4230a0d331
So far the effects could just use the connection() and rootWindow() provided by kwinglobals. Thus an internal detail from KWin core is accessed directly. To be more consistent with the rest of the API it's wrapped through the EffectsHandler and with a convenient method in Effect. The connection() is provided as xcbConnection() to free the very generic name connection which could create confusion once we provide a wayland connection to the Effects. The rootWindow() is provided as x11RootWindow() to indicate that it is for the X11 world. REVIEW: 117597
339 lines
12 KiB
C++
339 lines
12 KiB
C++
/********************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*********************************************************************/
|
|
#include "screenedgeeffect.h"
|
|
// KWin
|
|
#include <kwinglutils.h>
|
|
#include <kwingltexture.h>
|
|
#include <kwinxrenderutils.h>
|
|
// KDE
|
|
#include <Plasma/Svg>
|
|
// Qt
|
|
#include <QTimer>
|
|
#include <QPainter>
|
|
#include <QVector4D>
|
|
// xcb
|
|
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
|
|
#include <xcb/render.h>
|
|
#endif
|
|
|
|
namespace KWin {
|
|
|
|
ScreenEdgeEffect::ScreenEdgeEffect()
|
|
: Effect()
|
|
, m_glow(new Plasma::Svg(this))
|
|
, m_cleanupTimer(new QTimer(this))
|
|
{
|
|
m_glow->setImagePath(QStringLiteral("widgets/glowbar"));
|
|
connect(effects, SIGNAL(screenEdgeApproaching(ElectricBorder,qreal,QRect)), SLOT(edgeApproaching(ElectricBorder,qreal,QRect)));
|
|
m_cleanupTimer->setInterval(5000);
|
|
m_cleanupTimer->setSingleShot(true);
|
|
connect(m_cleanupTimer, SIGNAL(timeout()), SLOT(cleanup()));
|
|
}
|
|
|
|
ScreenEdgeEffect::~ScreenEdgeEffect()
|
|
{
|
|
cleanup();
|
|
}
|
|
|
|
void ScreenEdgeEffect::cleanup()
|
|
{
|
|
for (QHash<ElectricBorder, Glow*>::iterator it = m_borders.begin();
|
|
it != m_borders.end();
|
|
++it) {
|
|
effects->addRepaint((*it)->geometry);
|
|
}
|
|
qDeleteAll(m_borders);
|
|
m_borders.clear();
|
|
}
|
|
|
|
void ScreenEdgeEffect::prePaintScreen(ScreenPrePaintData &data, int time)
|
|
{
|
|
effects->prePaintScreen(data, time);
|
|
for (QHash<ElectricBorder, Glow*>::iterator it = m_borders.begin();
|
|
it != m_borders.end();
|
|
++it) {
|
|
if ((*it)->strength == 0.0) {
|
|
continue;
|
|
}
|
|
data.paint += (*it)->geometry;
|
|
}
|
|
}
|
|
|
|
void ScreenEdgeEffect::paintScreen(int mask, QRegion region, ScreenPaintData &data)
|
|
{
|
|
effects->paintScreen(mask, region, data);
|
|
for (QHash<ElectricBorder, Glow*>::iterator it = m_borders.begin();
|
|
it != m_borders.end();
|
|
++it) {
|
|
const qreal opacity = (*it)->strength;
|
|
if (opacity == 0.0) {
|
|
continue;
|
|
}
|
|
if (effects->isOpenGLCompositing()) {
|
|
GLTexture *texture = (*it)->texture.data();
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
texture->bind();
|
|
ShaderBinder binder(ShaderManager::SimpleShader);
|
|
const QVector4D constant(opacity, opacity, opacity, opacity);
|
|
binder.shader()->setUniform(GLShader::ModulationConstant, constant);
|
|
texture->render(infiniteRegion(), (*it)->geometry);
|
|
texture->unbind();
|
|
glDisable(GL_BLEND);
|
|
} else if (effects->compositingType() == XRenderCompositing) {
|
|
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
|
|
const QRect &rect = (*it)->geometry;
|
|
const QSize &size = (*it)->pictureSize;
|
|
int x = rect.x();
|
|
int y = rect.y();
|
|
int width = rect.width();
|
|
int height = rect.height();
|
|
switch ((*it)->border) {
|
|
case ElectricTopRight:
|
|
x = rect.x() + rect.width() - size.width();
|
|
break;
|
|
case ElectricBottomRight:
|
|
x = rect.x() + rect.width() - size.width();
|
|
y = rect.y() + rect.height() - size.height();
|
|
break;
|
|
case ElectricBottomLeft:
|
|
y = rect.y() + rect.height() - size.height();
|
|
break;
|
|
default:
|
|
// nothing
|
|
break;
