2b196bfa29
Summary: To use eglCreateImageKhr for an X11 pixmap we need an EGLDisplay created for the same XDisplay as the X11 pixmap. This means if we created an EGLDisplay for a GBM device, we are not allowed to load a texture from the X11 pixmap and can result in a crash in the driver. Similar in the nested X11 setup the EGLDisplay is created for the rendering window, but the X11 pixmaps are from the Xwayland server KWin started. They don't belong to the same windowing system. This change addresses this problem by moving the loading of X11 pixmaps from AbstractEglTexture to EglTexture of the EglOnX11Backend. Thus for any usage on a non X11 platform we cannot hit the code path any more. In addition the nested X11 platform can indicate that it doesn't support it and thus also doesn't go through the code path. Test Plan: Tested standalone and nested X11 platform Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D1857
480 lines
16 KiB
C++
480 lines
16 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "abstract_egl_backend.h"
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#include "options.h"
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#include "wayland_server.h"
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#include <KWayland/Server/buffer_interface.h>
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#include <KWayland/Server/display.h>
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#include <KWayland/Server/surface_interface.h>
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// kwin libs
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#include <kwinglplatform.h>
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// Qt
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#include <QOpenGLContext>
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#include <QOpenGLFramebufferObject>
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namespace KWin
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{
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typedef GLboolean(*eglBindWaylandDisplayWL_func)(EGLDisplay dpy, wl_display *display);
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typedef GLboolean(*eglUnbindWaylandDisplayWL_func)(EGLDisplay dpy, wl_display *display);
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typedef GLboolean(*eglQueryWaylandBufferWL_func)(EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
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eglBindWaylandDisplayWL_func eglBindWaylandDisplayWL = nullptr;
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eglUnbindWaylandDisplayWL_func eglUnbindWaylandDisplayWL = nullptr;
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eglQueryWaylandBufferWL_func eglQueryWaylandBufferWL = nullptr;
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#ifndef EGL_WAYLAND_BUFFER_WL
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#define EGL_WAYLAND_BUFFER_WL 0x31D5
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#endif
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#ifndef EGL_WAYLAND_PLANE_WL
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#define EGL_WAYLAND_PLANE_WL 0x31D6
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#endif
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#ifndef EGL_WAYLAND_Y_INVERTED_WL
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#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB
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#endif
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AbstractEglBackend::AbstractEglBackend()
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: OpenGLBackend()
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{
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}
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AbstractEglBackend::~AbstractEglBackend() = default;
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void AbstractEglBackend::cleanup()
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{
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if (eglUnbindWaylandDisplayWL && eglDisplay() != EGL_NO_DISPLAY) {
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eglUnbindWaylandDisplayWL(eglDisplay(), *(WaylandServer::self()->display()));
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}
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cleanupGL();
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doneCurrent();
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eglDestroyContext(m_display, m_context);
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cleanupSurfaces();
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eglTerminate(m_display);
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eglReleaseThread();
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}
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void AbstractEglBackend::cleanupSurfaces()
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{
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if (m_surface != EGL_NO_SURFACE) {
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eglDestroySurface(m_display, m_surface);
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}
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}
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bool AbstractEglBackend::initEglAPI()
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{
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EGLint major, minor;
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if (eglInitialize(m_display, &major, &minor) == EGL_FALSE) {
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return false;
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}
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EGLint error = eglGetError();
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if (error != EGL_SUCCESS) {
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qCWarning(KWIN_CORE) << "Error during eglInitialize " << error;
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return false;
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}
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qCDebug(KWIN_CORE) << "Egl Initialize succeeded";
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if (eglBindAPI(isOpenGLES() ? EGL_OPENGL_ES_API : EGL_OPENGL_API) == EGL_FALSE) {
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qCCritical(KWIN_CORE) << "bind OpenGL API failed";
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return false;
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}
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qCDebug(KWIN_CORE) << "EGL version: " << major << "." << minor;
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return true;
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}
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void AbstractEglBackend::initKWinGL()
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{
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initEGL();
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GLPlatform *glPlatform = GLPlatform::instance();
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glPlatform->detect(EglPlatformInterface);
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if (GLPlatform::instance()->driver() == Driver_Intel)
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options->setUnredirectFullscreen(false); // bug #252817
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options->setGlPreferBufferSwap(options->glPreferBufferSwap()); // resolve autosetting
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if (options->glPreferBufferSwap() == Options::AutoSwapStrategy)
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options->setGlPreferBufferSwap('e'); // for unknown drivers - should not happen
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glPlatform->printResults();
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initGL(EglPlatformInterface);
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}
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void AbstractEglBackend::initBufferAge()
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{
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setSupportsBufferAge(false);
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if (hasGLExtension(QByteArrayLiteral("EGL_EXT_buffer_age"))) {
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const QByteArray useBufferAge = qgetenv("KWIN_USE_BUFFER_AGE");
