kwin/autotests/integration/dont_crash_aurorae_destroy_deco.cpp
Vlad Zahorodnii c693450976 backends/virtual: Port to gbm
The virtual backend uses the surfaceless platform. On the other hand, we
move in a direction where the graphics buffer type is explicit, which
creates issues for the virtual backend.

This change ports the virtual backend to gbm so we could manually
allocate dmabuf buffers in order to unify buffer handling in kwin.

Its main drawback is that you won't be able to use the virtual backend
on setups without render nodes. On the other hand, given that the
compositor is meaningless without clients being able to share buffers
with it, it's reasonable to require some way to create and export prime
buffers.
2023-04-22 15:09:59 +03:00

142 lines
5 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "composite.h"
#include "core/output.h"
#include "core/outputbackend.h"
#include "core/renderbackend.h"
#include "libkwineffects/kwineffects.h"
#include "pointer_input.h"
#include "wayland_server.h"
#include "workspace.h"
#include "x11window.h"
#include <KDecoration2/Decoration>
#include <QQuickItem>
#include <linux/input.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_dont_crash_aurorae_destroy_deco-0");
class DontCrashAuroraeDestroyDecoTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void testBorderlessMaximizedWindows();
};
void DontCrashAuroraeDestroyDecoTest::initTestCase()
{
if (!Test::renderNodeAvailable()) {
QSKIP("no render node available");
return;
}
qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
qRegisterMetaType<KWin::Window *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(waylandServer()->init(s_socketName));
QMetaObject::invokeMethod(kwinApp()->outputBackend(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(QVector<QRect>, QVector<QRect>() << QRect(0, 0, 1280, 1024) << QRect(1280, 0, 1280, 1024)));
KSharedConfig::Ptr config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
config->group("org.kde.kdecoration2").writeEntry("library", "org.kde.kwin.aurorae");
config->sync();
kwinApp()->setConfig(config);
// this test needs to enforce OpenGL compositing to get into the crashy condition
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
const auto outputs = workspace()->outputs();
QCOMPARE(outputs.count(), 2);
QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
setenv("QT_QPA_PLATFORM", "wayland", true);
QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
}
void DontCrashAuroraeDestroyDecoTest::init()
{
workspace()->setActiveOutput(QPoint(640, 512));
input()->pointer()->warp(QPoint(640, 512));
}
void DontCrashAuroraeDestroyDecoTest::testBorderlessMaximizedWindows()
{
// this test verifies that Aurorae doesn't crash when clicking the maximize button
// with kwin config option BorderlessMaximizedWindows
// see BUG 362772
// first adjust the config
KConfigGroup group = kwinApp()->config()->group("Windows");
group.writeEntry("BorderlessMaximizedWindows", true);
group.sync();
workspace()->slotReconfigure();
QCOMPARE(options->borderlessMaximizedWindows(), true);
// create an xcb window
Test::XcbConnectionPtr connection = Test::createX11Connection();
auto c = connection.get();
QVERIFY(!xcb_connection_has_error(c));
xcb_window_t windowId = xcb_generate_id(c);
xcb_create_window(c, XCB_COPY_FROM_PARENT, windowId, rootWindow(), 0, 0, 100, 200, 0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
xcb_map_window(c, windowId);
xcb_flush(c);
// we should get a window for it
QSignalSpy windowCreatedSpy(workspace(), &Workspace::windowAdded);
QVERIFY(windowCreatedSpy.wait());
X11Window *window = windowCreatedSpy.first().first().value<X11Window *>();
QVERIFY(window);
QCOMPARE(window->window(), windowId);
QVERIFY(window->isDecorated());
QCOMPARE(window->maximizeMode(), MaximizeRestore);
QCOMPARE(window->noBorder(), false);
// verify that the deco is Aurorae
QCOMPARE(qstrcmp(window->decoration()->metaObject()->className(), "Aurorae::Decoration"), 0);
// find the maximize button
QQuickItem *item = window->decoration()->property("item").value<QQuickItem *>()->findChild<QQuickItem *>("maximizeButton");
QVERIFY(item);
const QPointF scenePoint = item->mapToScene(QPoint(0, 0));
// mark the window as ready for painting, otherwise it doesn't get input events
QMetaObject::invokeMethod(window, "setReadyForPainting");
QVERIFY(window->readyForPainting());
// simulate click on maximize button
QSignalSpy maximizedStateChangedSpy(window, &Window::maximizedChanged);
quint32 timestamp = 1;
Test::pointerMotion(window->frameGeometry().topLeft() + scenePoint.toPoint(), timestamp++);
Test::pointerButtonPressed(BTN_LEFT, timestamp++);
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
QVERIFY(maximizedStateChangedSpy.wait());
QCOMPARE(window->maximizeMode(), MaximizeFull);
QCOMPARE(window->noBorder(), true);
// and destroy the window again
xcb_unmap_window(c, windowId);
xcb_destroy_window(c, windowId);
xcb_flush(c);
QSignalSpy windowClosedSpy(window, &X11Window::closed);
QVERIFY(windowClosedSpy.wait());
}
}
WAYLANDTEST_MAIN(KWin::DontCrashAuroraeDestroyDecoTest)
#include "dont_crash_aurorae_destroy_deco.moc"