846496d2c1
its own directory, cleaned up the effect config macros and renamed "MakeTransparent" to "Translucency" so that it matches its visible name. svn path=/trunk/KDE/kdebase/workspace/; revision=921749
100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2008 Martin Gräßlin <ubuntu@martin-graesslin.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "flipswitch_config.h"
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#include <kwineffects.h>
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#include <kconfiggroup.h>
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#include <QVBoxLayout>
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namespace KWin
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{
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KWIN_EFFECT_CONFIG_FACTORY
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FlipSwitchEffectConfigForm::FlipSwitchEffectConfigForm(QWidget* parent) : QWidget(parent)
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{
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setupUi(this);
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}
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FlipSwitchEffectConfig::FlipSwitchEffectConfig(QWidget* parent, const QVariantList& args) :
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KCModule(EffectFactory::componentData(), parent, args)
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{
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m_ui = new FlipSwitchEffectConfigForm(this);
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QVBoxLayout* layout = new QVBoxLayout(this);
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layout->addWidget(m_ui);
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connect(m_ui->checkAnimateFlip, SIGNAL(stateChanged(int)), this, SLOT(changed()));
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connect(m_ui->spinFlipDuration, SIGNAL(valueChanged(int)), this, SLOT(changed()));
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load();
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}
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FlipSwitchEffectConfig::~FlipSwitchEffectConfig()
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{
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}
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void FlipSwitchEffectConfig::load()
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{
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KCModule::load();
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KConfigGroup conf = EffectsHandler::effectConfig( "FlipSwitch" );
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int flipDuration = conf.readEntry( "FlipDuration", 0 );
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bool animateFlip = conf.readEntry( "AnimateFlip", true );
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m_ui->spinFlipDuration->setValue( flipDuration );
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if( animateFlip )
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{
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m_ui->checkAnimateFlip->setCheckState( Qt::Checked );
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}
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else
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{
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m_ui->checkAnimateFlip->setCheckState( Qt::Unchecked );
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}
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emit changed(false);
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}
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void FlipSwitchEffectConfig::save()
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{
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KConfigGroup conf = EffectsHandler::effectConfig( "FlipSwitch" );
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conf.writeEntry( "FlipDuration", m_ui->spinFlipDuration->value() );
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conf.writeEntry( "AnimateFlip", m_ui->checkAnimateFlip->checkState() == Qt::Checked ? true : false );
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conf.sync();
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emit changed(false);
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EffectsHandler::sendReloadMessage( "flipswitch" );
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}
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void FlipSwitchEffectConfig::defaults()
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{
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m_ui->spinFlipDuration->setValue( 0 );
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m_ui->checkAnimateFlip->setCheckState( Qt::Checked );
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emit changed(true);
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}
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} // namespace
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#include "flipswitch_config.moc"
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