2d0e2c3921
BUG: 207554 svn path=/trunk/KDE/kdebase/workspace/; revision=1024275
1482 lines
56 KiB
C++
1482 lines
56 KiB
C++
/********************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*********************************************************************/
|
|
#include "coverswitch.h"
|
|
|
|
#include <kwinconfig.h>
|
|
#include <QFont>
|
|
#include <klocale.h>
|
|
#include <kapplication.h>
|
|
#include <kcolorscheme.h>
|
|
#include <kconfiggroup.h>
|
|
|
|
#include <kwinglutils.h>
|
|
|
|
#include <math.h>
|
|
|
|
#include <kdebug.h>
|
|
|
|
#include <GL/gl.h>
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
KWIN_EFFECT( coverswitch, CoverSwitchEffect )
|
|
KWIN_EFFECT_SUPPORTED( coverswitch, CoverSwitchEffect::supported() )
|
|
|
|
CoverSwitchEffect::CoverSwitchEffect()
|
|
: mActivated( 0 )
|
|
, angle( 60.0 )
|
|
, animation( false )
|
|
, start( false )
|
|
, stop( false )
|
|
, stopRequested( false )
|
|
, startRequested( false )
|
|
, zPosition( 900.0 )
|
|
, scaleFactor( 0.0 )
|
|
, direction( Left )
|
|
, selected_window( 0 )
|
|
, captionFrame( EffectFrame::Styled )
|
|
, thumbnailFrame( EffectFrame::Styled )
|
|
, primaryTabBox( false )
|
|
, secondaryTabBox( false )
|
|
{
|
|
reconfigure( ReconfigureAll );
|
|
|
|
// Caption frame
|
|
captionFont.setBold( true );
|
|
captionFont.setPointSize( captionFont.pointSize() * 2 );
|
|
captionFrame.setFont( captionFont );
|
|
}
|
|
|
|
CoverSwitchEffect::~CoverSwitchEffect()
|
|
{
|
|
qDeleteAll( windows );
|
|
}
|
|
|
|
bool CoverSwitchEffect::supported()
|
|
{
|
|
return effects->compositingType() == OpenGLCompositing;
|
|
}
|
|
|
|
void CoverSwitchEffect::reconfigure( ReconfigureFlags )
|
|
{
|
|
KConfigGroup conf = effects->effectConfig( "CoverSwitch" );
|
|
animationDuration = animationTime( conf, "Duration", 200 );
|
|
animateSwitch = conf.readEntry( "AnimateSwitch", true );
|
|
animateStart = conf.readEntry( "AnimateStart", true );
|
|
animateStop = conf.readEntry( "AnimateStop", true );
|
|
reflection = conf.readEntry( "Reflection", true );
|
|
windowTitle = conf.readEntry( "WindowTitle", true );
|
|
zPosition = conf.readEntry( "ZPosition", 900.0 );
|
|
thumbnails = conf.readEntry( "Thumbnails", true );
|
|
dynamicThumbnails = conf.readEntry( "DynamicThumbnails", true );
|
|
thumbnailWindows = conf.readEntry( "ThumbnailWindows", 8 );
|
|
timeLine.setCurveShape( TimeLine::EaseInOutCurve );
|
|
timeLine.setDuration( animationDuration );
|
|
primaryTabBox = conf.readEntry( "TabBox", false );
|
|
secondaryTabBox = conf.readEntry( "TabBoxAlternative", false );
|
|
|
|
// thumbnail bar
|
|
color_frame = KColorScheme( QPalette::Active, KColorScheme::Window ).background().color();
|
|
color_frame.setAlphaF( 0.9 );
|
|
color_highlight = KColorScheme( QPalette::Active, KColorScheme::Selection ).background().color();
|
|
color_highlight.setAlphaF( 0.9 );
|
|
highlight_margin = 10;
|
|
}
|
|
|
|
void CoverSwitchEffect::prePaintScreen( ScreenPrePaintData& data, int time )
|
|
{
|
|
if( mActivated || stop || stopRequested )
|
|
{
|
|
data.mask |= Effect::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
|
|
if( animation || start || stop )
|
|
{
|
|
timeLine.addTime( (double)time );
|
|
if( thumbnails && (!dynamicThumbnails ||
|
|
(dynamicThumbnails && currentWindowList.size() >= thumbnailWindows)) )
|
|
calculateItemSizes();
|
|
}
|
|
if( selected_window == NULL )
|
|
abort();
|
|
}
|
|
effects->prePaintScreen(data, time);
|
|
}
|
|
|
|
void CoverSwitchEffect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
|
|
{
|
|
effects->paintScreen( mask, region, data );
|
|
|
|
if( mActivated || stop || stopRequested )
|
|
{
|
|
if( effects->numScreens() > 1 )
|
|
{
|
|
// unfortunatelly we have to change the projection matrix in dual screen mode
|
|
QRect fullRect = effects->clientArea( FullArea, activeScreen, effects->currentDesktop() );
|
|
glMatrixMode( GL_PROJECTION );
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
float fovy = 60.0f;
|
|
float aspect = 1.0f;
|
|
float zNear = 0.1f;
|
|
float zFar = 100.0f;
|
|
float ymax = zNear * tan( fovy * M_PI / 360.0f );
|
|
float ymin = -ymax;
|
|
float xmin = ymin * aspect;
|
|
float xmax = ymax * aspect;
|
|
float xTranslate = 0.0;
|
|
float yTranslate = 0.0;
|
|
float xminFactor = 1.0;
|
|
float xmaxFactor = 1.0;
|
|
float yminFactor = 1.0;
|
|
float ymaxFactor = 1.0;
|
|
if( area.x() == 0 && area.width() != fullRect.width() )
|
|
{
|
|
// horizontal layout: left screen
|
|
xminFactor = (float)area.width()/(float)fullRect.width();
|
|
xmaxFactor = ((float)fullRect.width()-(float)area.width()*0.5f)/((float)fullRect.width()*0.5f);
|
|
xTranslate = (float)fullRect.width()*0.5f-(float)area.width()*0.5f;
|
|
}
|
|
if( area.x() != 0 && area.width() != fullRect.width() )
|
|
{
|
|
// horizontal layout: right screen
|
|
xminFactor = ((float)fullRect.width()-(float)area.width()*0.5f)/((float)fullRect.width()*0.5f);
|
|
xmaxFactor = (float)area.width()/(float)fullRect.width();
|
|
xTranslate = (float)fullRect.width()*0.5f-(float)area.width()*0.5f;
|
|
}
|
|
if( area.y() == 0 && area.height() != fullRect.height() )
|
|
{
|
|
// vertical layout: top screen
|
|
yminFactor = ((float)fullRect.height()-(float)area.height()*0.5f)/((float)fullRect.height()*0.5f);
|
|
ymaxFactor = (float)area.height()/(float)fullRect.height();
|
|
yTranslate = (float)fullRect.height()*0.5f-(float)area.height()*0.5f;
|
|
}
|
|
if( area.y() != 0 && area.height() != fullRect.height() )
|
|
{
|
|
// vertical layout: bottom screen
|
|
yminFactor = (float)area.height()/(float)fullRect.height();
|
|
ymaxFactor = ((float)fullRect.height()-(float)area.height()*0.5f)/((float)fullRect.height()*0.5f);
|
|
yTranslate = (float)fullRect.height()*0.5f-(float)area.height()*0.5f;
