kwin/effects/screenedge
Vlad Zagorodniy bdddf4daf2 [effects/screenedge] Use correct blend function
Summary:
Glow textures already have the red, green, and blue channels
premultiplied by the alpha component (because of QImage), thus we can't
use GL_SRC_ALPHA for sfactor in glBlendFunc.

BUG: 403570

Test Plan:
Before:
{F6592391}

After:
{F6592392}

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18803
2019-02-07 02:10:57 +02:00
..
CMakeLists.txt [effects] Drop the .desktop files for the BuiltIn Effects 2014-04-28 13:52:43 +02:00
screenedgeeffect.cpp [effects/screenedge] Use correct blend function 2019-02-07 02:10:57 +02:00
screenedgeeffect.h [ScreenEdgeEffect] Create glow Svg on demand 2017-09-28 10:18:36 +02:00