kwin/plugins/platforms/drm
Vlad Zahorodnii be759b7d33 Use AbstractClient instead of XdgShellClient wherever possible
Summary:
Currently, we have only one shell client type - XdgShellClient. We use
it when we are dealing with Wayland clients. But it isn't really a good
idea because we may need to support shell surfaces other than xdg-shell
ones, for example input panel surfaces.

In order to make kwin more extensible, this change replaces all usages
of the XdgShellClient class with the AbstractClient class.

Test Plan: Existing tests pass.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D27778
2020-03-04 09:57:13 +02:00
..
CMakeLists.txt
drm.json
drm_backend.cpp
drm_backend.h
drm_buffer.cpp
drm_buffer.h
drm_buffer_gbm.cpp
drm_buffer_gbm.h
drm_inputeventfilter.cpp
drm_inputeventfilter.h
drm_object.cpp
drm_object.h
drm_object_connector.cpp
drm_object_connector.h
drm_object_crtc.cpp
drm_object_crtc.h
drm_object_plane.cpp
drm_object_plane.h
drm_output.cpp
drm_output.h
drm_pointer.h
edid.cpp
edid.h
egl_gbm_backend.cpp
egl_gbm_backend.h
egl_stream_backend.cpp
egl_stream_backend.h Use AbstractClient instead of XdgShellClient wherever possible 2020-03-04 09:57:13 +02:00
gbm_surface.cpp
gbm_surface.h
logging.cpp
logging.h
remoteaccess_manager.cpp
remoteaccess_manager.h
scene_qpainter_drm_backend.cpp
scene_qpainter_drm_backend.h
screens_drm.cpp
screens_drm.h