|
|
}
|
|
glFrustum( xmin*xminFactor, xmax*xmaxFactor, ymin*yminFactor, ymax*ymaxFactor, zNear, zFar );
|
|
glMatrixMode( GL_MODELVIEW );
|
|
glPushMatrix();
|
|
glTranslatef( xTranslate, yTranslate, 0.0 );
|
|
}
|
|
|
|
QList< EffectWindow* > tempList = currentWindowList;
|
|
int index = tempList.indexOf( selected_window );
|
|
if( animation || start || stop )
|
|
{
|
|
if( !start && !stop )
|
|
{
|
|
if( direction == Right )
|
|
index++;
|
|
else
|
|
index--;
|
|
if( index < 0 )
|
|
index = tempList.count() + index;
|
|
if( index >= tempList.count() )
|
|
index = index % tempList.count();
|
|
}
|
|
foreach( Direction direction, scheduled_directions )
|
|
{
|
|
if( direction == Right )
|
|
index++;
|
|
else
|
|
index--;
|
|
if( index < 0 )
|
|
index = tempList.count() + index;
|
|
if( index >= tempList.count() )
|
|
index = index % tempList.count();
|
|
}
|
|
}
|
|
int leftIndex = index -1;
|
|
if( leftIndex < 0 )
|
|
leftIndex = tempList.count() -1;
|
|
int rightIndex = index +1;
|
|
if( rightIndex == tempList.count() )
|
|
rightIndex = 0;
|
|
|
|
EffectWindow* frontWindow = tempList[ index ];
|
|
leftWindows.clear();
|
|
rightWindows.clear();
|
|
|
|
bool evenWindows = ( tempList.count() % 2 == 0 ) ? true : false;
|
|
int leftWindowCount = 0;
|
|
if( evenWindows )
|
|
leftWindowCount = tempList.count()/2 - 1;
|
|
else
|
|
leftWindowCount = ( tempList.count() - 1 )/2;
|
|
for( int i=0; i < leftWindowCount; i++ )
|
|
{
|
|
int tempIndex = ( leftIndex - i );
|
|
if( tempIndex < 0 )
|
|
tempIndex = tempList.count() + tempIndex;
|
|
leftWindows.prepend( tempList[ tempIndex ] );
|
|
}
|
|
int rightWindowCount = 0;
|
|
if( evenWindows )
|
|
rightWindowCount = tempList.count()/2;
|
|
else
|
|
rightWindowCount = ( tempList.count() - 1 )/2;
|
|
for( int i=0; i < rightWindowCount; i++ )
|
|
{
|
|
int tempIndex = ( rightIndex + i ) % tempList.count();
|
|
rightWindows.prepend( tempList[ tempIndex ] );
|
|
}
|
|
|
|
if( reflection )
|
|
{
|
|
// restrict painting the reflections to the current screen
|
|
QRegion clip = QRegion( area );
|
|
PaintClipper::push( clip );
|
|
// no reflections during start and stop animation
|
|
if( !start && !stop )
|
|
paintScene( frontWindow, leftWindows, rightWindows, true );
|
|
PaintClipper::pop( clip );
|
|
glEnable( GL_BLEND );
|
|
glBlendFunc( GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA );
|
|
glPolygonMode( GL_FRONT, GL_FILL );
|
|
glPushMatrix();
|
|
QRect fullRect = effects->clientArea( FullArea, activeScreen, effects->currentDesktop() );
|
|
// we can use a huge scale factor (needed to calculate the rearground vertices)
|
|
// as we restrict with a PaintClipper painting on the current screen
|
|
float reflectionScaleFactor = 100000 * tan( 60.0 * M_PI / 360.0f )/area.width();
|
|
if( effects->numScreens() > 1 && area.x() != fullRect.x() )
|
|
{
|
|
// have to change the reflection area in horizontal layout and right screen
|
|
glTranslatef( -area.x(), 0.0, 0.0 );
|
|
}
|
|
glTranslatef( area.x() + area.width()*0.5f, 0.0, 0.0 );
|
|
float vertices[] = {
|
|
-area.width()*0.5f, area.height(), 0.0,
|
|
area.width()*0.5f, area.height(), 0.0,
|
|
(float)area.width()*reflectionScaleFactor, area.height(), -5000,
|
|
-(float)area.width()*reflectionScaleFactor, area.height(), -5000 };
|
|
// foreground
|
|
float alpha = 1.0;
|
|
if( start )
|
|
alpha = timeLine.value();
|
|
else if( stop )
|
|
alpha = 1.0 - timeLine.value();
|
|
glColor4f( 0.0, 0.0, 0.0, alpha );
|
|
|
|
int y = 0;
|
|
// have to adjust the y values to fit OpenGL
|
|
// in OpenGL y==0 is at bottom, in Qt at top
|
|
if( effects->numScreens() > 1 )
|
|
{
|
|
QRect fullArea = effects->clientArea( FullArea, 0, 1 );
|
|
if( fullArea.height() != area.height() )
|
|
{
|
|
if( area.y() == 0 )
|
|
y = fullArea.height() - area.height();
|
|
else
|
|
y = fullArea.height() - area.y() - area.height();
|
|
}
|
|
}
|
|
// use scissor to restrict painting of the reflection plane to current screen
|
|
glScissor( area.x(), y, area.width(), area.height() );
|
|
glEnable( GL_SCISSOR_TEST );
|
|
glBegin( GL_POLYGON );
|
|
glVertex3f( vertices[0], vertices[1], vertices[2] );
|
|
glVertex3f( vertices[3], vertices[4], vertices[5] );
|
|
// rearground
|
|
alpha = -1.0;
|
|
glColor4f( 0.0, 0.0, 0.0, alpha );
|
|
glVertex3f( vertices[6], vertices[7], vertices[8] );
|
|
glVertex3f( vertices[9], vertices[10], vertices[11] );
|
|
glEnd();
|
|
glDisable( GL_SCISSOR_TEST );
|
|
|
|
glPopMatrix();
|
|
glDisable( GL_BLEND );
|
|
}
|
|
paintScene( frontWindow, leftWindows, rightWindows );
|
|
|
|
if( effects->numScreens() > 1 )
|
|
{
|
|
glPopMatrix();
|
|
// revert change of projection matrix
|
|
glMatrixMode( GL_PROJECTION );
|
|
glPopMatrix();
|
|
glMatrixMode( GL_MODELVIEW );
|
|
}
|
|
|
|
// Render the caption frame
|
|
if (windowTitle)
|
|
{
|
|
double opacity = 1.0;
|
|
if( start )
|
|
opacity = timeLine.value();
|
|
else if( stop )
|
|
opacity = 1.0 - timeLine.value();
|
|
captionFrame.render( region, opacity );
|
|
}
|
|
|
|
if( ( thumbnails && (!dynamicThumbnails ||
|
|
(dynamicThumbnails && currentWindowList.size() >= thumbnailWindows)) )
|
|
&& !( start || stop ) )
|
|
{
|
|
thumbnailFrame.render( region );
|
|
// HACK: PaintClipper is used because window split is somehow wrong if the height is greater than width
|
|
PaintClipper::push( frame_area );
|
|
paintHighlight( highlight_area );
|
|
foreach( EffectWindow* w, windows.keys())
|
|
{
|
|
paintWindowThumbnail( w );
|
|
paintWindowIcon( w );
|
|
}
|
|
PaintClipper::pop( frame_area );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::postPaintScreen()
|
|
{
|
|
if( ( mActivated && ( animation || start ) ) || stop || stopRequested )
|
|
{
|
|
if( timeLine.value() == 1.0 )
|
|
{
|
|