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if (useBufferAge != "0")
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setSupportsBufferAge(true);
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}
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}
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void AbstractEglBackend::initWayland()
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{
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if (!WaylandServer::self()) {
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return;
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}
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if (hasGLExtension(QByteArrayLiteral("EGL_WL_bind_wayland_display"))) {
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eglBindWaylandDisplayWL = (eglBindWaylandDisplayWL_func)eglGetProcAddress("eglBindWaylandDisplayWL");
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eglUnbindWaylandDisplayWL = (eglUnbindWaylandDisplayWL_func)eglGetProcAddress("eglUnbindWaylandDisplayWL");
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eglQueryWaylandBufferWL = (eglQueryWaylandBufferWL_func)eglGetProcAddress("eglQueryWaylandBufferWL");
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if (!eglBindWaylandDisplayWL(eglDisplay(), *(WaylandServer::self()->display()))) {
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eglUnbindWaylandDisplayWL = nullptr;
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eglQueryWaylandBufferWL = nullptr;
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} else {
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waylandServer()->display()->setEglDisplay(eglDisplay());
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}
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}
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}
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void AbstractEglBackend::initClientExtensions()
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{
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// Get the list of client extensions
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const char* clientExtensionsCString = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
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const QByteArray clientExtensionsString = QByteArray::fromRawData(clientExtensionsCString, qstrlen(clientExtensionsCString));
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if (clientExtensionsString.isEmpty()) {
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// If eglQueryString() returned NULL, the implementation doesn't support
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// EGL_EXT_client_extensions. Expect an EGL_BAD_DISPLAY error.
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(void) eglGetError();
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}
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m_clientExtensions = clientExtensionsString.split(' ');
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}
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bool AbstractEglBackend::hasClientExtension(const QByteArray &ext) const
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{
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return m_clientExtensions.contains(ext);
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}
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bool AbstractEglBackend::makeCurrent()
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{
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if (QOpenGLContext *context = QOpenGLContext::currentContext()) {
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// Workaround to tell Qt that no QOpenGLContext is current
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context->doneCurrent();
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}
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const bool current = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
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return current;
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}
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void AbstractEglBackend::doneCurrent()
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{
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eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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bool AbstractEglBackend::isOpenGLES() const
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{
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if (qstrcmp(qgetenv("KWIN_COMPOSE"), "O2ES") == 0) {
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return true;
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}
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return QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES;
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}
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bool AbstractEglBackend::createContext()
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{
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const QByteArray eglExtensions = eglQueryString(m_display, EGL_EXTENSIONS);
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const QList<QByteArray> extensions = eglExtensions.split(' ');
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const bool haveRobustness = extensions.contains(QByteArrayLiteral("EGL_EXT_create_context_robustness"));
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const bool haveCreateContext = extensions.contains(QByteArrayLiteral("EGL_KHR_create_context"));
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EGLContext ctx = EGL_NO_CONTEXT;
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if (isOpenGLES()) {
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if (haveCreateContext && haveRobustness) {
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const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT, EGL_TRUE,
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EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT, EGL_LOSE_CONTEXT_ON_RESET_EXT,
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EGL_NONE
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};
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ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, context_attribs);
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}
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if (ctx == EGL_NO_CONTEXT) {
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const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, context_attribs);
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}
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} else {
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// Try to create a 3.1 core context
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if (options->glCoreProfile() && haveCreateContext) {
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if (haveRobustness) {
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const int attribs[] = {
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EGL_CONTEXT_MAJOR_VERSION_KHR, 3,
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EGL_CONTEXT_MINOR_VERSION_KHR, 1,
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EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, EGL_LOSE_CONTEXT_ON_RESET_KHR,
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EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR,
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EGL_NONE
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};
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ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs);
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}
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if (ctx == EGL_NO_CONTEXT) {
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// try without robustness
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const EGLint attribs[] = {
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EGL_CONTEXT_MAJOR_VERSION_KHR, 3,
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EGL_CONTEXT_MINOR_VERSION_KHR, 1,
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EGL_NONE
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};
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ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs);
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}
