732c7d78bd
* title bar now tries to avoid to become completely obscured by other windows ;) * moving of title bar flicker free (at least on my machine) * all repaint problems fixed (those I knew of course), even the one on resize * mousePosition (those arrowed cursors) now complete svn path=/trunk/kdebase/kwin/; revision=48189
350 lines
7.6 KiB
C++
350 lines
7.6 KiB
C++
#ifndef CLIENT_H
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#define CLIENT_H
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#include "options.h"
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#include <kwm.h>
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#include <qframe.h>
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#include <qvbox.h>
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#include <qpixmap.h>
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#include <X11/X.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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class Workspace;
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class Client;
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class WindowWrapper : public QWidget
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{
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Q_OBJECT
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public:
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WindowWrapper( WId w, Client *parent=0, const char* name=0);
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~WindowWrapper();
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WId window() const;
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void releaseWindow();
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void invalidateWindow();
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QSize sizeHint() const;
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QSizePolicy sizePolicy() const;
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void setActive( bool );
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protected:
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void resizeEvent( QResizeEvent * );
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void showEvent( QShowEvent* );
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void hideEvent( QHideEvent* );
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bool x11Event( XEvent * ); // X11 event
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private:
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WId win;
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Time lastMouseEventTime;
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bool reparented;
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};
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inline WId WindowWrapper::window() const
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{
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return win;
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}
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class Client : public QWidget
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{
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Q_OBJECT
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public:
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Client( Workspace *ws, WId w, QWidget *parent=0, const char *name=0, WFlags f = 0);
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~Client();
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WId window() const;
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WindowWrapper* windowWrapper() const;
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Workspace* workspace() const;
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void releaseWindow();
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void invalidateWindow();
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WId transientFor() const;
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bool isTransient() const;
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Client* mainClient();
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bool avoid() const { return avoid_; }
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int anchorEdge() const { return anchorEdge_; }
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virtual bool windowEvent( XEvent * );
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void manage( bool isMapped = FALSE );
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void setMappingState( int s );
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int mappingState() const;
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void requestActivation();
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void withdraw();
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QSize adjustedSize( const QSize& ) const;
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QPixmap icon() const;
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QPixmap miniIcon() const;
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// is the window in withdrawn state?
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bool isWithdrawn(){
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return state == WithdrawnState;
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}
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// is the window in iconic state?
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bool isIconified(){
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return state == IconicState;
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}
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// is the window in normal state?
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bool isNormal(){
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return state == NormalState;
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}
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bool isActive() const;
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void setActive( bool );
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int desktop() const;
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void setDesktop( int );
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bool isOnDesktop( int d ) const;
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bool isShade() const;
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virtual void setShade( bool );
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bool isMaximized() const;
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enum MaximizeMode { MaximizeVertical, MaximizeHorizontal, MaximizeFull };
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bool isSticky() const;
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void setSticky( bool );
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bool mayMove() const { return may_move; }
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void setMayMove( bool m) { may_move = m; }
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void takeFocus();
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void setMask( const QRegion & );
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const QRegion& getMask() const;
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// transparent stuff
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virtual void drawbound( const QRect& geom );
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virtual void clearbound();
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// shape extensions
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bool shape() const;
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void updateShape();
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void setGeometry( int x, int y, int w, int h );
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void setGeometry( const QRect &r )
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{ setGeometry( r.left(), r.top(), r.width(), r.height() ); }
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void move( int x, int y );
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void move( const QPoint & p )
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{ move( p.x(), p.y() ); }
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virtual bool wantsTabFocus() const { return TRUE;} //### just for now
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bool providesContextHelp() const;
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bool performMouseCommand( Options::MouseCommand, QPoint globalPos );
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QCString windowRole();
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QCString sessionId();
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public slots:
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void iconify();
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void closeWindow();
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void maximize( MaximizeMode );
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void maximize();
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void toggleSticky();
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void contextHelp();
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protected:
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void paintEvent( QPaintEvent * );
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void mousePressEvent( QMouseEvent * );
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void mouseReleaseEvent( QMouseEvent * );
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void mouseMoveEvent( QMouseEvent * );
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void keyPressEvent( QKeyEvent * );
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void resizeEvent( QResizeEvent * );
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virtual void windowWrapperShowEvent( QShowEvent* ){}
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virtual void windowWrapperHideEvent( QHideEvent* ){}
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void enterEvent( QEvent * );
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void leaveEvent( QEvent * );
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void showEvent( QShowEvent* );
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void hideEvent( QHideEvent* );
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bool x11Event( XEvent * ); // X11 event
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bool eventFilter( QObject *, QEvent * );
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virtual void init();
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virtual void captionChange( const QString& name );
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virtual void iconChange();