timeLine.setProgress(0.0);
|
|
if( stop )
|
|
{
|
|
stop = false;
|
|
effects->setActiveFullScreenEffect( 0 );
|
|
foreach( EffectWindow* window, referrencedWindows )
|
|
{
|
|
window->unrefWindow();
|
|
}
|
|
referrencedWindows.clear();
|
|
currentWindowList.clear();
|
|
if( startRequested )
|
|
{
|
|
startRequested = false;
|
|
mActivated = true;
|
|
effects->refTabBox();
|
|
currentWindowList = effects->currentTabBoxWindowList();
|
|
if( animateStart )
|
|
{
|
|
start = true;
|
|
}
|
|
}
|
|
}
|
|
else if( !scheduled_directions.isEmpty() )
|
|
{
|
|
direction = scheduled_directions.dequeue();
|
|
if( start )
|
|
{
|
|
animation = true;
|
|
start = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
animation = false;
|
|
start = false;
|
|
if( stopRequested )
|
|
{
|
|
stopRequested = false;
|
|
stop = true;
|
|
}
|
|
}
|
|
}
|
|
effects->addRepaintFull();
|
|
}
|
|
effects->postPaintScreen();
|
|
}
|
|
|
|
void CoverSwitchEffect::paintScene( EffectWindow* frontWindow, const EffectWindowList& leftWindows,
|
|
const EffectWindowList& rightWindows, bool reflectedWindows )
|
|
{
|
|
// LAYOUT
|
|
// one window in the front. Other windows left and right rotated
|
|
// for odd number of windows: left: (n-1)/2; front: 1; right: (n-1)/2
|
|
// for even number of windows: left: n/2; front: 1; right: n/2 -1
|
|
//
|
|
// ANIMATION
|
|
// forward (alt+tab)
|
|
// all left windows are moved to next position
|
|
// top most left window is rotated and moved to front window position
|
|
// front window is rotated and moved to next right window position
|
|
// right windows are moved to next position
|
|
// last right window becomes totally transparent in half the time
|
|
// appears transparent on left side and becomes totally opaque again
|
|
// backward (alt+shift+tab) same as forward but opposite direction
|
|
int width = area.width();
|
|
int leftWindowCount = leftWindows.count();
|
|
int rightWindowCount = rightWindows.count();
|
|
RotationData rot;
|
|
rot.axis = RotationData::YAxis;
|
|
|
|
|
|
// Problem during animation: a window which is painted after another window
|
|
// appears in front of the other
|
|
// so during animation the painting order has to be rearreanged
|
|
// paint sequence no animation: left, right, front
|
|
// paint sequence forward animation: right, front, left
|
|
|
|
if( !animation )
|
|
{
|
|
paintWindows( leftWindows, true, reflectedWindows );
|
|
paintWindows( rightWindows, false, reflectedWindows );
|
|
paintFrontWindow( frontWindow, width, leftWindowCount, rightWindowCount, reflectedWindows );
|
|
}
|
|
else
|
|
{
|
|
if( direction == Right )
|
|
{
|
|
if( timeLine.value() < 0.5 )
|
|
{
|
|
// paint in normal way
|
|
paintWindows( leftWindows, true, reflectedWindows );
|
|
paintWindows( rightWindows, false, reflectedWindows );
|
|
paintFrontWindow( frontWindow, width, leftWindowCount, rightWindowCount, reflectedWindows );
|
|
}
|
|
else
|
|
{
|
|
paintWindows( rightWindows, false, reflectedWindows );
|
|
paintFrontWindow( frontWindow, width, leftWindowCount, rightWindowCount, reflectedWindows );
|
|
paintWindows( leftWindows, true, reflectedWindows, rightWindows.at( 0 ) );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
paintWindows( leftWindows, true, reflectedWindows );
|
|
if( timeLine.value() < 0.5 )
|
|
{
|
|
paintWindows( rightWindows, false, reflectedWindows );
|
|
paintFrontWindow( frontWindow, width, leftWindowCount, rightWindowCount, reflectedWindows );
|
|
}
|
|
else
|
|
{
|
|
EffectWindow* leftWindow;
|
|
if( leftWindowCount > 0)
|
|
{
|
|
leftWindow = leftWindows.at( 0 );
|
|
paintFrontWindow( frontWindow, width, leftWindowCount, rightWindowCount, reflectedWindows );
|
|
}
|
|
else
|
|
leftWindow = frontWindow;
|
|
paintWindows( rightWindows, false, reflectedWindows, leftWindow );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
|
|
{
|
|
if( mActivated || stop || stopRequested )
|
|
{
|
|
if( !( mask & PAINT_WINDOW_TRANSFORMED ) && !w->isDesktop() )
|
|
{
|
|
if( ( start || stop ) && w->isDock() )
|
|
{
|
|
data.opacity = 1.0 - timeLine.value();
|
|
if( stop )
|
|
data.opacity = timeLine.value();
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
}
|
|
if ( ( start || stop ) && (!w->isOnCurrentDesktop() || w->isMinimized() ) )
|
|
{
|
|
if (stop) // Fade out windows not on the current desktop
|
|
data.opacity = (1.0 - timeLine.value());
|
|
else // Fade in Windows from other desktops when animation is started
|
|
data.opacity = timeLine.value();
|
|
}
|
|
effects->paintWindow( w, mask, region, data );
|
|
}
|
|
|
|
void CoverSwitchEffect::tabBoxAdded( int mode )
|
|
{
|
|
if( effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this )
|
|
return;
|
|
if( !mActivated )
|
|
{
|
|
// only for windows mode
|
|
if( (( mode == TabBoxWindowsMode && primaryTabBox ) ||
|
|
( mode == TabBoxWindowsAlternativeMode && secondaryTabBox ))
|
|
&& effects->currentTabBoxWindowList().count() > 0 )
|
|
{
|
|
input = effects->createFullScreenInputWindow( this, Qt::ArrowCursor );
|
|
activeScreen = effects->activeScreen();
|
|
if( !stop && !stopRequested )
|
|
{
|
|
effects->refTabBox();
|
|
effects->setActiveFullScreenEffect( this );
|
|
scheduled_directions.clear();
|
|
selected_window = effects->currentTabBoxWindow();
|
|
currentWindowList = effects->currentTabBoxWindowList();
|
|
direction = Left;
|
|
mActivated = true;
|
|
if( animateStart )
|
|
{
|
|
start = true;
|
|
}
|
|
|
|
// Calculation of correct area
|
|
area = effects->clientArea( FullScreenArea, activeScreen, effects->currentDesktop());
|
|
scaleFactor = (zPosition+1100) * 2.0 * tan( 60.0 * M_PI / 360.0f )/displayWidth();
|
|
if( displayWidth()-area.width() != 0 )
|
|
{
|
|
// one of the screens is smaller than the other (horizontal)
|
|
