b3a5639967
This is in preparation for allowing to connect effects with signals and slots.
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2010 Jorge Mata <matamax123@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_TRACKMOUSE_H
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#define KWIN_TRACKMOUSE_H
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#include <kwineffects.h>
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class KAction;
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namespace KWin
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{
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class GLTexture;
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class TrackMouseEffect
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: public Effect
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{
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Q_OBJECT
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public:
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TrackMouseEffect();
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virtual ~TrackMouseEffect();
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virtual void prePaintScreen(ScreenPrePaintData& data, int time);
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virtual void paintScreen(int mask, QRegion region, ScreenPaintData& data);
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virtual void postPaintScreen();
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virtual void mouseChanged(const QPoint& pos, const QPoint& old,
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Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons,
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Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers);
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virtual void reconfigure(ReconfigureFlags);
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private slots:
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void toggle();
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private:
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QRect starRect(int num) const;
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void loadTexture();
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bool active, mousePolling;
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int angle;
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GLTexture* texture;
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QSize textureSize;
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KActionCollection* actionCollection;
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KAction* action;
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Qt::KeyboardModifiers modifier;
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};
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} // namespace
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#endif
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