kwin/clients/riscos/Static.cpp
Rik Hemsley 11edd19291 Fix texture colours for buttons.
svn path=/trunk/kdebase/kwin/; revision=69460
2000-10-31 03:23:22 +00:00

492 lines
13 KiB
C++

/*
RISC OS KWin client
Copyright 2000
Rik Hemsley <rik@kde.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
// for enable-final
#ifdef Bool
#undef Bool
#endif
#include <qimage.h>
#include <qpixmap.h>
#include <qpainter.h>
#include <qlist.h>
#include <ksimpleconfig.h>
#include "../../options.h"
#include "Static.h"
namespace RiscOS
{
/* XPM */
static const char * const texture_xpm[] = {
"64 12 3 1",
" c None",
"a c #000000",
"b c #FFFFFF",
" b b b b b b b a b ",
" b aa b aaa aaa b a b aab bb a ",
" b b a b b b b aa b b aa ",
" b b b a a b b b b aa ab ab ",
" b b b b b b b ba ",
" aaa aaa aa b b b b b b ",
" b b bb a b aa b a a aaa a b ",
" b b b b b a b b b b b",
" b b b b a a b b aa b baa ",
" a b a bb aa bb aa aaa b aa a ",
" a a aab b b aa aab a b ",
" b a b b aaa a b bb b b b b"};
void
Static::_drawBorder(QPixmap & pix, int w, int h)
{
// 0111111113
// 1022222235
// 12 46
// 12 46
// 12 46
// 1344444476
// 3566666667
painter_.begin(&pix);
painter_.translate(transx, transy);
QColor c0 = down_ ? palette_[7] : palette_[0];
QColor c1 = down_ ? palette_[6] : palette_[1];
QColor c2 = down_ ? palette_[5] : palette_[2];
QColor c3 = down_ ? palette_[4] : palette_[3];
QColor c4 = down_ ? palette_[3] : palette_[4];
QColor c5 = down_ ? palette_[2] : palette_[5];
QColor c6 = down_ ? palette_[2] : palette_[6];
QColor c7 = down_ ? palette_[1] : palette_[7];
painter_.setPen(c0);
painter_.drawPoint(0, 0);
painter_.setPen(c1);
painter_.drawPoint(1, 1);
painter_.drawLine(1, 0, w - 1, 0);
painter_.drawLine(0, 1, 0, h - 1);
painter_.setPen(c2);
painter_.drawLine(2, 1, w - 2, 1);
painter_.drawLine(1, 2, 1, h - 2);
painter_.setPen(c3);
painter_.drawPoint(0, h);
painter_.drawPoint(1, h - 1);
painter_.drawPoint(w, 0);
painter_.drawPoint(w - 1, 1);
painter_.fillRect(2, 2, w - 2, h - 2, c3);
painter_.setPen(c4);
painter_.drawLine(2, h - 1, w - 2, h - 1);
painter_.drawLine(w - 1, 2, w - 1, h - 2);
painter_.setPen(c5);
painter_.drawPoint(w, 1);
painter_.drawPoint(1, h);
painter_.setPen(c6);
painter_.drawLine(w, 2, w, h - 1);
painter_.drawLine(2, h, w - 1, h);
painter_.setPen(c7);
painter_.drawPoint(w - 1, h - 1);
painter_.drawPoint(w, h);
painter_.end();
painter_.resetXForm();
}
void
setPalette(Palette & pal, QColor c)
{
pal[3] = c.rgb();
int h, s, v;
c.hsv(&h, &s, &v);
if (v < 72)
c.setHsv(h, s, 72);
pal[0] = c.light(200).rgb();
pal[1] = c.light(166).rgb();
pal[2] = c.light(125).rgb();
pal[4] = c.dark(133).rgb();
pal[5] = c.dark(166).rgb();
pal[6] = c.dark(200).rgb();
pal[7] = c.dark(300).rgb();
}
Static * Static::instance_ = 0L;
void
Static::_init()
{
animationStyle_ = 0;
update();
}
void
Static::update()
{
QFont f(options->font(true)); // XXX false doesn't work right at the moment
QFontMetrics fm(f);
int h = fm.height();
titleHeight_ = h + 6;
if (titleHeight_ < 20)
titleHeight_ = 20;
int buttonSize = titleHeight_ - 1;
resizeHeight_ = 10;
// Sizes.
