c3954eab8f
Instead of creating a gammaramp object with a fixed size, make the color device create a color transformation object that can be used to construct arbitrary LUTs. This is needed in order to support tiled displays well and is useful for further color management work. |
||
---|---|---|
.. | ||
CMakeLists.txt | ||
egl_gbm_backend.cpp | ||
egl_gbm_backend.h | ||
scene_qpainter_virtual_backend.cpp | ||
scene_qpainter_virtual_backend.h | ||
virtual.json | ||
virtual_backend.cpp | ||
virtual_backend.h | ||
virtual_output.cpp | ||
virtual_output.h |