if( area.width() < displayWidth() - area.width() )
|
|
scaleFactor *= (float)area.width()/(float)(displayWidth()-area.width());
|
|
else if( area.width() != displayWidth() - area.width() )
|
|
{
|
|
// vertical layout with different width
|
|
// but we don't want to catch screens with same width and different height
|
|
if( displayHeight() != area.height() )
|
|
scaleFactor *= (float)area.width()/(float)(displayWidth());
|
|
}
|
|
}
|
|
|
|
// Setup caption frame geometry
|
|
if (windowTitle)
|
|
{
|
|
QRect frameRect = QRect( area.width() * 0.25f + area.x(),
|
|
area.height() * 0.9f + area.y(),
|
|
area.width() * 0.5f,
|
|
QFontMetrics( captionFont ).height() );
|
|
captionFrame.setGeometry( frameRect );
|
|
captionFrame.setIconSize( QSize( frameRect.height(), frameRect.height() ));
|
|
// And initial contents
|
|
captionFrame.setText( selected_window->caption() );
|
|
captionFrame.setIcon( selected_window->icon() );
|
|
}
|
|
|
|
effects->addRepaintFull();
|
|
}
|
|
else
|
|
{
|
|
startRequested = true;
|
|
}
|
|
if( thumbnails && (!dynamicThumbnails ||
|
|
(dynamicThumbnails && currentWindowList.size() >= thumbnailWindows)) )
|
|
{
|
|
highlight_is_set = false;
|
|
calculateFrameSize();
|
|
calculateItemSizes();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::tabBoxClosed()
|
|
{
|
|
if( mActivated )
|
|
{
|
|
if( animateStop )
|
|
{
|
|
if( !animation && !start )
|
|
{
|
|
stop = true;
|
|
}
|
|
else if( start && scheduled_directions.isEmpty() )
|
|
{
|
|
start = false;
|
|
stop = true;
|
|
timeLine.setProgress( 1.0 - timeLine.value() );
|
|
}
|
|
else
|
|
{
|
|
stopRequested = true;
|
|
}
|
|
}
|
|
else
|
|
effects->setActiveFullScreenEffect( 0 );
|
|
mActivated = false;
|
|
effects->unrefTabBox();
|
|
effects->destroyInputWindow( input );
|
|
effects->addRepaintFull();
|
|
if( thumbnails && (!dynamicThumbnails ||
|
|
(dynamicThumbnails && currentWindowList.size() >= thumbnailWindows)) )
|
|
{
|
|
qDeleteAll( windows );
|
|
windows.clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::tabBoxUpdated()
|
|
{
|
|
if( mActivated )
|
|
{
|
|
if( animateSwitch && currentWindowList.count() > 1)
|
|
{
|
|
// determine the switch direction
|
|
if( selected_window != effects->currentTabBoxWindow() )
|
|
{
|
|
if( selected_window != NULL )
|
|
{
|
|
int old_index = currentWindowList.indexOf( selected_window );
|
|
int new_index = effects->currentTabBoxWindowList().indexOf( effects->currentTabBoxWindow() );
|
|
Direction new_direction;
|
|
int distance = new_index - old_index;
|
|
if( distance > 0 )
|
|
new_direction = Left;
|
|
if( distance < 0 )
|
|
new_direction = Right;
|
|
if( effects->currentTabBoxWindowList().count() == 2 )
|
|
{
|
|
new_direction = Left;
|
|
distance = 1;
|
|
}
|
|
if( distance != 0 )
|
|
{
|
|
distance = abs( distance );
|
|
int tempDistance = effects->currentTabBoxWindowList().count() - distance;
|
|
if( tempDistance < abs( distance ) )
|
|
{
|
|
distance = tempDistance;
|
|
if( new_direction == Left )
|
|
new_direction = Right;
|
|
else
|
|
new_direction = Left;
|
|
}
|
|
if( !animation && !start )
|
|
{
|
|
animation = true;
|
|
direction = new_direction;
|
|
distance--;
|
|
}
|
|
for( int i=0; i<distance; i++ )
|
|
{
|
|
if( !scheduled_directions.isEmpty() && scheduled_directions.last() != new_direction )
|
|
scheduled_directions.pop_back();
|
|
else
|
|
scheduled_directions.enqueue( new_direction );
|
|
if( scheduled_directions.count() == effects->currentTabBoxWindowList().count() )
|
|
scheduled_directions.clear();
|
|
}
|
|
}
|
|
}
|
|
selected_window = effects->currentTabBoxWindow();
|
|
currentWindowList = effects->currentTabBoxWindowList();
|
|
captionFrame.setText( selected_window->caption() );
|
|
captionFrame.setIcon( selected_window->icon() );
|
|
}
|
|
}
|
|
if( thumbnails && (!dynamicThumbnails ||
|
|
(dynamicThumbnails && currentWindowList.size() >= thumbnailWindows)) )
|
|
{
|
|
calculateFrameSize();
|
|
calculateItemSizes();
|
|
}
|
|
effects->addRepaintFull();
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::paintWindowCover( EffectWindow* w, bool reflectedWindow, WindowPaintData& data )
|
|
{
|
|
QRect windowRect = w->geometry();
|
|
data.yTranslate = area.height() - windowRect.y() - windowRect.height();
|
|
data.zTranslate = -zPosition;
|
|
if( start )
|
|
{
|
|
if( w->isMinimized() )
|
|
{
|
|
data.opacity *= timeLine.value();
|
|
}
|
|
else
|
|
{
|
|
data.xTranslate *= timeLine.value();
|
|
data.yTranslate *= timeLine.value();
|
|
if( effects->numScreens() > 1)
|
|
{
|
|
QRect clientRect = effects->clientArea( FullScreenArea, w->screen(), effects->currentDesktop() );
|
|
QRect fullRect = effects->clientArea( FullArea, activeScreen, effects->currentDesktop() );
|
|
if( w->screen() == activeScreen )
|
|
{
|
|
if( clientRect.width() != fullRect.width() && clientRect.x() != fullRect.x() )
|
|
{
|
|
data.xTranslate -= clientRect.x()*(1.0f-timeLine.value());
|
|
}
|
|
if( clientRect.height() != fullRect.height() && clientRect.y() != fullRect.y() )
|
|
{
|
|
data.yTranslate -= clientRect.y()*(1.0f-timeLine.value());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( clientRect.width() != fullRect.width() && clientRect.x() < area.x())
|
|
{
|
|
data.xTranslate -= clientRect.width()*(1.0f-timeLine.value());
|
|
}
|
|
if( clientRect.height() != fullRect.height() && clientRect.y() < area.y() )
|
|
{
|
|
data.yTranslate -= clientRect.height()*(1.0f-timeLine.value());
|
|
}
|
|
}
|
|
}
|
|
data.zTranslate *= timeLine.value();
|
|
if( data.rotation )
|
|
data.rotation->angle *= timeLine.value();
|
|
}
|
|
}
|
|
if( stop )
|
|
{
|
|
if( w->isMinimized() && w != effects->activeWindow() )
|
|
{
|
|
data.opacity *= (1.0 - timeLine.value());
|
|
}
|
|
else
|
|
{
|
|
data.xTranslate *= (1.0 - timeLine.value());