aResize_ .resize(30, resizeHeight_);
iResize_ .resize(30, resizeHeight_);
aTitleTextLeft_ .resize(3, titleHeight_);
aTitleTextRight_ .resize(3, titleHeight_);
iTitleTextLeft_ .resize(3, titleHeight_);
iTitleTextRight_ .resize(3, titleHeight_);
aTitleTextMid_ .resize(64, titleHeight_);
iTitleTextMid_ .resize(64, titleHeight_);
aResizeMidLeft_ .resize(3, resizeHeight_);
aResizeMidRight_ .resize(3, resizeHeight_);
iResizeMidLeft_ .resize(3, resizeHeight_);
iResizeMidRight_ .resize(3, resizeHeight_);
aResizeMid_ .resize(64, resizeHeight_);
iResizeMid_ .resize(64, resizeHeight_);
aButtonUp_ .resize(buttonSize, buttonSize);
iButtonUp_ .resize(buttonSize, buttonSize);
aButtonDown_ .resize(buttonSize, buttonSize);
iButtonDown_ .resize(buttonSize, buttonSize);
aResize_ .fill(Qt::black);
iResize_ .fill(Qt::black);
aTitleTextLeft_ .fill(Qt::black);
aTitleTextRight_ .fill(Qt::black);
iTitleTextLeft_ .fill(Qt::black);
iTitleTextRight_ .fill(Qt::black);
aTitleTextMid_ .fill(Qt::black);
iTitleTextMid_ .fill(Qt::black);
aResizeMidLeft_ .fill(Qt::black);
aResizeMidRight_ .fill(Qt::black);
iResizeMidLeft_ .fill(Qt::black);
iResizeMidRight_ .fill(Qt::black);
aResizeMid_ .fill(Qt::black);
iResizeMid_ .fill(Qt::black);
aButtonUp_ .fill(Qt::black);
iButtonUp_ .fill(Qt::black);
aButtonDown_ .fill(Qt::black);
iButtonDown_ .fill(Qt::black);
// -------------------------------------------------------------------------
// Palettes
// -------------------------------------------------------------------------
Palette aBut, iBut;
QPixmap aTexture;
QPixmap iTexture;
QPixmap abTexture;
QPixmap ibTexture;
bool hicolour = QPixmap::defaultDepth() > 8;
if (hicolour) {
// -----------------------------------------------------------------------
// Convert colours in palettes to match colour scheme.
// -----------------------------------------------------------------------
setPalette(aBut, options->color(Options::ButtonBg, true));
setPalette(iBut, options->color(Options::ButtonBg, false));
setPalette(aTitlePal_, options->color(Options::TitleBar, true));
setPalette(iTitlePal_, options->color(Options::TitleBar, false));
setPalette(aResizePal_, options->color(Options::TitleBar, true));
setPalette(iResizePal_, options->color(Options::TitleBar, false));
// -----------------------------------------------------------------------
// Convert colours in textures to match colour scheme.
// -----------------------------------------------------------------------
_createTexture(aTexture, Options::TitleBar, true);
_createTexture(iTexture, Options::TitleBar, false);
_createTexture(abTexture, Options::ButtonBg, true);
_createTexture(ibTexture, Options::ButtonBg, false);
}
// -------------------------------------------------------------------------
// Title text area sides
// -------------------------------------------------------------------------
QPixmap temp(4, titleHeight_);
transx = transy = 0.0;
temp.fill(Qt::black);
palette_ = aTitlePal_;
down_ = false;
_drawBorder(temp, 4, titleHeight_ - 2);
painter_.begin(&aTitleTextLeft_);
painter_.drawPixmap(1, 1, temp, 0, 1);
painter_.end();
painter_.begin(&aTitleTextRight_);
painter_.drawPixmap(0, 1, temp, 2, 1);
painter_.end();
palette_ = iTitlePal_;
_drawBorder(temp, 4, titleHeight_ - 2);
painter_.begin(&iTitleTextLeft_);
painter_.drawPixmap(1, 1, temp, 0, 1);
painter_.end();
painter_.begin(&iTitleTextRight_);
painter_.drawPixmap(0, 1, temp, 2, 1);
painter_.end();
// -------------------------------------------------------------------------
// Resize central area sides.
