kwin/effects/startupfeedback/startupfeedback.h
David Edmundson 5114494b57 [effects/startupfeedback] Port to KConfigWatcher
Summary:
startupfeedback is a special case, rather than loading our own config we
load settings from klaunchrc.

In order to reload this means leaking kwin specific calls into the
launch feedback KCM. Using the new KConfigWatcher syntax, we can use a
generic solution for all this code.

Test Plan:
Changed the value in KCM
Opened dolphin
cursor did the right thing

Reviewers: zzag

Reviewed By: zzag

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D25834
2019-12-10 11:21:23 +00:00

95 lines
3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2010 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_STARTUPFEEDBACK_H
#define KWIN_STARTUPFEEDBACK_H
#include <QObject>
#include <kwineffects.h>
#include <KStartupInfo>
#include <KConfigWatcher>
class KSelectionOwner;
namespace KWin
{
class GLTexture;
class StartupFeedbackEffect
: public Effect
{
Q_OBJECT
Q_PROPERTY(int type READ type)
public:
StartupFeedbackEffect();
~StartupFeedbackEffect() override;
void reconfigure(ReconfigureFlags flags) override;
void prePaintScreen(ScreenPrePaintData& data, int time) override;
void paintScreen(int mask, const QRegion &region, ScreenPaintData& data) override;
void postPaintScreen() override;
bool isActive() const override;
int requestedEffectChainPosition() const override {
return 90;
}
int type() const {
return int(m_type);
}
static bool supported();
private Q_SLOTS:
void gotNewStartup(const KStartupInfoId& id, const KStartupInfoData& data);
void gotRemoveStartup(const KStartupInfoId& id, const KStartupInfoData& data);
void gotStartupChange(const KStartupInfoId& id, const KStartupInfoData& data);
void slotMouseChanged(const QPoint& pos, const QPoint& oldpos, Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons, Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers);
private:
enum FeedbackType {
NoFeedback,
BouncingFeedback,
BlinkingFeedback,
PassiveFeedback
};
void start(const QString& icon);
void stop();
QImage scalePixmap(const QPixmap& pm, const QSize& size) const;
void prepareTextures(const QPixmap& pix);
QRect feedbackRect() const;
qreal m_bounceSizesRatio;
KStartupInfo* m_startupInfo;
KSelectionOwner* m_selection;
KStartupInfoId m_currentStartup;
QMap< KStartupInfoId, QString > m_startups; // QString == pixmap
bool m_active;
int m_frame;
int m_progress;
GLTexture* m_bouncingTextures[5];
GLTexture* m_texture; // for passive and blinking
FeedbackType m_type;
QRect m_currentGeometry, m_dirtyRect;
GLShader *m_blinkingShader;
int m_cursorSize;
KConfigWatcher::Ptr m_configWatcher;
};
} // namespace
#endif