kwin/libinput/context.h
Martin Gräßlin c4bb3d11fc Initial support for libinput
Libinput is an optional dependency for getting low level input events.
As opening the input devices requires root privs this is rather
pointless in the current state. But there is a small added test app which
can be executed with root privs to demonstrate the functionality. To
properly get input events we need a wrapper like it's used in weston.

So far the following is setup:
* opening devices found by udev
* forwarding keyboard events to InputRedirection
* forwarding pointer button events to InputRedirection
* forwarding pointer axis events to InputRedirection
* signals emitted for pointer motion events

Pointer motion events need some further work as they are provided
as delta events. We need to track that and map them properly.

Also missing are touch events due to me not having a touch screen.
It should be fairly simple to setup the touch events, though.

Also hotplugging of devices is not yet implemented.
2014-10-20 14:51:24 +02:00

92 lines
2.1 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_LIBINPUT_CONTEXT_H
#define KWIN_LIBINPUT_CONTEXT_H
#include <libinput.h>
struct udev;
namespace KWin
{
namespace LibInput
{
class Event;
class Udev
{
public:
Udev();
~Udev();
bool isValid() const {
return m_udev != nullptr;
}
operator udev*() const {
return m_udev;
}
operator udev*() {
return m_udev;
}
private:
struct udev *m_udev;
};
class Context
{
public:
Context(const Udev &udev);
~Context();
bool assignSeat(const char *seat);
bool isValid() const {
return m_libinput != nullptr;
}
int fileDescriptor();
void dispatch();
operator libinput*() {
return m_libinput;
}
operator libinput*() const {
return m_libinput;
}
/**
* Gets the next event, if there is no new event @c null is returned.
* The caller takes ownership of the returned pointer.
**/
Event *event();
static int openRestrictedCallback(const char *path, int flags, void *user_data);
static void closeRestrictedCallBack(int fd, void *user_data);
static const struct libinput_interface s_interface;
private:
int openRestricted(const char *path, int flags);
void closeRestricted(int fd);
struct libinput *m_libinput;
};
}
}
#endif