kwin/effects/_test/slidetabs/slidetabs.cpp
Lucas Murray a0d07d12a2 Merged r970865:1049322 from /branches/work/kwin-tabbing
Adds window tabbing support to KWin.
FEATURE: 42023

svn path=/trunk/KDE/kdebase/workspace/; revision=1049334
2009-11-15 03:24:04 +00:00

194 lines
7.1 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Jorge Mata <matamax123@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "slidetabs.h"
#include <cmath>
#include <QPoint>
namespace KWin
{
KWIN_EFFECT( slidetabs, SlideTabsEffect )
SlideTabsEffect::SlideTabsEffect()
{
reconfigure( ReconfigureAll );
}
void SlideTabsEffect::reconfigure( ReconfigureFlags )
{
KConfigGroup conf = EffectsHandler::effectConfig("SlideTabs");
switching = conf.readEntry("SlideSwitching", true );
grouping = conf.readEntry("SlideGrouping", true );
totalTime = conf.readEntry("SlideDuration", 500 );
}
void SlideTabsEffect::prePaintWindow( EffectWindow *w, WindowPrePaintData &data, int time )
{
if( motionManager.isManaging( w ) )
{
data.setTransformed();
w->enablePainting( EffectWindow::PAINT_DISABLED );
timeLine.addTime( time );
}
effects->prePaintWindow( w, data, time );
}
void SlideTabsEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
{
if( motionManager.isManaging( w ) && w == inMove )
motionManager.apply( w, data );
effects->paintWindow( w, mask, region, data );
}
void SlideTabsEffect::postPaintWindow( EffectWindow* w )
{
if( motionManager.isManaging( w ) )
{
if( w == inMove )
{
QRect moving = calculateNextMove();
motionManager.moveWindow( w, moving );
if( direction && timeLine.progress() >= 0.5 )
{
moving = target;
target = source;
source = moving;
direction = false;
effects->setElevatedWindow( notMoving, false );
effects->setElevatedWindow( w, true );
}
else if( timeLine.progress() >= 1.0 )
{
effects->setElevatedWindow( notMoving, false );
effects->setElevatedWindow( inMove, false );
motionManager.unmanage( notMoving );
motionManager.unmanage( inMove );
notMoving = NULL;
inMove = NULL;
wasD = false;
effects->addRepaintFull();
}
}
else if( w == notMoving && !direction && target != w->geometry() && !wasD )
{
target = w->geometry();
}
w->addRepaintFull();
}
effects->postPaintWindow( w );
}
void SlideTabsEffect::prePaintScreen( ScreenPrePaintData &data, int time )
{
if( motionManager.managingWindows() )
{
motionManager.calculate( time );
data.mask |= Effect::PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
}
effects->prePaintScreen( data, time );
}
void SlideTabsEffect::postPaintScreen()
{
if( motionManager.managingWindows() )
effects->addRepaintFull();
effects->postPaintScreen();
}
void SlideTabsEffect::clientGroupItemSwitched( EffectWindow* from, EffectWindow* to )
{
if( !switching )
return;
inMove = to;
notMoving = from;
source = notMoving->geometry();
QRect window = notMoving->geometry();
int leftSpace = window.x(), rightSpace = displayWidth() - ( window.x() + window.width() ),
upSpace = window.y(), downSpace = displayHeight() - ( window.y() + window.height() );
if( leftSpace >= rightSpace && leftSpace >= upSpace && leftSpace >= downSpace )
target = QRect( source.x() - ( 1.2 * source.width() ), source.y(), source.width(), source.height() );
else if( rightSpace >= leftSpace && rightSpace >= upSpace && rightSpace >= downSpace )
target = QRect( source.x() + ( 1.2 * source.width() ), source.y(), source.width(), source.height() );
else if( upSpace >= leftSpace && upSpace >= rightSpace && upSpace >= downSpace )
target = QRect( source.x(), source.y() - ( 1.2 * source.height() ), source.width(), source.height() );
else
target = QRect( source.x(), source.y() + ( 1.2 * source.height() ), source.width(), source.height() );
timeLine.setCurveShape( TimeLine::LinearCurve );
timeLine.setDuration( animationTime( totalTime ) );
timeLine.setProgress( 0.0f );
motionManager.manage( inMove );
motionManager.manage( notMoving );
distance = sqrt( ( ( source.x()-target.x() ) * ( source.x()-target.x() ) ) + ( ( source.y()-target.y() ) * ( source.y()-target.y() ) ) );
effects->setElevatedWindow( notMoving, true );
direction = wasD = true;
QRect moving = calculateNextMove();
motionManager.moveWindow( inMove, moving );
}
void SlideTabsEffect::clientGroupItemAdded( EffectWindow* from, EffectWindow* to )
{
if( !grouping || from->desktop() != to->desktop() || from->isMinimized() || to->isMinimized() )
return;
timeLine.setCurveShape( TimeLine::LinearCurve );
timeLine.setDuration( animationTime( totalTime ) );
timeLine.setProgress( 0.0f );
inMove = from;
notMoving = to;
source = inMove->geometry();
target = notMoving->geometry();
distance = sqrt( ( ( source.x()-target.x() ) * ( source.x()-target.x() ) ) + ( ( source.y()-target.y() ) * ( source.y()-target.y() ) ) );
motionManager.manage( inMove );
motionManager.manage( notMoving );
QRect moving = calculateNextMove();
motionManager.moveWindow( inMove, moving );
effects->setElevatedWindow( notMoving, true );
direction = wasD = false;
}
QPoint SlideTabsEffect::calculatePointTarget( const QPoint &a, const QPoint &b )
{
double dy, dx, x, y, k;
k = direction? (2.0*timeLine.progress()):(wasD?((timeLine.progress()-0.5)*2):timeLine.progress());
dx = fabs( a.x() - b.x() );
dy = fabs( a.y() - b.y() );
y = k*dy;
x = k*dx;
if( a.x() > b.x() )
x = -x;
if( a.y() > b.y() )
y = -y;
return QPoint( a.x() + x, a.y() + y );
}
QRect SlideTabsEffect::calculateNextMove()
{
QPoint topLeft, bottomRight;
int mw = source.width(), mh = source.height(), tw = target.width(), th = target.height();
topLeft = calculatePointTarget( QPoint( source.x(), source.y() ), QPoint( target.x(), target.y() ) );
bottomRight = calculatePointTarget( QPoint( source.x() + mw, source.y() + mh ), QPoint( target.x() + tw, target.y() + th ) );
return QRect( topLeft.x(), topLeft.y(), bottomRight.x() - topLeft.x(), bottomRight.y() - topLeft.y() );
}
}