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}
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if (ctx == EGL_NO_CONTEXT && haveRobustness && haveCreateContext) {
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const int attribs[] = {
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EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR,
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EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, EGL_LOSE_CONTEXT_ON_RESET_KHR,
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EGL_NONE
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};
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ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs);
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}
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if (ctx == EGL_NO_CONTEXT) {
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// and last but not least: try without robustness
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const EGLint attribs[] = {
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EGL_NONE
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};
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ctx = eglCreateContext(m_display, config(), EGL_NO_CONTEXT, attribs);
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}
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}
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if (ctx == EGL_NO_CONTEXT) {
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qCCritical(KWIN_CORE) << "Create Context failed";
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return false;
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}
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m_context = ctx;
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return true;
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}
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AbstractEglTexture::AbstractEglTexture(SceneOpenGL::Texture *texture, AbstractEglBackend *backend)
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: SceneOpenGL::TexturePrivate()
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, q(texture)
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, m_backend(backend)
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, m_image(EGL_NO_IMAGE_KHR)
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{
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m_target = GL_TEXTURE_2D;
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}
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AbstractEglTexture::~AbstractEglTexture()
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{
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if (m_image != EGL_NO_IMAGE_KHR) {
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eglDestroyImageKHR(m_backend->eglDisplay(), m_image);
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}
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}
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OpenGLBackend *AbstractEglTexture::backend()
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{
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return m_backend;
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}
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bool AbstractEglTexture::loadTexture(WindowPixmap *pixmap)
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{
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const auto &buffer = pixmap->buffer();
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if (buffer.isNull()) {
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if (updateFromFBO(pixmap->fbo())) {
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return true;
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}
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return false;
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}
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// try Wayland loading
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if (auto s = pixmap->surface()) {
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s->resetTrackedDamage();
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}
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if (buffer->shmBuffer()) {
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return loadShmTexture(buffer);
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} else {
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return loadEglTexture(buffer);
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}
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}
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void AbstractEglTexture::updateTexture(WindowPixmap *pixmap)
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{
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const auto &buffer = pixmap->buffer();
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if (buffer.isNull()) {
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const auto &fbo = pixmap->fbo();
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if (!fbo.isNull()) {
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if (m_texture != fbo->texture()) {
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updateFromFBO(fbo);
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}
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return;
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}
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return;
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}
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auto s = pixmap->surface();
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if (!buffer->shmBuffer()) {
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q->bind();
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EGLImageKHR image = attach(buffer);
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q->unbind();
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if (image != EGL_NO_IMAGE_KHR) {
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eglDestroyImageKHR(m_backend->eglDisplay(), m_image);
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m_image = image;
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}
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if (s) {
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s->resetTrackedDamage();
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}
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return;
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}
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// shm fallback
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const QImage &image = buffer->data();
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if (image.isNull() || !s) {
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return;
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}
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Q_ASSERT(image.size() == m_size);
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q->bind();
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const QRegion damage = s->trackedDamage();
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s->resetTrackedDamage();
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// TODO: this should be shared with GLTexture::update
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if (GLPlatform::instance()->isGLES()) {
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if (s_supportsARGB32 && (image.format() == QImage::Format_ARGB32 || image.format() == QImage::Format_ARGB32_Premultiplied)) {
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const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
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for (const QRect &rect : damage.rects()) {
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glTexSubImage2D(m_target, 0, rect.x(), rect.y(), rect.width(), rect.height(),
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, im.copy(rect).bits());
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}
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} else {
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const QImage im = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
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for (const QRect &rect : damage.rects()) {
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glTexSubImage2D(m_target, 0, rect.x(), rect.y(), rect.width(), rect.height(),
