kwin/effects/fadedesktop/fadedesktop.h
Martin Gräßlin c3a076b6a5 EffectsHandler emits desktopChanged signal
The first signal used between EffectsHandler and Effects.
The signal is actually emitted by the EffectsHandlerImpl and only
the interested effects connect to this signal.
EffectsHandlerImpl itself is also notified by a signal from Workspace,
allowing to remove one of the many if (effects) checks.
2011-02-25 20:41:10 +01:00

53 lines
1.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_FADEDESKTOP_H
#define KWIN_FADEDESKTOP_H
#include <kwineffects.h>
#include <QObject>
namespace KWin
{
class FadeDesktopEffect
: public Effect
{
Q_OBJECT
public:
FadeDesktopEffect();
virtual void reconfigure(ReconfigureFlags);
virtual void prePaintScreen(ScreenPrePaintData &data, int time);
virtual void postPaintScreen();
virtual void prePaintWindow(EffectWindow *w, WindowPrePaintData &data, int time);
virtual void paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data);
private Q_SLOTS:
void slotDesktopChanged(int old);
private:
bool m_fading;
TimeLine m_timeline;
int m_oldDesktop;
};
} // namespace
#endif