kwin/effects/scale/scale.cpp
Vlad Zagorodniy 0a31feb321 [effects/logout] Animate ksmserver-logout-greeter
Summary:
On Wayland session, the logout screen has "ksmserver-logout-greeter
ksmserver-logout-greet" window class, so let's animate it too.

Test Plan:
* Started Wayland session;
* Pressed Ctrl+Alt+Del;
* (the logout screen smoothly faded in);
* Clicked the Cancel button;
* (the logout screen smoothly faded out)

* Started X11 session;
* Pressed Ctrl+Alt+Del;
* (the logout screen smoothly faded in);
* Clicked the Cancel button;
* (the logout screen smoothly faded out)

Reviewers: #kwin, #plasma, davidedmundson

Reviewed By: #kwin, #plasma, davidedmundson

Subscribers: davidedmundson, abetts, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D14848
2018-08-19 22:12:00 +03:00

285 lines
8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2018 Vlad Zagorodniy <vladzzag@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
// own
#include "scale.h"
// KConfigSkeleton
#include "scaleconfig.h"
// Qt
#include <QSet>
namespace KWin
{
static const QSet<QString> s_blacklist {
// The logout screen has to be animated only by the logout effect.
QStringLiteral("ksmserver ksmserver"),
QStringLiteral("ksmserver-logout-greeter ksmserver-logout-greeter"),
// KDE Plasma splash screen has to be animated only by the login effect.
QStringLiteral("ksplashqml ksplashqml"),
QStringLiteral("ksplashsimple ksplashsimple"),
QStringLiteral("ksplashx ksplashx")
};
ScaleEffect::ScaleEffect()
{
initConfig<ScaleConfig>();
reconfigure(ReconfigureAll);
connect(effects, &EffectsHandler::windowAdded, this, &ScaleEffect::windowAdded);
connect(effects, &EffectsHandler::windowClosed, this, &ScaleEffect::windowClosed);
connect(effects, &EffectsHandler::windowDeleted, this, &ScaleEffect::windowDeleted);
connect(effects, &EffectsHandler::windowDataChanged, this, &ScaleEffect::windowDataChanged);
}
ScaleEffect::~ScaleEffect()
{
}
void ScaleEffect::reconfigure(ReconfigureFlags flags)
{
Q_UNUSED(flags)
ScaleConfig::self()->read();
m_duration = std::chrono::milliseconds(animationTime<ScaleConfig>(160));
m_inParams.scale.from = ScaleConfig::inScale();
m_inParams.scale.to = 1.0;
m_inParams.opacity.from = ScaleConfig::inOpacity();
m_inParams.opacity.to = 1.0;
m_outParams.scale.from = 1.0;
m_outParams.scale.to = ScaleConfig::outScale();
m_outParams.opacity.from = 1.0;
m_outParams.opacity.to = ScaleConfig::outOpacity();
}
void ScaleEffect::prePaintScreen(ScreenPrePaintData &data, int time)
{
const std::chrono::milliseconds delta(time);
auto animationIt = m_animations.begin();
while (animationIt != m_animations.end()) {
(*animationIt).update(delta);
++animationIt;
}
effects->prePaintScreen(data, time);
}
void ScaleEffect::prePaintWindow(EffectWindow *w, WindowPrePaintData &data, int time)
{
if (m_animations.contains(w)) {
data.setTransformed();
w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DELETE);
}
effects->prePaintWindow(w, data, time);
}
void ScaleEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
{
auto animationIt = m_animations.constFind(w);
if (animationIt == m_animations.constEnd()) {
effects->paintWindow(w, mask, region, data);
return;
}
const ScaleParams params = w->isDeleted() ? m_outParams : m_inParams;
const qreal t = (*animationIt).value();
const qreal scale = interpolate(params.scale.from, params.scale.to, t);
data.setXScale(scale);
data.setYScale(scale);
data.setXTranslation(0.5 * (1.0 - scale) * w->width());
data.setYTranslation(0.5 * (1.0 - scale) * w->height());
data.multiplyOpacity(interpolate(params.opacity.from, params.opacity.to, t));
effects->paintWindow(w, mask, region, data);
