kwin/wayland_client/output.h
Martin Gräßlin d2f1e936f1 [kwin_wayland] Move Wayland::Output into dedicated source files
At the same time adding an autotest for the Output, moving the listener
into the Output class and providing enums for Subpixel and Transform.

KWin now requires wl_ouput interface version 2 as that allows us to emit
the changed signal in a better way.

The unit test is not yet capable of testing everything, we need a mock
Wayland server which is more flexible.
2014-08-27 08:57:05 +02:00

182 lines
4.1 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_WAYLAND_OUTPUT_H
#define KWIN_WAYLAND_OUTPUT_H
#include <QObject>
#include <QPoint>
#include <QSize>
#include <wayland-client-protocol.h>
namespace KWin
{
namespace Wayland
{
class Output : public QObject
{
Q_OBJECT
public:
enum class SubPixel {
Unknown,
None,
HorizontalRGB,
HorizontalBGR,
VerticalRGB,
VerticalBGR
};
enum class Transform {
Normal,
Rotated90,
Rotated180,
Rotated270,
Flipped,
Flipped90,
Flipped180,
Flipped270
};
explicit Output(QObject *parent = nullptr);
virtual ~Output();
void setup(wl_output *output);
bool isValid() const;
operator wl_output*() {
return m_output;
}
operator wl_output*() const {
return m_output;
}
wl_output *output();
const QSize &physicalSize() const;
const QPoint &globalPosition() const;
const QString &manufacturer() const;
const QString &model() const;
const QSize &pixelSize() const;
QRect geometry() const;
int refreshRate() const;
int scale() const;
SubPixel subPixel() const;
Transform transform() const;
static void geometryCallback(void *data, wl_output *output, int32_t x, int32_t y,
int32_t physicalWidth, int32_t physicalHeight, int32_t subPixel,
const char *make, const char *model, int32_t transform);
static void modeCallback(void *data, wl_output *output, uint32_t flags, int32_t width, int32_t height, int32_t refresh);
static void doneCallback(void *data, wl_output *output);
static void scaleCallback(void *data, wl_output *output, int32_t scale);
Q_SIGNALS:
void changed();
private:
void setPhysicalSize(const QSize &size);
void setGlobalPosition(const QPoint &pos);
void setManufacturer(const QString &manufacturer);
void setModel(const QString &model);
void setPixelSize(const QSize &size);
void setRefreshRate(int refreshRate);
void setScale(int scale);
void setSubPixel(SubPixel subPixel);
void setTransform(Transform transform);
static struct wl_output_listener s_outputListener;
wl_output *m_output;
QSize m_physicalSize;
QPoint m_globalPosition;
QString m_manufacturer;
QString m_model;
QSize m_pixelSize;
int m_refreshRate;
int m_scale;
SubPixel m_subPixel;
Transform m_transform;
};
inline
const QPoint &Output::globalPosition() const
{
return m_globalPosition;
}
inline
const QString &Output::manufacturer() const
{
return m_manufacturer;
}
inline
const QString &Output::model() const
{
return m_model;
}
inline
wl_output *Output::output()
{
return m_output;
}
inline
const QSize &Output::physicalSize() const
{
return m_physicalSize;
}
inline
const QSize &Output::pixelSize() const
{
return m_pixelSize;
}
inline
int Output::refreshRate() const
{
return m_refreshRate;
}
inline
int Output::scale() const
{
return m_scale;
}
inline
bool Output::isValid() const
{
return m_output != nullptr;
}
inline
Output::SubPixel Output::subPixel() const
{
return m_subPixel;
}
inline
Output::Transform Output::transform() const
{
return m_transform;
}
}
}
#endif