kwin/backends/wayland
Martin Gräßlin c24e315a9b Drop build option KWIN_BUILD_EGL
It doesn't make much sense any more as we do no longer link EGL since the
switch to epoxy. And epoxy pulls it in at runtime if needed.
Even more on Wayland it's just plain stupid to have EGL disabled. So
removing the option just simplifies our code base without any
disadvantages.

REVIEW: 124695
2015-08-11 11:15:25 +02:00
..
CMakeLists.txt Drop build option KWIN_BUILD_EGL 2015-08-11 11:15:25 +02:00
egl_wayland_backend.cpp [wayland] Dedicate logging category for each of the backends 2015-05-05 17:47:03 +02:00
egl_wayland_backend.h
logging.cpp Change default logging category to QtCriticalMsg 2015-07-31 13:29:58 +02:00
logging.h [wayland] Dedicate logging category for each of the backends 2015-05-05 17:47:03 +02:00
scene_qpainter_wayland_backend.cpp [wayland] Dedicate logging category for each of the backends 2015-05-05 17:47:03 +02:00
scene_qpainter_wayland_backend.h
screens_wayland.cpp [wayland] Dedicate logging category for each of the backends 2015-05-05 17:47:03 +02:00
screens_wayland.h
wayland.json Create a plugin for each of the wayland backends 2015-05-06 10:31:39 +02:00
wayland_backend.cpp Port left over qDebug to qCDebug 2015-07-31 13:25:51 +02:00
wayland_backend.h Create a plugin for each of the wayland backends 2015-05-06 10:31:39 +02:00