|
|
}
|
|
xcb_render_composite(xcbConnection(), XCB_RENDER_PICT_OP_OVER, *(*it)->picture.data(),
|
|
xRenderBlendPicture(opacity), effects->xrenderBufferPicture(),
|
|
0, 0, 0, 0, x, y, width, height);
|
|
#endif
|
|
} else if (effects->compositingType() == QPainterCompositing) {
|
|
QImage tmp((*it)->image->size(), QImage::Format_ARGB32_Premultiplied);
|
|
tmp.fill(Qt::transparent);
|
|
QPainter p(&tmp);
|
|
p.drawImage(0, 0, *(*it)->image.data());
|
|
QColor color(Qt::transparent);
|
|
color.setAlphaF(opacity);
|
|
p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
|
|
p.fillRect(QRect(QPoint(0, 0), tmp.size()), color);
|
|
p.end();
|
|
|
|
QPainter *painter = effects->scenePainter();
|
|
const QRect &rect = (*it)->geometry;
|
|
const QSize &size = (*it)->pictureSize;
|
|
int x = rect.x();
|
|
int y = rect.y();
|
|
switch ((*it)->border) {
|
|
case ElectricTopRight:
|
|
x = rect.x() + rect.width() - size.width();
|
|
break;
|
|
case ElectricBottomRight:
|
|
x = rect.x() + rect.width() - size.width();
|
|
y = rect.y() + rect.height() - size.height();
|
|
break;
|
|
case ElectricBottomLeft:
|
|
y = rect.y() + rect.height() - size.height();
|
|
break;
|
|
default:
|
|
// nothing
|
|
break;
|
|
}
|
|
painter->drawImage(QPoint(x, y), tmp);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScreenEdgeEffect::edgeApproaching(ElectricBorder border, qreal factor, const QRect &geometry)
|
|
{
|
|
QHash<ElectricBorder, Glow*>::iterator it = m_borders.find(border);
|
|
if (it != m_borders.end()) {
|
|
// need to update
|
|
effects->addRepaint((*it)->geometry);
|
|
(*it)->strength = factor;
|
|
if ((*it)->geometry != geometry) {
|
|
(*it)->geometry = geometry;
|
|
effects->addRepaint((*it)->geometry);
|
|
if (border == ElectricLeft || border == ElectricRight || border == ElectricTop || border == ElectricBottom) {
|
|
if (effects->isOpenGLCompositing()) {
|
|
(*it)->texture.reset(createEdgeGlow<GLTexture>(border, geometry.size()));
|
|
} else if (effects->compositingType() == XRenderCompositing) {
|
|
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
|
|
(*it)->picture.reset(createEdgeGlow<XRenderPicture>(border, geometry.size()));
|
|
#endif
|
|
} else if (effects->compositingType() == QPainterCompositing) {
|
|
(*it)->image.reset(createEdgeGlow<QImage>(border, geometry.size()));
|
|
}
|
|
}
|
|
}
|
|
if (factor == 0.0) {
|
|
m_cleanupTimer->start();
|
|
} else {
|
|
m_cleanupTimer->stop();
|
|
}
|
|
} else if (factor != 0.0) {
|
|
// need to generate new Glow
|
|
Glow *glow = createGlow(border, factor, geometry);
|
|
if (glow) {
|
|
m_borders.insert(border, glow);
|
|
effects->addRepaint(glow->geometry);
|
|
}
|
|
}
|
|
}
|
|
|
|
Glow *ScreenEdgeEffect::createGlow(ElectricBorder border, qreal factor, const QRect &geometry)
|
|
{
|
|
Glow *glow = new Glow();
|
|
glow->border = border;
|
|
glow->strength = factor;
|
|
glow->geometry = geometry;
|
|
|
|
// render the glow image
|
|
if (effects->isOpenGLCompositing()) {
|
|
effects->makeOpenGLContextCurrent();
|
|
if (border == ElectricTopLeft || border == ElectricTopRight || border == ElectricBottomRight || border == ElectricBottomLeft) {
|
|
glow->texture.reset(createCornerGlow<GLTexture>(border));
|
|
} else {
|
|
glow->texture.reset(createEdgeGlow<GLTexture>(border, geometry.size()));
|
|
}
|
|
if (!glow->texture.isNull()) {
|
|
glow->texture->setWrapMode(GL_CLAMP_TO_EDGE);
|
|
}
|
|
if (glow->texture.isNull()) {
|
|
delete glow;
|
|
return NULL;
|
|
}
|
|
} else if (effects->compositingType() == XRenderCompositing) {
|
|
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
|
|
if (border == ElectricTopLeft || border == ElectricTopRight || border == ElectricBottomRight || border == ElectricBottomLeft) {
|
|
glow->pictureSize = cornerGlowSize(border);
|
|
glow->picture.reset(createCornerGlow<XRenderPicture>(border));