|
|
data.yTranslate *= (1.0 - timeLine.value());
|
|
if( effects->numScreens() > 1)
|
|
{
|
|
QRect clientRect = effects->clientArea( FullScreenArea, w->screen(), effects->currentDesktop() );
|
|
QRect rect = effects->clientArea( FullScreenArea, activeScreen, effects->currentDesktop() );
|
|
QRect fullRect = effects->clientArea( FullArea, activeScreen, effects->currentDesktop() );
|
|
if( w->screen() == activeScreen )
|
|
{
|
|
if( clientRect.width() != fullRect.width() && clientRect.x() != fullRect.x() )
|
|
{
|
|
data.xTranslate -= clientRect.x()*timeLine.value();
|
|
}
|
|
if( clientRect.height() != fullRect.height() && clientRect.y() != fullRect.y() )
|
|
{
|
|
data.yTranslate -= clientRect.y()*timeLine.value();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( clientRect.width() != fullRect.width() && clientRect.x() < rect.x())
|
|
{
|
|
data.xTranslate -= clientRect.width()*timeLine.value();
|
|
}
|
|
if( clientRect.height() != fullRect.height() && clientRect.y() < area.y() )
|
|
{
|
|
data.yTranslate -= clientRect.height()*timeLine.value();
|
|
}
|
|
}
|
|
}
|
|
data.zTranslate *= (1.0 - timeLine.value());
|
|
if( data.rotation )
|
|
data.rotation->angle *= (1.0 - timeLine.value());
|
|
}
|
|
}
|
|
|
|
QRect thumbnail = infiniteRegion();
|
|
|
|
if( reflectedWindow )
|
|
{
|
|
glPushMatrix();
|
|
glScalef( 1.0, -1.0, 1.0 );
|
|
data.yTranslate = - area.height() - windowRect.y() - windowRect.height();
|
|
effects->paintWindow( w,
|
|
PAINT_WINDOW_TRANSFORMED,
|
|
infiniteRegion(), data );
|
|
glPopMatrix();
|
|
}
|
|
else
|
|
{
|
|
effects->paintWindow( w,
|
|
PAINT_WINDOW_TRANSFORMED,
|
|
infiniteRegion(), data );
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::paintFrontWindow( EffectWindow* frontWindow, int width, int leftWindows, int rightWindows, bool reflectedWindow )
|
|
{
|
|
if( frontWindow == NULL )
|
|
return;
|
|
float distance = 0.0;
|
|
bool specialHandlingForward = false;
|
|
WindowPaintData data( frontWindow );
|
|
data.xTranslate = area.width()*0.5 - frontWindow->geometry().x() - frontWindow->geometry().width()*0.5;
|
|
if( leftWindows == 0 )
|
|
{
|
|
leftWindows = 1;
|
|
if( !start && !stop )
|
|
specialHandlingForward = true;
|
|
}
|
|
if( rightWindows == 0 )
|
|
{
|
|
rightWindows = 1;
|
|
}
|
|
if( animation )
|
|
{
|
|
if( direction == Right )
|
|
{
|
|
// move to right
|
|
distance = -frontWindow->geometry().width()*0.5f + area.width()*0.5f +
|
|
(((float)displayWidth()*0.5*scaleFactor)-(float)area.width()*0.5f)/rightWindows;
|
|
data.xTranslate += distance * timeLine.value();
|
|
RotationData rot;
|
|
rot.axis = RotationData::YAxis;
|
|
rot.angle = -angle*timeLine.value();
|
|
rot.xRotationPoint = frontWindow->geometry().width();
|
|
data.rotation = &rot;
|
|
}
|
|
else
|
|
{
|
|
// move to left
|
|
distance = frontWindow->geometry().width()*0.5f - area.width()*0.5f +
|
|
((float)width*0.5f-((float)displayWidth()*0.5*scaleFactor))/leftWindows;
|
|
float factor = 1.0;
|
|
if( specialHandlingForward )
|
|
factor = 2.0;
|
|
data.xTranslate += distance * timeLine.value() * factor;
|
|
RotationData rot;
|
|
rot.axis = RotationData::YAxis;
|
|
rot.angle = angle*timeLine.value();
|
|
data.rotation = &rot;
|
|
}
|
|
}
|
|
if( specialHandlingForward )
|
|
{
|
|
data.opacity *= (1.0 - timeLine.value() * 2.0);
|
|
paintWindowCover( frontWindow, reflectedWindow, data );
|
|
}
|
|
else
|
|
paintWindowCover( frontWindow, reflectedWindow, data );
|
|
}
|
|
|
|
void CoverSwitchEffect::paintWindows( const EffectWindowList& windows, bool left, bool reflectedWindows, EffectWindow* additionalWindow )
|
|
{
|
|
int width = area.width();
|
|
int windowCount = windows.count();
|
|
EffectWindow* window;
|
|
|
|
int rotateFactor = 1;
|
|
if( !left )
|
|
{
|
|
rotateFactor = -1;
|
|
}
|
|
|
|
float xTranslate = -((float)(width)*0.5f-((float)displayWidth()*0.5*scaleFactor));
|
|
if( !left )
|
|
xTranslate = ((float)displayWidth()*0.5*scaleFactor)-(float)width*0.5f;
|
|
// handling for additional window from other side
|
|
// has to appear on this side after half of the time
|
|
if( animation && timeLine.value() >= 0.5 && additionalWindow != NULL )
|
|
{
|
|
RotationData rot;
|
|
rot.axis = RotationData::YAxis;
|
|
rot.angle = angle;
|
|
rot.angle = angle*rotateFactor;
|
|
WindowPaintData data( additionalWindow );
|
|
if( left )
|
|
data.xTranslate += -xTranslate - additionalWindow->geometry().x();
|
|
else
|
|
{
|
|
data.xTranslate += xTranslate + area.width() -
|
|
additionalWindow->geometry().x() - additionalWindow->geometry().width();
|
|
rot.xRotationPoint = additionalWindow->geometry().width();
|
|
}
|
|
data.rotation = &rot;
|
|
data.opacity *= ( timeLine.value() - 0.5 ) * 2.0;
|
|
paintWindowCover( additionalWindow, reflectedWindows, data );
|
|
}
|
|
RotationData rot;
|
|
rot.axis = RotationData::YAxis;
|
|
// normal behaviour
|
|
for( int i=0; i < windows.count(); i++)
|
|
{
|
|
window = windows.at( i );
|
|
if( window == NULL || window->isDeleted() )
|
|
{
|
|
continue;
|
|
}
|
|
WindowPaintData data( window );
|
|
rot.angle = angle;
|
|
if( left )
|
|
data.xTranslate += -xTranslate + xTranslate*i/windowCount - window->geometry().x();
|
|
else
|
|
data.xTranslate += xTranslate + width - xTranslate*i/windowCount - window->geometry().x() - window->geometry().width();
|
|
if( animation )
|
|
{
|
|
if( direction == Right )
|
|
{
|
|
if( ( i == windowCount - 1 ) && left )
|
|
{
|
|
// right most window on left side -> move to front
|
|
// have to move one window distance plus half the difference between the window and the desktop size
|
|
data.xTranslate += (xTranslate/windowCount + (width - window->geometry().width())*0.5f)*timeLine.value();
|
|
rot.angle = ( angle - angle * timeLine.value() );
|
|
