63b24b559a
Summary: Use windowFrameGeometryChanged rather than windowGeometryShapeChanged because we are interested only in frame geometry changes. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D26905
101 lines
3.8 KiB
JavaScript
101 lines
3.8 KiB
JavaScript
/********************************************************************
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This file is part of the KDE project.
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Copyright (C) 2012 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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"use strict";
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var maximizeEffect = {
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duration: animationTime(250),
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loadConfig: function () {
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maximizeEffect.duration = animationTime(250);
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},
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maximizeChanged: function (window) {
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if (!window.oldGeometry) {
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return;
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}
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window.setData(Effect.WindowForceBlurRole, true);
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var oldGeometry, newGeometry;
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oldGeometry = window.oldGeometry;
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newGeometry = window.geometry;
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if (oldGeometry.width == newGeometry.width && oldGeometry.height == newGeometry.height)
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oldGeometry = window.olderGeometry;
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window.olderGeometry = window.oldGeometry;
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window.oldGeometry = newGeometry;
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window.maximizeAnimation1 = animate({
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window: window,
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duration: maximizeEffect.duration,
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animations: [{
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type: Effect.Size,
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to: {
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value1: newGeometry.width,
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value2: newGeometry.height
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},
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from: {
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value1: oldGeometry.width,
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value2: oldGeometry.height
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}
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}, {
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type: Effect.Translation,
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to: {
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value1: 0,
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value2: 0
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},
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from: {
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value1: oldGeometry.x - newGeometry.x - (newGeometry.width / 2 - oldGeometry.width / 2),
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value2: oldGeometry.y - newGeometry.y - (newGeometry.height / 2 - oldGeometry.height / 2)
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}
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}]
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});
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if (!window.resize) {
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window.maximizeAnimation2 =animate({
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window: window,
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duration: maximizeEffect.duration,
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animations: [{
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type: Effect.CrossFadePrevious,
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to: 1.0,
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from: 0.0
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}]
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});
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}
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},
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restoreForceBlurState: function(window) {
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window.setData(Effect.WindowForceBlurRole, null);
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},
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geometryChange: function (window, oldGeometry) {
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if (window.maximizeAnimation1) {
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if (window.geometry.width != window.oldGeometry.width ||
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window.geometry.height != window.oldGeometry.height) {
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cancel(window.maximizeAnimation1);
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delete window.maximizeAnimation1;
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if (window.maximizeAnimation2) {
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cancel(window.maximizeAnimation2);
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delete window.maximizeAnimation2;
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}
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}
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}
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window.oldGeometry = window.geometry;
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window.olderGeometry = oldGeometry;
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},
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init: function () {
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effect.configChanged.connect(maximizeEffect.loadConfig);
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effects.windowFrameGeometryChanged.connect(maximizeEffect.geometryChange);
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effects.windowMaximizedStateChanged.connect(maximizeEffect.maximizeChanged);
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effect.animationEnded.connect(maximizeEffect.restoreForceBlurState);
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}
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};
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maximizeEffect.init();
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