ExtraButton24;
}
static bool screenContainsPos(const QPointF &pos)
{
for (int i = 0; i < screens()->count(); ++i) {
if (screens()->geometry(i).contains(pos.toPoint())) {
return true;
}
}
return false;
}
PointerInputRedirection::PointerInputRedirection(InputRedirection* parent)
: QObject(parent)
, m_input(parent)
, m_supportsWarping(Application::usesLibinput())
{
}
PointerInputRedirection::~PointerInputRedirection() = default;
void PointerInputRedirection::init()
{
Q_ASSERT(!m_inited);
m_inited = true;
connect(workspace(), &Workspace::stackingOrderChanged, this, &PointerInputRedirection::update);
connect(screens(), &Screens::changed, this, &PointerInputRedirection::updateAfterScreenChange);
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this, &PointerInputRedirection::update);
connect(workspace(), &QObject::destroyed, this, [this] { m_inited = false; });
connect(waylandServer(), &QObject::destroyed, this, [this] { m_inited = false; });
// warp the cursor to center of screen
warp(screens()->geometry().center());
updateAfterScreenChange();
}
void PointerInputRedirection::processMotion(const QPointF &pos, uint32_t time)
{
if (!m_inited) {
return;
}
updatePosition(pos);
QMouseEvent event(QEvent::MouseMove, m_pos.toPoint(), m_pos.toPoint(),
Qt::NoButton, m_qtButtons, m_input->keyboardModifiers());
event.setTimestamp(time);
const auto &filters = m_input->filters();
for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
if ((*it)->pointerEvent(&event, 0)) {
return;
}
}
}
void PointerInputRedirection::processButton(uint32_t button, InputRedirection::PointerButtonState state, uint32_t time)
{
if (!m_inited) {
return;
}
updateButton(button, state);
QEvent::Type type;
switch (state) {
case InputRedirection::PointerButtonReleased:
type = QEvent::MouseButtonRelease;
break;
case InputRedirection::PointerButtonPressed:
type = QEvent::MouseButtonPress;
break;
default:
Q_UNREACHABLE();
return;
}
QMouseEvent event(type, m_pos.toPoint(), m_pos.toPoint(),
buttonToQtMouseButton(button), m_qtButtons, m_input->keyboardModifiers());
event.setTimestamp(time);
const auto &filters = m_input->filters();
for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
if ((*it)->pointerEvent(&event, button)) {
return;
}
}
}
void PointerInputRedirection::processAxis(InputRedirection::PointerAxis axis, qreal delta, uint32_t time)
{
if (!m_inited) {
return;
}
if (delta == 0) {
return;
}
emit m_input->pointerAxisChanged(axis, delta);
QWheelEvent wheelEvent(m_pos, m_pos, QPoint(),
(axis == InputRedirection::PointerAxisHorizontal) ? QPoint(delta, 0) : QPoint(0, delta),
delta,
(axis == InputRedirection::PointerAxisHorizontal) ? Qt::Horizontal : Qt::Vertical,
m_qtButtons,
m_input->keyboardModifiers());
wheelEvent.setTimestamp(time);
const auto &filters = m_input->filters();
for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
if ((*it)->wheelEvent(&wheelEvent)) {
return;
}
}
}
void PointerInputRedirection::update()
{
if (!m_inited) {
return;
}
// TODO: handle pointer grab aka popups
Toplevel *t = m_input->findToplevel(m_pos.toPoint());
const auto oldDeco = m_decoration;
updateInternalWindow();
if (!m_internalWindow) {
updateDecoration(t);
} else {
// TODO: send hover leave to decoration
if (m_decoration) {
m_decoration->client()->leaveEvent();
}
m_decoration.clear();
}
if (m_decoration || m_internalWindow) {
t = nullptr;
}
auto oldWindow = m_window;
if (!oldWindow.isNull() && t == m_window.data()) {
return;
}
auto seat = waylandServer()->seat();
// disconnect old surface
if (oldWindow) {
if (AbstractClient *c = qobject_cast<AbstractClient*>(oldWindow.data())) {
c->leaveEvent();
}
disconnect(m_windowGeometryConnection);
m_windowGeometryConnection = QMetaObject::Connection();
if (auto p = seat->focusedPointer()) {
if (auto c = p->cursor()) {
disconnect(c, &KWayland::Server::Cursor::changed, waylandServer()->backend(), &AbstractBackend::installCursorFromServer);
}
}
}
if (AbstractClient *c = qobject_cast<AbstractClient*>(t)) {
// only send enter if it wasn't on deco for the same client before
if (m_decoration.isNull() || m_decoration->client() != c) {
c->enterEvent(m_pos.toPoint());
workspace()->updateFocusMousePosition(m_pos.toPoint());
}
}
if (t && t->surface()) {
seat->setFocusedPointerSurface(t->surface(), t->inputTransformation());
m_windowGeometryConnection = connect(t, &Toplevel::geometryChanged, this,
[this] {
if (m_window.isNull()) {
return;
}
// TODO: can we check on the client instead?