}
|
|
// right most window does not have to be moved
|
|
else if( !left && ( i == 0 ) ); // do nothing
|
|
else
|
|
{
|
|
// all other windows - move to next position
|
|
data.xTranslate += xTranslate/windowCount * timeLine.value();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( ( i == windowCount - 1 ) && !left )
|
|
{
|
|
// left most window on right side -> move to front
|
|
data.xTranslate -= (xTranslate/windowCount + (width - window->geometry().width())*0.5f)*timeLine.value();
|
|
rot.angle = ( angle - angle * timeLine.value() );
|
|
}
|
|
// left most window does not have to be moved
|
|
else if( i==0 && left); // do nothing
|
|
else
|
|
{
|
|
// all other windows - move to next position
|
|
data.xTranslate -= xTranslate/windowCount * timeLine.value();
|
|
}
|
|
}
|
|
}
|
|
if( left )
|
|
rot.xRotationPoint = 0.0;
|
|
else
|
|
rot.xRotationPoint = window->geometry().width();
|
|
rot.angle *= rotateFactor;
|
|
data.rotation = &rot;
|
|
// make window most to edge transparent if animation
|
|
if( animation && i == 0 && ( ( direction == Left && left ) || ( direction == Right && !left ) ) )
|
|
{
|
|
// only for the first half of the animation
|
|
if( timeLine.value() < 0.5 )
|
|
{
|
|
data.opacity *= (1.0 - timeLine.value() * 2.0);
|
|
paintWindowCover( window, reflectedWindows, data );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
paintWindowCover( window, reflectedWindows, data );
|
|
}
|
|
}
|
|
}
|
|
|
|
// thumbnail bar - taken from boxswitch effect
|
|
void CoverSwitchEffect::calculateFrameSize()
|
|
{
|
|
int itemcount;
|
|
|
|
QRect screenr = effects->clientArea( PlacementArea, activeScreen, effects->currentDesktop());
|
|
itemcount = currentWindowList.count();
|
|
item_max_size.setWidth( (screenr.width()*0.95f * 2)/itemcount );
|
|
if( item_max_size.width() > 250 )
|
|
item_max_size.setWidth( 250 );
|
|
item_max_size.setHeight( item_max_size.width() * ((float)screenr.height()/(float)screenr.width()) );
|
|
// Shrink the size until all windows/desktops can fit onscreen
|
|
frame_area.setWidth( itemcount * item_max_size.width());
|
|
frame_area.setHeight( item_max_size.height() );
|
|
|
|
frame_area.moveTo( screenr.x() + ( screenr.width() - frame_area.width()) / 2,
|
|
screenr.y() + screenr.height()*0.05f );
|
|
|
|
thumbnailFrame.setGeometry( frame_area );
|
|
}
|
|
|
|
void CoverSwitchEffect::calculateItemSizes()
|
|
{
|
|
qDeleteAll( windows );
|
|
windows.clear();
|
|
EffectWindowList original_windows = currentWindowList;
|
|
int index = original_windows.indexOf( selected_window );
|
|
int leftIndex = index;
|
|
int rightIndex = index + 1;
|
|
if( rightIndex == original_windows.count() )
|
|
rightIndex = 0;
|
|
EffectWindowList ordered_windows;
|
|
|
|
int leftWindowCount = original_windows.count()/2;
|
|
int rightWindowCount = leftWindowCount;
|
|
if( original_windows.count()%2 == 1 )
|
|
leftWindowCount++;
|
|
for( int i=0; i < leftWindowCount; i++ )
|
|
{
|
|
int tempIndex = ( leftIndex - i );
|
|
if( tempIndex < 0 )
|
|
tempIndex = original_windows.count() + tempIndex;
|
|
ordered_windows.prepend( original_windows[ tempIndex ] );
|
|
}
|
|
for( int i=0; i < rightWindowCount; i++ )
|
|
{
|
|
int tempIndex = ( rightIndex + i ) % original_windows.count();
|
|
ordered_windows.append( original_windows[ tempIndex ] );
|
|
}
|
|
// move items cause of schedule
|
|
for( int i=0; i < scheduled_directions.count(); i++ )
|
|
{
|
|
Direction actual = scheduled_directions[ i ];
|
|
if( actual == Left )
|
|
{
|
|
EffectWindow* w = ordered_windows.takeLast();
|
|
ordered_windows.prepend( w );
|
|
}
|
|
else
|
|
{
|
|
EffectWindow* w = ordered_windows.takeFirst();
|
|
ordered_windows.append( w );
|
|
}
|
|
}
|
|
if( animation && timeLine.value() < 0.5 )
|
|
{
|
|
if( direction == Left )
|
|
{
|
|
EffectWindow* w = ordered_windows.takeLast();
|
|
edge_window = w;
|
|
ordered_windows.prepend( w );
|
|
}
|
|
else
|
|
{
|
|
EffectWindow* w = ordered_windows.takeFirst();
|
|
edge_window = w;
|
|
ordered_windows.append( w );
|
|
}
|
|
}
|
|
else if( animation && timeLine.value() >= 0.5 )
|
|
{
|
|
if( animation && direction == Left )
|
|
edge_window = ordered_windows.last();
|
|
if( animation && direction == Right )
|
|
edge_window = ordered_windows.first();
|
|
}
|
|
int offset = 0;
|
|
if( animation )
|
|
{
|
|
if( direction == Left )
|
|
offset = (float)item_max_size.width()*(1.0-timeLine.value());
|
|
else
|
|
offset = -(float)item_max_size.width()*(1.0-timeLine.value());
|
|
}
|
|
for( int i = 0; i < ordered_windows.count(); i++ )
|
|
{
|
|
EffectWindow* w = ordered_windows.at( i );
|
|
windows[ w ] = new ItemInfo();
|
|
|
|
windows[ w ]->iconFrame = new EffectFrame( EffectFrame::Unstyled, false );
|
|
windows[ w ]->iconFrame->setAlignment( Qt::AlignTop | Qt::AlignLeft );
|
|
windows[ w ]->iconFrame->setIcon( w->icon() );
|
|
|
|
float moveIndex = i;
|
|
if( animation && timeLine.value() < 0.5 )
|
|
{
|
|
if( direction == Left )
|
|
moveIndex--;
|
|
else
|
|
moveIndex++;
|
|
}
|
|
if( ordered_windows.count()%2 == 0 )
|
|
moveIndex += 0.5;
|
|
windows[ w ]->area = QRect( frame_area.x() + moveIndex * item_max_size.width() + offset,
|
|
frame_area.y(),
|
|
item_max_size.width(), item_max_size.height());
|
|
windows[ w ]->clickable = windows[ w ]->area;
|
|
}
|
|
if( ordered_windows.count()%2 == 0 )
|
|
{
|
|
right_window = ordered_windows.last();
|
|
}
|
|
if( !highlight_is_set )
|
|
{
|
|
highlight_area = windows[ selected_window ]->area;
|
|
highlight_is_set = true;
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::paintHighlight( QRect area )
|
|
{
|
|
glPushAttrib( GL_CURRENT_BIT );
|
|
glColor4f( color_highlight.redF(), color_highlight.greenF(), color_highlight.blueF(), color_highlight.alphaF());
|
|
