kwin/effects/shadow
Martin Gräßlin c0a20bd38f Shadow sets texture width and height if there is a shader bound.
BUG: 188352

svn path=/trunk/KDE/kdebase/workspace/; revision=959837
2009-04-27 11:12:20 +00:00
..
data
CMakeLists.txt
shadow.cpp Shadow sets texture width and height if there is a shader bound. 2009-04-27 11:12:20 +00:00
shadow.desktop SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
shadow.h Pass opacity, brightness and saturation from shadow to a bound shader. So the shadow won't be a solid brick when a shader (e.g. invert) is active. 2009-04-20 11:33:06 +00:00
shadow_config.cpp
shadow_config.desktop SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
shadow_config.h
shadow_config.ui String "Active windows has stronger shadow" changed to -> "Active windows have stronger shadows", the former doesn't make sense. 2009-02-19 20:28:53 +00:00
shadow_helper.h