|
|
} else {
|
|
glow->pictureSize = geometry.size();
|
|
glow->picture.reset(createEdgeGlow<XRenderPicture>(border, geometry.size()));
|
|
}
|
|
if (glow->picture.isNull()) {
|
|
delete glow;
|
|
return NULL;
|
|
}
|
|
#endif
|
|
} else if (effects->compositingType() == QPainterCompositing) {
|
|
if (border == ElectricTopLeft || border == ElectricTopRight || border == ElectricBottomRight || border == ElectricBottomLeft) {
|
|
glow->image.reset(createCornerGlow<QImage>(border));
|
|
glow->pictureSize = cornerGlowSize(border);
|
|
} else {
|
|
glow->image.reset(createEdgeGlow<QImage>(border, geometry.size()));
|
|
glow->pictureSize = geometry.size();
|
|
}
|
|
if (glow->image.isNull()) {
|
|
delete glow;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
return glow;
|
|
}
|
|
|
|
template <typename T>
|
|
T *ScreenEdgeEffect::createCornerGlow(ElectricBorder border)
|
|
{
|
|
switch (border) {
|
|
case ElectricTopLeft:
|
|
return new T(m_glow->pixmap(QStringLiteral("bottomright")).toImage());
|
|
case ElectricTopRight:
|
|
return new T(m_glow->pixmap(QStringLiteral("bottomleft")).toImage());
|
|
case ElectricBottomRight:
|
|
return new T(m_glow->pixmap(QStringLiteral("topleft")).toImage());
|
|
case ElectricBottomLeft:
|
|
return new T(m_glow->pixmap(QStringLiteral("topright")).toImage());
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
QSize ScreenEdgeEffect::cornerGlowSize(ElectricBorder border) const
|
|
{
|
|
switch (border) {
|
|
case ElectricTopLeft:
|
|
return m_glow->elementSize(QStringLiteral("bottomright"));
|
|
case ElectricTopRight:
|
|
return m_glow->elementSize(QStringLiteral("bottomleft"));
|
|
case ElectricBottomRight:
|
|
return m_glow->elementSize(QStringLiteral("topleft"));
|
|
case ElectricBottomLeft:
|
|
return m_glow->elementSize(QStringLiteral("topright"));
|
|
default:
|
|
return QSize();
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
T *ScreenEdgeEffect::createEdgeGlow(ElectricBorder border, const QSize &size)
|
|
{
|
|
QPoint pixmapPosition(0, 0);
|
|
QPixmap l, r, c;
|
|
switch (border) {
|
|
case ElectricTop:
|
|
l = m_glow->pixmap(QStringLiteral("bottomleft"));
|
|
r = m_glow->pixmap(QStringLiteral("bottomright"));
|
|
c = m_glow->pixmap(QStringLiteral("bottom"));
|
|
break;
|
|
case ElectricBottom:
|
|
l = m_glow->pixmap(QStringLiteral("topleft"));
|
|
r = m_glow->pixmap(QStringLiteral("topright"));
|
|
c = m_glow->pixmap(QStringLiteral("top"));
|
|
pixmapPosition = QPoint(0, size.height() - c.height());
|
|
break;
|
|
case ElectricLeft:
|
|
l = m_glow->pixmap(QStringLiteral("topright"));
|
|
r = m_glow->pixmap(QStringLiteral("bottomright"));
|
|
c = m_glow->pixmap(QStringLiteral("right"));
|
|
break;
|
|
case ElectricRight:
|
|
l = m_glow->pixmap(QStringLiteral("topleft"));
|
|
r = m_glow->pixmap(QStringLiteral("bottomleft"));
|
|
c = m_glow->pixmap(QStringLiteral("left"));
|
|
pixmapPosition = QPoint(size.width() - c.width(), 0);
|
|
break;
|
|
default:
|
|
return NULL;
|
|
}
|
|
QPixmap image(size);
|
|
image.fill(Qt::transparent);
|
|
QPainter p;
|
|
p.begin(&image);
|
|
if (border == ElectricBottom || border == ElectricTop) {
|
|
p.drawPixmap(pixmapPosition, l);
|
|
p.drawTiledPixmap(QRect(l.width(), pixmapPosition.y(), size.width() - l.width() - r.width(), c.height()), c);
|
|
p.drawPixmap(QPoint(size.width() - r.width(), pixmapPosition.y()), r);
|
|
} else {
|
|
p.drawPixmap(pixmapPosition, l);
|
|
p.drawTiledPixmap(QRect(pixmapPosition.x(), l.height(), c.width(), size.height() - l.height() - r.height()), c);
|
|
p.drawPixmap(QPoint(pixmapPosition.x(), size.height() - r.height()), r);
|
|
}
|
|
p.end();
|
|
return new T(image.toImage());
|
|
}
|
|
|
|
bool ScreenEdgeEffect::isActive() const
|
|
{
|
|
return !m_borders.isEmpty();
|
|
}
|
|
|
|
} // namespace
|