renderRoundBox( area, 6 );
|
|
glPopAttrib();
|
|
}
|
|
|
|
void CoverSwitchEffect::paintWindowThumbnail( EffectWindow* w )
|
|
{
|
|
if( !windows.contains( w ))
|
|
return;
|
|
WindowPaintData data( w );
|
|
|
|
setPositionTransformations( data,
|
|
windows[ w ]->thumbnail, w,
|
|
windows[ w ]->area.adjusted( highlight_margin, highlight_margin, -highlight_margin, -highlight_margin ),
|
|
Qt::KeepAspectRatio );
|
|
|
|
if( animation && ( w == edge_window ) && ( windows.size() % 2 == 1 ) )
|
|
{
|
|
// in case of animation:
|
|
// the window which has to change the side will be split and painted on both sides of the edge
|
|
double splitPoint = 0.0;
|
|
if( direction == Left )
|
|
{
|
|
splitPoint = w->geometry().width()*timeLine.value();
|
|
}
|
|
else
|
|
{
|
|
splitPoint = w->geometry().width() - w->geometry().width()*timeLine.value();
|
|
}
|
|
data.quads = data.quads.splitAtX( splitPoint );
|
|
WindowQuadList left_quads;
|
|
WindowQuadList right_quads;
|
|
foreach( const WindowQuad &quad, data.quads )
|
|
{
|
|
if( quad.left() >= splitPoint )
|
|
left_quads << quad;
|
|
if( quad.right() <= splitPoint )
|
|
right_quads << quad;
|
|
}
|
|
// the base position of the window is changed after half of the animation
|
|
if( timeLine.value() < 0.5 )
|
|
{
|
|
if( direction == Left )
|
|
data.quads = left_quads;
|
|
else
|
|
data.quads = right_quads;
|
|
}
|
|
else
|
|
{
|
|
if( direction == Left )
|
|
data.quads = right_quads;
|
|
else
|
|
data.quads = left_quads;
|
|
}
|
|
|
|
// paint one part of the thumbnail
|
|
effects->drawWindow( w,
|
|
PAINT_WINDOW_OPAQUE | PAINT_WINDOW_TRANSFORMED,
|
|
windows[ w ]->thumbnail, data );
|
|
|
|
QRect secondThumbnail;
|
|
|
|
// paint the second part of the thumbnail:
|
|
// the other window quads are needed and a new rect for transformation has to be calculated
|
|
if( direction == Left )
|
|
{
|
|
if( timeLine.value() < 0.5 )
|
|
{
|
|
data.quads = right_quads;
|
|
secondThumbnail = QRect( frame_area.x() + frame_area.width() -
|
|
(float)item_max_size.width()*timeLine.value(),
|
|
frame_area.y(), item_max_size.width(), item_max_size.height());
|
|
}
|
|
else
|
|
{
|
|
data.quads = left_quads;
|
|
secondThumbnail = QRect( frame_area.x() - (float)item_max_size.width()*timeLine.value(),
|
|
frame_area.y(), item_max_size.width(), item_max_size.height());
|
|
if( right_window )
|
|
secondThumbnail = QRect( frame_area.x() -
|
|
(float)item_max_size.width()*(timeLine.value()-0.5),
|
|
frame_area.y(), item_max_size.width(), item_max_size.height());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( timeLine.value() < 0.5 )
|
|
{
|
|
data.quads = left_quads;
|
|
secondThumbnail = QRect( frame_area.x() -
|
|
(float)item_max_size.width()*(1.0 - timeLine.value()),
|
|
frame_area.y(), item_max_size.width(), item_max_size.height());
|
|
}
|
|
else
|
|
{
|
|
data.quads = right_quads;
|
|
secondThumbnail = QRect( frame_area.x() + frame_area.width() -
|
|
(float)item_max_size.width()*(1.0 - timeLine.value()),
|
|
frame_area.y(), item_max_size.width(), item_max_size.height());
|
|
}
|
|
}
|
|
setPositionTransformations( data,
|
|
windows[ w ]->thumbnail, w,
|
|
secondThumbnail.adjusted( highlight_margin, highlight_margin, -highlight_margin, -highlight_margin ),
|
|
Qt::KeepAspectRatio );
|
|
effects->drawWindow( w,
|
|
PAINT_WINDOW_OPAQUE | PAINT_WINDOW_TRANSFORMED,
|
|
windows[ w ]->thumbnail, data );
|
|
}
|
|
else if( ( windows.size() % 2 == 0 ) && ( w == right_window ) )
|
|
{
|
|
// in case of even number of thumbnails:
|
|
// the window on the right is painted one half on left and on half on the right side
|
|
float animationOffset = 0.0f;
|
|
double splitPoint = w->geometry().width()*0.5;
|
|
if( animation && timeLine.value() <= 0.5 )
|
|
{
|
|
// in case of animation the right window has only to be split during first half of animation
|
|
if( direction == Left )
|
|
{
|
|
splitPoint += w->geometry().width()*timeLine.value();
|
|
animationOffset = -(float)item_max_size.width()*timeLine.value();
|
|
}
|
|
else
|
|
{
|
|
splitPoint -= w->geometry().width()*timeLine.value();
|
|
animationOffset = (float)item_max_size.width()*timeLine.value();
|
|
}
|
|
}
|
|
if( animation && timeLine.value() > 0.5 )
|
|
{
|
|
// at half of animation a different window has become the right window
|
|
// we have to adjust the splitting again
|
|
if( direction == Left )
|
|
{
|
|
splitPoint -= w->geometry().width()*(1.0-timeLine.value());
|
|
animationOffset = (float)item_max_size.width()*(1.0-timeLine.value());
|
|
}
|
|
else
|
|
{
|
|
splitPoint += w->geometry().width()*(1.0-timeLine.value());
|
|
animationOffset = -(float)item_max_size.width()*(1.0-timeLine.value());
|
|
}
|
|
}
|
|
data.quads = data.quads.splitAtX( splitPoint );
|
|
WindowQuadList rightQuads;
|
|
WindowQuadList leftQuads;
|
|
foreach( const WindowQuad &quad, data.quads )
|
|
{
|
|
if( quad.right() <= splitPoint )
|
|
leftQuads << quad;
|
|
else
|
|
rightQuads << quad;
|
|
}
|
|
|
|
// left quads are painted on right side of frame
|
|
data.quads = leftQuads;
|
|
effects->drawWindow( w,
|
|
PAINT_WINDOW_OPAQUE | PAINT_WINDOW_TRANSFORMED,
|
|
windows[ w ]->thumbnail, data );
|
|
|
|
// right quads are painted on left side of frame
|
|
data.quads = rightQuads;
|
|
QRect secondThumbnail;
|
|
secondThumbnail = QRect( frame_area.x() -
|
|
(float)item_max_size.width()*0.5 + animationOffset,
|
|
frame_area.y(), item_max_size.width(), item_max_size.height());
|
|
setPositionTransformations( data,
|
|
windows[ w ]->thumbnail, w,
|
|
secondThumbnail.adjusted( highlight_margin, highlight_margin, -highlight_margin, -highlight_margin ),
|
|
Qt::KeepAspectRatio );
|
|
effects->drawWindow( w,
|
|
PAINT_WINDOW_OPAQUE | PAINT_WINDOW_TRANSFORMED,
|
|
windows[ w ]->thumbnail, data );
|
|
}
