a0d07d12a2
Adds window tabbing support to KWin. FEATURE: 42023 svn path=/trunk/KDE/kdebase/workspace/; revision=1049334
194 lines
7.1 KiB
C++
194 lines
7.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2009 Jorge Mata <matamax123@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "slidetabs.h"
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#include <cmath>
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#include <QPoint>
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namespace KWin
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{
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KWIN_EFFECT( slidetabs, SlideTabsEffect )
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SlideTabsEffect::SlideTabsEffect()
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{
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reconfigure( ReconfigureAll );
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}
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void SlideTabsEffect::reconfigure( ReconfigureFlags )
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{
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KConfigGroup conf = EffectsHandler::effectConfig("SlideTabs");
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switching = conf.readEntry("SlideSwitching", true );
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grouping = conf.readEntry("SlideGrouping", true );
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totalTime = conf.readEntry("SlideDuration", 500 );
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}
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void SlideTabsEffect::prePaintWindow( EffectWindow *w, WindowPrePaintData &data, int time )
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{
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if( motionManager.isManaging( w ) )
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{
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data.setTransformed();
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w->enablePainting( EffectWindow::PAINT_DISABLED );
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timeLine.addTime( time );
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}
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effects->prePaintWindow( w, data, time );
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}
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void SlideTabsEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
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{
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if( motionManager.isManaging( w ) && w == inMove )
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motionManager.apply( w, data );
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effects->paintWindow( w, mask, region, data );
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}
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void SlideTabsEffect::postPaintWindow( EffectWindow* w )
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{
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if( motionManager.isManaging( w ) )
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{
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if( w == inMove )
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{
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QRect moving = calculateNextMove();
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motionManager.moveWindow( w, moving );
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if( direction && timeLine.progress() >= 0.5 )
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{
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moving = target;
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target = source;
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source = moving;
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direction = false;
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effects->setElevatedWindow( notMoving, false );
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effects->setElevatedWindow( w, true );
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}
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else if( timeLine.progress() >= 1.0 )
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{
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effects->setElevatedWindow( notMoving, false );
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effects->setElevatedWindow( inMove, false );
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motionManager.unmanage( notMoving );
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motionManager.unmanage( inMove );
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notMoving = NULL;
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inMove = NULL;
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wasD = false;
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effects->addRepaintFull();
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}
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}
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else if( w == notMoving && !direction && target != w->geometry() && !wasD )
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{
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target = w->geometry();
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}
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w->addRepaintFull();
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}
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effects->postPaintWindow( w );
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}
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void SlideTabsEffect::prePaintScreen( ScreenPrePaintData &data, int time )
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{
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if( motionManager.managingWindows() )
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{
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motionManager.calculate( time );
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data.mask |= Effect::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
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}
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effects->prePaintScreen( data, time );
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}
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void SlideTabsEffect::postPaintScreen()
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{
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if( motionManager.managingWindows() )
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effects->addRepaintFull();
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effects->postPaintScreen();
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}
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void SlideTabsEffect::clientGroupItemSwitched( EffectWindow* from, EffectWindow* to )
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{
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if( !switching )
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return;
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inMove = to;
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notMoving = from;
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source = notMoving->geometry();
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QRect window = notMoving->geometry();
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int leftSpace = window.x(), rightSpace = displayWidth() - ( window.x() + window.width() ),
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upSpace = window.y(), downSpace = displayHeight() - ( window.y() + window.height() );
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if( leftSpace >= rightSpace && leftSpace >= upSpace && leftSpace >= downSpace )
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target = QRect( source.x() - ( 1.2 * source.width() ), source.y(), source.width(), source.height() );
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else if( rightSpace >= leftSpace && rightSpace >= upSpace && rightSpace >= downSpace )
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target = QRect( source.x() + ( 1.2 * source.width() ), source.y(), source.width(), source.height() );
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else if( upSpace >= leftSpace && upSpace >= rightSpace && upSpace >= downSpace )
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target = QRect( source.x(), source.y() - ( 1.2 * source.height() ), source.width(), source.height() );
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else
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target = QRect( source.x(), source.y() + ( 1.2 * source.height() ), source.width(), source.height() );
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timeLine.setCurveShape( TimeLine::LinearCurve );
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timeLine.setDuration( animationTime( totalTime ) );
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timeLine.setProgress( 0.0f );
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motionManager.manage( inMove );
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motionManager.manage( notMoving );
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distance = sqrt( ( ( source.x()-target.x() ) * ( source.x()-target.x() ) ) + ( ( source.y()-target.y() ) * ( source.y()-target.y() ) ) );
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effects->setElevatedWindow( notMoving, true );
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direction = wasD = true;
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QRect moving = calculateNextMove();
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motionManager.moveWindow( inMove, moving );
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}
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void SlideTabsEffect::clientGroupItemAdded( EffectWindow* from, EffectWindow* to )
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{
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if( !grouping || from->desktop() != to->desktop() || from->isMinimized() || to->isMinimized() )
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return;
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timeLine.setCurveShape( TimeLine::LinearCurve );
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timeLine.setDuration( animationTime( totalTime ) );
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timeLine.setProgress( 0.0f );
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inMove = from;
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notMoving = to;
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source = inMove->geometry();
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target = notMoving->geometry();
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distance = sqrt( ( ( source.x()-target.x() ) * ( source.x()-target.x() ) ) + ( ( source.y()-target.y() ) * ( source.y()-target.y() ) ) );
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motionManager.manage( inMove );
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motionManager.manage( notMoving );
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QRect moving = calculateNextMove();
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motionManager.moveWindow( inMove, moving );
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effects->setElevatedWindow( notMoving, true );
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direction = wasD = false;
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}
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QPoint SlideTabsEffect::calculatePointTarget( const QPoint &a, const QPoint &b )
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{
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double dy, dx, x, y, k;
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k = direction? (2.0*timeLine.progress()):(wasD?((timeLine.progress()-0.5)*2):timeLine.progress());
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dx = fabs( a.x() - b.x() );
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dy = fabs( a.y() - b.y() );
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y = k*dy;
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x = k*dx;
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if( a.x() > b.x() )
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x = -x;
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if( a.y() > b.y() )
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y = -y;
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return QPoint( a.x() + x, a.y() + y );
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}
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QRect SlideTabsEffect::calculateNextMove()
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{
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QPoint topLeft, bottomRight;
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int mw = source.width(), mh = source.height(), tw = target.width(), th = target.height();
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topLeft = calculatePointTarget( QPoint( source.x(), source.y() ), QPoint( target.x(), target.y() ) );
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bottomRight = calculatePointTarget( QPoint( source.x() + mw, source.y() + mh ), QPoint( target.x() + tw, target.y() + th ) );
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return QRect( topLeft.x(), topLeft.y(), bottomRight.x() - topLeft.x(), bottomRight.y() - topLeft.y() );
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}
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}
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