// -------------------------------------------------------------------------
transy = 1.0;
palette_ = aResizePal_;
temp.resize(4, resizeHeight_);
temp.fill(Qt::black);
_drawBorder(temp, 4, resizeHeight_ - 3);
painter_.begin(&aResizeMidLeft_);
painter_.drawPixmap(0, 1, temp, 0, 1);
painter_.end();
painter_.begin(&aResizeMidRight_);
painter_.drawPixmap(0, 1, temp, 2, 1);
painter_.end();
palette_ = iResizePal_;
_drawBorder(temp, 4, resizeHeight_ - 3);
painter_.begin(&iResizeMidLeft_);
painter_.drawPixmap(0, 1, temp, 0, 1);
painter_.end();
painter_.begin(&iResizeMidRight_);
painter_.drawPixmap(0, 1, temp, 2, 1);
painter_.end();
// -------------------------------------------------------------------------
// Title text area background
// -------------------------------------------------------------------------
transx = transy = 0.0;
temp.resize(70, titleHeight_);
temp.fill(Qt::black);
palette_ = aTitlePal_;
_drawBorder(temp, 70, titleHeight_ - 3);
painter_.begin(&aTitleTextMid_);
painter_.drawPixmap(0, 1, temp, 2, 0);
if (hicolour)
painter_.drawTiledPixmap(0, 4, 64, titleHeight_ - 8, aTexture);
painter_.end();
palette_ = iTitlePal_;
_drawBorder(temp, 70, titleHeight_ - 3);
painter_.begin(&iTitleTextMid_);
painter_.drawPixmap(0, 1, temp, 2, 0);
if (hicolour)
painter_.drawTiledPixmap(0, 4, 64, titleHeight_ - 8, iTexture);
painter_.end();
// -------------------------------------------------------------------------
// Resize central area background
// -------------------------------------------------------------------------
transy = 1.0;
temp.fill(Qt::black);
palette_ = aResizePal_;
_drawBorder(temp, 70, resizeHeight_ - 3);
painter_.begin(&aResizeMid_);
painter_.drawPixmap(0, 0, temp, 2, 0);
if (hicolour)
painter_.drawTiledPixmap(0, 4, 64, resizeHeight_ - 8, aTexture);
painter_.end();
palette_ = iResizePal_;
_drawBorder(temp, 70, 7);
painter_.begin(&iResizeMid_);
painter_.drawPixmap(0, 0, temp, 2, 0);
if (hicolour)
painter_.drawTiledPixmap(0, 4, 64, resizeHeight_ - 8, iTexture);
painter_.end();
// -------------------------------------------------------------------------
// Resize handles
// -------------------------------------------------------------------------
transx = transy = 1.0;
down_ = false;
palette_ = aResizePal_;
_drawBorder(aResize_, 28, resizeHeight_ - 3);
if (hicolour) {
painter_.begin(&aResize_);
painter_.drawTiledPixmap(4, 4, 20, resizeHeight_ - 8, aTexture);
painter_.end();
}
palette_ = iResizePal_;
_drawBorder(iResize_, 28, resizeHeight_ - 3);
if (hicolour) {
painter_.begin(&iResize_);
painter_.drawTiledPixmap(4, 4, 20, resizeHeight_ - 8, iTexture);
painter_.end();
}
// -------------------------------------------------------------------------
// Button backgrounds
// -------------------------------------------------------------------------
buttonSize -=2;
down_ = false;
transx = 0.0;
transy = 1.0;
palette_ = aBut;
_drawBorder(aButtonUp_, buttonSize, buttonSize);
down_ = true;
_drawBorder(aButtonDown_, buttonSize, buttonSize);
palette_ = iBut;
_drawBorder(iButtonDown_, buttonSize, buttonSize);
down_ = false;
_drawBorder(iButtonUp_, buttonSize, buttonSize);
painter_.begin(&aButtonUp_);
if (hicolour)
painter_.drawTiledPixmap(2, 4, buttonSize - 4, buttonSize - 5, abTexture);
painter_.end();
painter_.begin(&iButtonUp_);
if (hicolour)
painter_.drawTiledPixmap(2, 4, buttonSize - 4, buttonSize - 5, ibTexture);
painter_.end();
// ------------------------------------------------------------------------
// Button order
// ------------------------------------------------------------------------
KConfig * c = new KConfig("kwinriscosrc", true, true);
c->setGroup("WM");
leftButtons_.clear();
rightButtons_.clear();
if (c->hasKey("LeftButtons"))
leftButtons_ = c->readListEntry("LeftButtons");
else
leftButtons_ << "Lower" << "Close" << "Sticky";
if (c->hasKey("RightButtons"))
rightButtons_ = c->readListEntry("RightButtons");
else
rightButtons_ << "Help" << "Iconify" << "Maximize";
animationStyle_ = c->readNumEntry("IconifyAnimationStyle", 0);
delete c;
c = 0;
}
void
Static::_createTexture(QPixmap & px, int t, bool active)
{
const QImage texture(QPixmap((const char **)texture_xpm).convertToImage());
const QRgb w(qRgb(255, 255, 255));
const QRgb b(qRgb(0, 0, 0));
QColor c(options->color(Options::ColorType(t), active));
QRgb light(c.light(110).rgb());
QRgb dark (c.dark(110).rgb());
QRgb * data(reinterpret_cast<QRgb *>(texture.bits()));
for (int x = 0; x < 64*12; x++)
if (data[x] == w)
data[x] = light;
else if (data[x] == b)
data[x] = dark;
px.convertFromImage(texture);
}
const QPixmap &
Static::buttonBase(bool active, bool down) const
{
if (active)
if (down)
return aButtonDown_;
else
return aButtonUp_;
else
if (down)
return iButtonDown_;
else
return iButtonUp_;
}
} // End namespace
// vim:ts=2:sw=2:tw=78