|
|
else
|
|
{
|
|
effects->drawWindow( w,
|
|
PAINT_WINDOW_OPAQUE | PAINT_WINDOW_TRANSFORMED,
|
|
windows[ w ]->thumbnail, data );
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::paintWindowIcon( EffectWindow* w )
|
|
{
|
|
if( !windows.contains( w ))
|
|
return;
|
|
// Don't render null icons
|
|
if( w->icon().isNull() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
int width = w->icon().width();
|
|
int height = w->icon().height();
|
|
int x = windows[ w ]->area.x() + windows[ w ]->area.width() - width - highlight_margin;
|
|
int y = windows[ w ]->area.y() + windows[ w ]->area.height() - height - highlight_margin;
|
|
if( ( windows.size() % 2 == 0 ) )
|
|
{
|
|
if( w == right_window )
|
|
{
|
|
// in case of right window the icon has to be painted on the left side of the frame
|
|
x = frame_area.x() + windows[ w ]->area.width()*0.5 - width - highlight_margin;
|
|
if( animation )
|
|
{
|
|
if( timeLine.value() <= 0.5 )
|
|
{
|
|
if( direction == Left )
|
|
{
|
|
x -= windows[ w ]->area.width()*timeLine.value();
|
|
x = qMax( x, frame_area.x() );
|
|
}
|
|
else
|
|
x += windows[ w ]->area.width()*timeLine.value();
|
|
}
|
|
else
|
|
{
|
|
if( direction == Left )
|
|
x += windows[ w ]->area.width()*(1.0-timeLine.value());
|
|
else
|
|
{
|
|
x -= windows[ w ]->area.width()*(1.0-timeLine.value());
|
|
x = qMax( x, frame_area.x() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// during animation the icon of the edge window has to change position
|
|
if( animation && w == edge_window )
|
|
{
|
|
if( timeLine.value() < 0.5 )
|
|
{
|
|
if( direction == Left )
|
|
x += windows[ w ]->area.width()*timeLine.value();
|
|
else
|
|
x -= windows[ w ]->area.width()*timeLine.value();
|
|
}
|
|
else
|
|
{
|
|
if( direction == Left )
|
|
x -= windows[ w ]->area.width()*(1.0 - timeLine.value());
|
|
else
|
|
x += windows[ w ]->area.width()*(1.0 - timeLine.value());
|
|
}
|
|
}
|
|
}
|
|
|
|
windows[ w ]->iconFrame->setPosition( QPoint( x, y ));
|
|
windows[ w ]->iconFrame->render( infiniteRegion(), 1.0, 0.75 );
|
|
}
|
|
|
|
void CoverSwitchEffect::windowInputMouseEvent( Window w, QEvent* e )
|
|
{
|
|
assert( w == input );
|
|
if( e->type() != QEvent::MouseButtonPress )
|
|
return;
|
|
// we don't want click events during animations
|
|
if( animation )
|
|
return;
|
|
QPoint pos = static_cast< QMouseEvent* >( e )->pos();
|
|
|
|
// has one of the thumbnails been clicked?
|
|
if( (thumbnails && (!dynamicThumbnails ||
|
|
(dynamicThumbnails && currentWindowList.size() >= thumbnailWindows))))
|
|
{
|
|
// determine which item was clicked
|
|
foreach( EffectWindow* w, windows.keys())
|
|
{
|
|
if( windows[ w ]->clickable.contains( pos ))
|
|
{
|
|
effects->setTabBoxWindow( w );
|
|
return;
|
|
}
|
|
}
|
|
// special handling for second half of window in case of animation and even number of windows
|
|
if( windows.size() % 2 == 0 )
|
|
{
|
|
QRect additionalRect = QRect( frame_area.x(), frame_area.y(),
|
|
item_max_size.width()*0.5, item_max_size.height());
|
|
if( additionalRect.contains( pos ))
|
|
{
|
|
effects->setTabBoxWindow( right_window );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// determine if a window has been clicked
|
|
// not interested in events above a fullscreen window (ignoring panel size)
|
|
if( pos.y() < (area.height()*scaleFactor - area.height())*0.5f*(1.0f/scaleFactor) )
|
|
return;
|
|
|
|
if( pos.x() < (area.width()*scaleFactor - selected_window->width())*0.5f*(1.0f/scaleFactor) )
|
|
{
|
|
float availableSize = (area.width()*scaleFactor - area.width())*0.5f*(1.0f/scaleFactor);
|
|
for( int i=0;i<leftWindows.count();i++ )
|
|
{
|
|
int windowPos = availableSize/leftWindows.count()*i;
|
|
if( pos.x() < windowPos )
|
|
continue;
|
|
if( i+1 < leftWindows.count() )
|
|
{
|
|
if( pos.x() > availableSize/leftWindows.count()*(i+1) )
|
|
continue;
|
|
}
|
|
|
|
effects->setTabBoxWindow( leftWindows[i] );
|
|
return;
|
|
}
|
|
}
|
|
|
|
if( pos.x() > area.width() - (area.width()*scaleFactor - selected_window->width())*0.5f*(1.0f/scaleFactor) )
|
|
{
|
|
float availableSize = (area.width()*scaleFactor - area.width())*0.5f*(1.0f/scaleFactor);
|
|
for( int i=0;i<rightWindows.count();i++ )
|
|
{
|
|
int windowPos = area.width() - availableSize/rightWindows.count()*i;
|
|
if( pos.x() > windowPos )
|
|
continue;
|
|
if( i+1 < rightWindows.count() )
|
|
{
|
|
if( pos.x() < area.width() - availableSize/rightWindows.count()*(i+1) )
|
|
continue;
|
|
}
|
|
|
|
effects->setTabBoxWindow( rightWindows[i] );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoverSwitchEffect::abort()
|
|
{
|
|
// it's possible that abort is called after tabbox has been closed
|
|
// in this case the cleanup is already done (see bug 207554)
|
|
if( mActivated )
|
|
{
|
|
effects->unrefTabBox();
|
|
effects->destroyInputWindow( input );
|
|
}
|
|
effects->setActiveFullScreenEffect( 0 );
|
|
mActivated = false;
|
|
stop = false;
|
|
stopRequested = false;
|
|
effects->addRepaintFull();
|
|
if( thumbnails && (!dynamicThumbnails ||
|
|
(dynamicThumbnails && currentWindowList.size() >= thumbnailWindows)) )
|
|
{
|
|
qDeleteAll( windows );
|
|
windows.clear();
|
|
}
|
|
captionFrame.free();
|
|
thumbnailFrame.free();
|
|
}
|
|
|
|
void CoverSwitchEffect::windowClosed( EffectWindow* c )
|
|
{
|
|
// if the list is not empty, the effect is active
|
|
if( !currentWindowList.isEmpty() )
|
|
{
|
|
c->refWindow();
|
|
referrencedWindows.append( c );
|
|
currentWindowList.removeAll( c );
|
|
leftWindows.removeAll( c );
|
|
rightWindows.removeAll( c );
|
|
}
|
|
}
|
|
|
|
|
|
CoverSwitchEffect::ItemInfo::ItemInfo()
|
|
: iconFrame( NULL )
|
|
{
|
|
}
|
|
|
|
CoverSwitchEffect::ItemInfo::~ItemInfo()
|
|
{
|
|
delete iconFrame;
|
|
}
|
|
|
|
} // namespace
|