}
void ScaleEffect::postPaintScreen()
{
auto animationIt = m_animations.begin();
while (animationIt != m_animations.end()) {
EffectWindow *w = animationIt.key();
const QRect geo = w->expandedGeometry();
const ScaleParams params = w->isDeleted() ? m_outParams : m_inParams;
const qreal scale = qMax(params.scale.from, params.scale.to);
const QRect repaintRect(
geo.topLeft() + 0.5 * (1.0 - scale) * QPoint(geo.width(), geo.height()),
geo.size() * scale);
effects->addRepaint(repaintRect);
if ((*animationIt).done()) {
if (w->isDeleted()) {
w->unrefWindow();
} else {
w->setData(WindowForceBackgroundContrastRole, QVariant());
w->setData(WindowForceBlurRole, QVariant());
}
animationIt = m_animations.erase(animationIt);
} else {
++animationIt;
}
}
effects->postPaintScreen();
}
bool ScaleEffect::isActive() const
{
return !m_animations.isEmpty();
}
bool ScaleEffect::supported()
{
return effects->animationsSupported();
}
void ScaleEffect::windowAdded(EffectWindow *w)
{
if (effects->activeFullScreenEffect()) {
return;
}
if (!isScaleWindow(w)) {
return;
}
if (!w->isVisible()) {
return;
}
const void *addGrab = w->data(WindowAddedGrabRole).value<void*>();
if (addGrab && addGrab != this) {
return;
}
TimeLine &timeLine = m_animations[w];
timeLine.reset();
timeLine.setDirection(TimeLine::Forward);
timeLine.setDuration(m_duration);
timeLine.setEasingCurve(QEasingCurve::InCurve);
w->setData(WindowAddedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
w->setData(WindowForceBackgroundContrastRole, QVariant(true));
w->setData(WindowForceBlurRole, QVariant(true));
w->addRepaintFull();
}
void ScaleEffect::windowClosed(EffectWindow *w)
{
if (effects->activeFullScreenEffect()) {
return;
}
if (!isScaleWindow(w)) {
return;
}
if (!w->isVisible()) {
return;
}
const void *closeGrab = w->data(WindowClosedGrabRole).value<void*>();
if (closeGrab && closeGrab != this) {
return;
}
w->refWindow();
TimeLine &timeLine = m_animations[w];
timeLine.reset();
timeLine.setDirection(TimeLine::Forward);
timeLine.setDuration(m_duration);
timeLine.setEasingCurve(QEasingCurve::OutCurve);
w->setData(WindowClosedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
w->setData(WindowForceBackgroundContrastRole, QVariant(true));
w->setData(WindowForceBlurRole, QVariant(true));
w->addRepaintFull();
}
void ScaleEffect::windowDeleted(EffectWindow *w)
{
m_animations.remove(w);
}
void ScaleEffect::windowDataChanged(EffectWindow *w, int role)
{
if (role != WindowAddedGrabRole && role != WindowClosedGrabRole) {
return;
}
if (w->data(role).value<void*>() == this) {
return;
}
auto animationIt = m_animations.find(w);
if (animationIt == m_animations.end()) {
return;
}
if (w->isDeleted() && role == WindowClosedGrabRole) {
w->unrefWindow();
}
m_animations.erase(animationIt);
w->setData(WindowForceBackgroundContrastRole, QVariant());
w->setData(WindowForceBlurRole, QVariant());
}
bool ScaleEffect::isScaleWindow(EffectWindow *w) const
{
// We don't want to animate most of plasmashell's windows, yet, some
// of them we want to, for example, Task Manager Settings window.
// The problem is that all those window share single window class.
// So, the only way to decide whether a window should be animated is
// to use a heuristic: if a window has decoration, then it's most
// likely a dialog or a settings window so we have to animate it.
if (w->windowClass() == QLatin1String("plasmashell plasmashell")) {
return w->hasDecoration();
}
if (s_blacklist.contains(w->windowClass())) {
return false;
}
if (w->hasDecoration()) {
return true;
}
if (!w->isManaged()) {
return false;
}
return w->isNormalWindow()
|| w->isDialog();
}
} // namespace KWin