The Renderer gets reparented to the Deleted. While passing it to the Deleted the Scene's implementation can ensure that the buffers are up to date. After passing to Deleted it's no longer allowed to call the render method. |
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.. | ||
decoratedclient.cpp | ||
decoratedclient.h | ||
decorationbridge.cpp | ||
decorationbridge.h | ||
decorationrenderer.cpp | ||
decorationrenderer.h | ||
settings.cpp | ||
settings.h |