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GL_RGBA, GL_UNSIGNED_BYTE, im.copy(rect).bits());
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}
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}
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} else {
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const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
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for (const QRect &rect : damage.rects()) {
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glTexSubImage2D(m_target, 0, rect.x(), rect.y(), rect.width(), rect.height(),
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GL_BGRA, GL_UNSIGNED_BYTE, im.copy(rect).bits());
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}
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}
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q->unbind();
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}
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bool AbstractEglTexture::loadShmTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
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{
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const QImage &image = buffer->data();
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if (image.isNull()) {
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return false;
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}
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glGenTextures(1, &m_texture);
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q->setWrapMode(GL_CLAMP_TO_EDGE);
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q->setFilter(GL_LINEAR);
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q->bind();
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const QSize &size = image.size();
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// TODO: this should be shared with GLTexture(const QImage&, GLenum)
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GLenum format = 0;
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switch (image.format()) {
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case QImage::Format_ARGB32:
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case QImage::Format_ARGB32_Premultiplied:
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format = GL_RGBA8;
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break;
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case QImage::Format_RGB32:
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format = GL_RGB8;
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break;
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default:
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return false;
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}
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if (GLPlatform::instance()->isGLES()) {
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if (s_supportsARGB32 && format == GL_RGBA8) {
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const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
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glTexImage2D(m_target, 0, GL_BGRA_EXT, im.width(), im.height(),
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0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, im.bits());
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} else {
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const QImage im = image.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
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glTexImage2D(m_target, 0, GL_RGBA, im.width(), im.height(),
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0, GL_RGBA, GL_UNSIGNED_BYTE, im.bits());
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}
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} else {
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glTexImage2D(m_target, 0, format, size.width(), size.height(), 0,
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GL_BGRA, GL_UNSIGNED_BYTE, image.bits());
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}
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q->unbind();
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q->setYInverted(true);
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m_size = size;
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updateMatrix();
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return true;
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}
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bool AbstractEglTexture::loadEglTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
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{
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if (!eglQueryWaylandBufferWL) {
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return false;
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}
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if (!buffer->resource()) {
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return false;
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}
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glGenTextures(1, &m_texture);
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q->setWrapMode(GL_CLAMP_TO_EDGE);
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q->setFilter(GL_LINEAR);
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q->bind();
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m_image = attach(buffer);
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q->unbind();
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if (EGL_NO_IMAGE_KHR == m_image) {
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qCDebug(KWIN_CORE) << "failed to create egl image";
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q->discard();
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return false;
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}
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return true;
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}
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EGLImageKHR AbstractEglTexture::attach(const QPointer< KWayland::Server::BufferInterface > &buffer)
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{
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EGLint format, yInverted;
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eglQueryWaylandBufferWL(m_backend->eglDisplay(), buffer->resource(), EGL_TEXTURE_FORMAT, &format);
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if (format != EGL_TEXTURE_RGB && format != EGL_TEXTURE_RGBA) {
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qCDebug(KWIN_CORE) << "Unsupported texture format: " << format;
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return EGL_NO_IMAGE_KHR;
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}
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if (!eglQueryWaylandBufferWL(m_backend->eglDisplay(), buffer->resource(), EGL_WAYLAND_Y_INVERTED_WL, &yInverted)) {
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// if EGL_WAYLAND_Y_INVERTED_WL is not supported wl_buffer should be treated as if value were EGL_TRUE
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yInverted = EGL_TRUE;
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}
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const EGLint attribs[] = {
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EGL_WAYLAND_PLANE_WL, 0,
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EGL_NONE
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};
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EGLImageKHR image = eglCreateImageKHR(m_backend->eglDisplay(), EGL_NO_CONTEXT, EGL_WAYLAND_BUFFER_WL,
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(EGLClientBuffer)buffer->resource(), attribs);
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if (image != EGL_NO_IMAGE_KHR) {
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image);
|
|
m_size = buffer->size();
|
|
updateMatrix();
|
|
q->setYInverted(yInverted);
|
|
}
|
|
return image;
|
|
}
|
|
|
|
bool AbstractEglTexture::updateFromFBO(const QSharedPointer<QOpenGLFramebufferObject> &fbo)
|
|
{
|
|
if (fbo.isNull()) {
|
|
return false;
|
|
}
|
|
m_texture = fbo->texture();
|
|
m_size = fbo->size();
|
|
q->setWrapMode(GL_CLAMP_TO_EDGE);
|
|
q->setFilter(GL_LINEAR);
|
|
q->setYInverted(false);
|
|
updateMatrix();
|
|
return true;
|
|
}
|
|
|
|
}
|
|
|