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virtual void activeChange( bool );
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virtual void maximizeChange( bool );
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virtual void stickyChange( bool );
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enum MousePosition {
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Nowhere, TopLeft , BottomRight, BottomLeft, TopRight, Top, Bottom, Left, Right, Center
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};
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virtual MousePosition mousePosition( const QPoint& ) const;
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virtual void setMouseCursor( MousePosition m );
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// handlers for X11 events
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bool mapRequest( XMapRequestEvent& e );
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bool unmapNotify( XUnmapEvent& e );
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bool configureRequest( XConfigureRequestEvent& e );
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bool propertyNotify( XPropertyEvent& e );
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bool clientMessage( XClientMessageEvent& e );
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private:
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QSize sizeForWindowSize( const QSize&, bool ignore_height = FALSE ) const;
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void getWmNormalHints();
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void fetchName();
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void gravitate( bool invert );
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WId win;
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WindowWrapper* wwrap;
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Workspace* wspace;
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int desk;
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bool buttonDown;
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bool moveResizeMode;
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bool isMove() const {
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return moveResizeMode && mode == Center;
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}
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bool isResize() const {
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return moveResizeMode && !isMove();
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}
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MousePosition mode;
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QPoint moveOffset;
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QPoint invertedMoveOffset;
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QSize clientSize;
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XSizeHints xSizeHint;
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void sendSynteticConfigureNotify();
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int state;
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bool active;
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QRect original_geometry;
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QRect geom; //### TODO
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bool shaded;
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WId transient_for;
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bool is_sticky;
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bool is_shape;
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bool may_move;
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void getWMHints();
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void getWindowProtocols();
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uint Pdeletewindow :1; // does the window understand the DeleteWindow protocol?
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uint Ptakefocus :1;// does the window understand the TakeFocus protocol?
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uint Pcontexthelp : 1; // does the window understand the ContextHelp protocol?
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uint input :1; // does the window want input in its wm_hints
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uint mapped :1; // keeps track of our visiblity within the asynchronous event flow
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QPixmap icon_pix;
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QPixmap miniicon_pix;
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QRect geom_restore;
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QRegion mask;
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bool avoid_;
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int anchorEdge_;
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};
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inline WId Client::window() const
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{
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return win;
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}
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inline WindowWrapper* Client::windowWrapper() const
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{
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return wwrap;
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}
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inline Workspace* Client::workspace() const
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{
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return wspace;
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}
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inline WId Client::transientFor() const
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{
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return transient_for;
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}
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inline bool Client::isTransient() const
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{
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return transient_for != 0;
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}
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inline int Client::mappingState() const
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{
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return state;
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}
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inline bool Client::isActive() const
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{
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return active;
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}
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/*!
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Returns the virtual desktop within the workspace() the client window
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is located in, -1 if it isn't located on any special desktop. This may be
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if the window wasn't mapped yet or if the window is sticky. Do not use
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desktop() directly, use isOnDesktop() instead.
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*/
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inline int Client::desktop() const
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{
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return desk;
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}
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/*!
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Returns whether the client is on visible or iconified on the virtual
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desktop \a d. This is always TRUE for sticky clients.
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*/
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inline bool Client::isOnDesktop( int d ) const
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{
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return desk == d || desk == -1 || isSticky();
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}
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inline QPixmap Client::icon() const
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{
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return icon_pix;
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}
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inline QPixmap Client::miniIcon() const
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{
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return miniicon_pix;
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}
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/*!
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Is the client maximized?
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*/
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inline bool Client::isMaximized() const
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{
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return !geom_restore.isNull();
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}
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inline bool Client::isSticky() const
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{
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return is_sticky;
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}
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inline bool Client::shape() const
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{
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return is_shape;
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}
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inline const QRegion& Client::getMask() const
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{
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return mask;
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}
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class NoBorderClient : public Client
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{
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Q_OBJECT
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public:
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NoBorderClient( Workspace *ws, WId w, QWidget *parent=0, const char *name=0 );
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~NoBorderClient();
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bool wantsTabFocus() const { return FALSE;} //### just for now
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};
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#endif
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