71a8879e95
We don't want to continue processing events once KWin is shutting down.
174 lines
4.6 KiB
C++
174 lines
4.6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "touch_input.h"
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#include "input.h"
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#include "toplevel.h"
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#include "wayland_server.h"
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#include "workspace.h"
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// KWayland
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#include <KWayland/Server/seat_interface.h>
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// screenlocker
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#include <KScreenLocker/KsldApp>
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namespace KWin
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{
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TouchInputRedirection::TouchInputRedirection(InputRedirection *parent)
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: QObject(parent)
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, m_input(parent)
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{
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}
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TouchInputRedirection::~TouchInputRedirection() = default;
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void TouchInputRedirection::init()
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{
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Q_ASSERT(!m_inited);
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m_inited = true;
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connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this,
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[this] {
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cancel();
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// position doesn't matter
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update();
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}
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);
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connect(workspace(), &QObject::destroyed, this, [this] { m_inited = false; });
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connect(waylandServer(), &QObject::destroyed, this, [this] { m_inited = false; });
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}
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void TouchInputRedirection::update(const QPointF &pos)
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{
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if (!m_inited) {
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return;
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}
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// TODO: handle pointer grab aka popups
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Toplevel *t = m_input->findToplevel(pos.toPoint());
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auto oldWindow = m_window;
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if (!oldWindow.isNull() && t == oldWindow.data()) {
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return;
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}
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auto seat = waylandServer()->seat();
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// disconnect old surface
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if (oldWindow) {
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disconnect(m_windowGeometryConnection);
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m_windowGeometryConnection = QMetaObject::Connection();
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}
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if (t && t->surface()) {
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seat->setFocusedTouchSurface(t->surface(), t->pos());
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m_windowGeometryConnection = connect(t, &Toplevel::geometryChanged, this,
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[this] {
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if (m_window.isNull()) {
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return;
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}
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auto seat = waylandServer()->seat();
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if (m_window.data()->surface() != seat->focusedTouchSurface()) {
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return;
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}
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seat->setFocusedTouchSurfacePosition(m_window.data()->pos());
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}
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);
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} else {
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seat->setFocusedTouchSurface(nullptr);
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t = nullptr;
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}
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if (!t) {
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m_window.clear();
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return;
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}
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m_window = QPointer<Toplevel>(t);
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}
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void TouchInputRedirection::insertId(quint32 internalId, qint32 kwaylandId)
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{
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m_idMapper.insert(internalId, kwaylandId);
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}
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qint32 TouchInputRedirection::mappedId(quint32 internalId)
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{
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auto it = m_idMapper.constFind(internalId);
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if (it != m_idMapper.constEnd()) {
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return it.value();
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}
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return -1;
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}
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void TouchInputRedirection::removeId(quint32 internalId)
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{
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m_idMapper.remove(internalId);
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}
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void TouchInputRedirection::processDown(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!m_inited) {
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return;
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}
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const auto &filters = m_input->filters();
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for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
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if ((*it)->touchDown(id, pos, time)) {
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return;
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}
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}
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}
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void TouchInputRedirection::processUp(qint32 id, quint32 time)
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{
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if (!m_inited) {
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return;
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}
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const auto &filters = m_input->filters();
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for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
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if ((*it)->touchUp(id, time)) {
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return;
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}
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}
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}
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void TouchInputRedirection::processMotion(qint32 id, const QPointF &pos, quint32 time)
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{
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if (!m_inited) {
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return;
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}
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const auto &filters = m_input->filters();
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for (auto it = filters.begin(), end = filters.end(); it != end; it++) {
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if ((*it)->touchMotion(id, pos, time)) {
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return;
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}
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}
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}
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void TouchInputRedirection::cancel()
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{
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if (!m_inited) {
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return;
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}
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waylandServer()->seat()->cancelTouchSequence();
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m_idMapper.clear();
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}
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void TouchInputRedirection::frame()
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{
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if (!m_inited) {
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return;
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}
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waylandServer()->seat()->touchFrame();
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}
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}
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