if (workspace()->getMovingClient()) {
// don't update while moving
return;
}
auto seat = waylandServer()->seat();
if (m_window.data()->surface() != seat->focusedPointerSurface()) {
return;
}
seat->setFocusedPointerSurfaceTransformation(m_window.data()->inputTransformation());
}
);
waylandServer()->backend()->installCursorFromServer();
if (auto p = seat->focusedPointer()) {
if (auto c = p->cursor()) {
connect(c, &KWayland::Server::Cursor::changed, waylandServer()->backend(), &AbstractBackend::installCursorFromServer);
}
}
} else {
seat->setFocusedPointerSurface(nullptr);
t = nullptr;
}
if (!t) {
m_window.clear();
return;
}
m_window = QPointer<Toplevel>(t);
}
void PointerInputRedirection::updateInternalWindow()
{
const auto oldInternalWindow = m_internalWindow;
bool found = false;
// TODO: screen locked check without going through wayland server
bool needsReset = waylandServer()->isScreenLocked();
const auto &internalClients = waylandServer()->internalClients();
const bool change = m_internalWindow.isNull() || !(m_internalWindow->flags().testFlag(Qt::Popup) && m_internalWindow->isVisible());
if (!internalClients.isEmpty() && change) {
auto it = internalClients.end();
do {
it--;
if (QWindow *w = (*it)->internalWindow()) {
if (!w->isVisible()) {
continue;
}
if (w->geometry().contains(m_pos.toPoint())) {
m_internalWindow = QPointer<QWindow>(w);
found = true;
break;
}
}
} while (it != internalClients.begin());
if (!found) {
needsReset = true;
}
}
if (needsReset) {
m_internalWindow.clear();
}
if (oldInternalWindow != m_internalWindow) {
// changed
if (oldInternalWindow) {
disconnect(m_internalWindowConnection);
m_internalWindowConnection = QMetaObject::Connection();
QEvent event(QEvent::Leave);
QCoreApplication::sendEvent(oldInternalWindow.data(), &event);
}
if (m_internalWindow) {
m_internalWindowConnection = connect(m_internalWindow.data(), &QWindow::visibleChanged, this,
[this] (bool visible) {
if (!visible) {
update();
}
});
QEnterEvent event(m_pos - m_internalWindow->position(),
m_pos - m_internalWindow->position(),
m_pos);
QCoreApplication::sendEvent(m_internalWindow.data(), &event);
return;
}
}
}
void PointerInputRedirection::updateDecoration(Toplevel *t)
{
const auto oldDeco = m_decoration;
bool needsReset = waylandServer()->isScreenLocked();
if (AbstractClient *c = dynamic_cast<AbstractClient*>(t)) {
// check whether it's on a Decoration
if (c->decoratedClient()) {
const QRect clientRect = QRect(c->clientPos(), c->clientSize()).translated(c->pos());
if (!clientRect.contains(m_pos.toPoint())) {
m_decoration = c->decoratedClient();
} else {
needsReset = true;
}
} else {
needsReset = true;
}
} else {
needsReset = true;
}
if (needsReset) {
m_decoration.clear();
}
bool leftSend = false;
auto oldWindow = qobject_cast<AbstractClient*>(m_window.data());
if (oldWindow && (m_decoration && m_decoration->client() != oldWindow)) {
leftSend = true;
oldWindow->leaveEvent();
}
if (oldDeco && oldDeco != m_decoration) {
if (oldDeco->client() != t && !leftSend) {
leftSend = true;
oldDeco->client()->leaveEvent();
}
// send leave
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(oldDeco->decoration(), &event);
if (!m_decoration) {
waylandServer()->backend()->installCursorImage(Qt::ArrowCursor);
}
}
if (m_decoration) {
if (m_decoration->client() != oldWindow) {
m_decoration->client()->enterEvent(m_pos.toPoint());
workspace()->updateFocusMousePosition(m_pos.toPoint());
}
const QPointF p = m_pos - t->pos();
QHoverEvent event(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(m_decoration->decoration(), &event);
m_decoration->client()->processDecorationMove();
installCursorFromDecoration();
}
}
void PointerInputRedirection::updatePosition(const QPointF &pos)
{
// verify that at least one screen contains the pointer position
QPointF p = pos;
if (!screenContainsPos(p)) {
// allow either x or y to pass
p = QPointF(m_pos.x(), pos.y());
if (!screenContainsPos(p)) {
p = QPointF(pos.x(), m_pos.y());
if (!screenContainsPos(p)) {
return;
}
}
}
m_pos = p;
emit m_input->globalPointerChanged(m_pos);
}
void PointerInputRedirection::updateButton(uint32_t button, InputRedirection::PointerButtonState state)
{
m_buttons[button] = state;
// update Qt buttons
m_qtButtons = Qt::NoButton;
for (auto it = m_buttons.constBegin(); it != m_buttons.constEnd(); ++it) {
if (it.value() == InputRedirection::PointerButtonReleased) {
continue;
}
m_qtButtons |= buttonToQtMouseButton(it.key());
}
emit m_input->pointerButtonStateChanged(button, state);
}
void PointerInputRedirection::warp(const QPointF &pos)
{
if (supportsWarping()) {
waylandServer()->backend()->warpPointer(pos);
processMotion(pos, waylandServer()->seat()->timestamp());
}
}
bool PointerInputRedirection::supportsWarping() const
{
if (!m_inited) {
return false;
}
if (m_supportsWarping) {
return true;
}
if (waylandServer()->backend()->supportsPointerWarping()) {
return true;
}
return false;
}
void PointerInputRedirection::installCursorFromDecoration()
{
if (!m_inited || !m_decoration) {
return;
}
waylandServer()->backend()->installCursorImage(m_decoration->client()->cursor());
}
void PointerInputRedirection::updateAfterScreenChange()
{
if (!m_inited) {
return;
}
if (screenContainsPos(m_pos)) {
// pointer still on a screen
return;
}
// pointer no longer on a screen, reposition to closes screen
const QPointF pos = screens()->geometry(screens()->number(m_pos.toPoint())).center();
// TODO: better way to get timestamps
processMotion(pos, waylandServer()->seat()->timestamp());
}
}