abd2f3d6fd
enough for you to see them. Oh yes, the titlebar now changes size with your font size. See http://www.geoid.clara.net/silly.jpg for a (silly) example of this. This is in fact an essential feature IMO, for people who can't read titlebar text at the restricted sizes that the other styles allow. New funky iconify animation, but I haven't made it available via a config key yet, so you can't use it :P svn path=/trunk/kdebase/kwin/; revision=69021
151 lines
2.9 KiB
C++
151 lines
2.9 KiB
C++
/*
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RISC OS KWin client
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Copyright 2000
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Rik Hemsley <rik@kde.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA.
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*/
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#include "../../options.h"
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#include "Button.h"
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#include "Static.h"
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namespace RiscOS
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{
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Button::Button(QWidget * parent)
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: QWidget (parent, "Button"),
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alignment_(Left),
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down_ (false),
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active_ (false)
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{
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setBackgroundColor(Qt::black);
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connect(parent, SIGNAL(activeChanged(bool)), this, SLOT(setActive(bool)));
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update();
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}
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Button::~Button()
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{
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// Empty.
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}
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void
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Button::setAlignment(Alignment a)
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{
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alignment_ = a;
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repaint();
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}
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void
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Button::setActive(bool b)
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{
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active_ = b;
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repaint();
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}
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Button::Alignment
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Button::alignment() const
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{
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return alignment_;
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}
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void
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Button::mousePressEvent(QMouseEvent *)
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{
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down_ = true;
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repaint();
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}
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void
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Button::mouseReleaseEvent(QMouseEvent *)
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{
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down_ = false;
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repaint();
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}
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void
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Button::update()
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{
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setFixedSize(
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Static::instance()->titleHeight() - 1,
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Static::instance()->titleHeight()
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);
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}
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void
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Button::setPixmap(const QPixmap & p)
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{
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if (QPixmap::defaultDepth() <= 8)
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aPixmap_ = iPixmap_ = p;
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else {
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QRgb light;
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QRgb * data;
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QRgb w = qRgb(255, 255, 255);
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QImage aTx(p.convertToImage());
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QImage iTx(aTx.copy());
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light = options->color(Options::ButtonBg, true).light(150).rgb();
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if (light == qRgb(0, 0, 0))
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light = qRgb(228, 228, 228);
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data = (QRgb *)aTx.bits();
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for (int x = 0; x < 144; x++)
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if (data[x] == w)
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data[x] = light;
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light = options->color(Options::ButtonBg, false).light(150).rgb();
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if (light == qRgb(0, 0, 0))
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light = qRgb(228, 228, 228);
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data = (QRgb *)iTx.bits();
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for (int x = 0; x < 144; x++)
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if (data[x] == w)
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data[x] = light;
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aPixmap_.convertFromImage(aTx);
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iPixmap_.convertFromImage(iTx);
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}
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repaint();
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}
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void
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Button::paintEvent(QPaintEvent *)
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{
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bitBlt(this, alignment_ == Left ? 1 : 0, 0,
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&Static::instance()->buttonBase(active_, down_));
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int i = width() / 2 - 6;
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if (active_)
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bitBlt(this, alignment_ == Left ? i + 1 : i, i + 1, &aPixmap_);
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else
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bitBlt(this, alignment_ == Left ? i + 1 : i, i + 1, &iPixmap_);
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}
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} // End namespace
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// vim:ts=2:sw=2:tw=78
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#include "Button.moc"
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