kwin/effects/mousemark/mousemark.h
Martin Gräßlin b3a5639967 EffectsHandler and Effect become QObjects
This is in preparation for allowing to connect effects with signals and slots.
2011-02-25 20:25:21 +01:00

57 lines
1.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_MOUSEMARK_H
#define KWIN_MOUSEMARK_H
#include <kwineffects.h>
#include <kwinglutils.h>
namespace KWin
{
class MouseMarkEffect
: public Effect
{
Q_OBJECT
public:
MouseMarkEffect();
~MouseMarkEffect();
virtual void reconfigure(ReconfigureFlags);
virtual void paintScreen(int mask, QRegion region, ScreenPaintData& data);
virtual void mouseChanged(const QPoint& pos, const QPoint& old,
Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons,
Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers);
private slots:
void clear();
void clearLast();
private:
typedef QVector< QPoint > Mark;
static Mark createArrow(QPoint arrow_start, QPoint arrow_end);
QVector< Mark > marks;
Mark drawing;
QPoint arrow_start;
int width;
QColor color;
};
} // namespace
#endif