kwin/plugins/platforms/virtual
Martin Flöser c359fc076d [platforms/virtual] Always link SceneOpenGLBackend
Egl support is not optional in virtual platform, so always compile it in.

BUG: 385301
2017-10-03 19:19:35 +02:00
..
CMakeLists.txt [platforms/virtual] Always link SceneOpenGLBackend 2017-10-03 19:19:35 +02:00
egl_gbm_backend.cpp Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00
egl_gbm_backend.h Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00
scene_qpainter_virtual_backend.cpp Add scaling to virtual backend 2017-03-29 20:53:22 +01:00
scene_qpainter_virtual_backend.h Move QPainter compositor into plugin 2017-09-01 17:44:49 +02:00
screens_virtual.cpp Set initial count of screens before calling Screens::init 2016-08-05 09:59:22 +02:00
screens_virtual.h Convert virtual backend to per screen rendering 2016-11-11 12:56:54 +00:00
virtual.json SVN_SILENT made messages (.desktop file) - always resolve ours 2017-08-30 08:05:15 +02:00
virtual_backend.cpp Move SceneOpenGL into a dedicated plugin 2017-09-30 13:12:10 +02:00
virtual_backend.h Convert virtual backend to per screen rendering 2016-11-11 12:56:54 +00:00