26 lines
518 B
C++
26 lines
518 B
C++
/*
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SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
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SPDX-License-Identifier: LGPL-2.0-or-later
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*/
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#include "dmabuftexture.h"
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#include "kwineglimagetexture.h"
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#include "kwinglutils.h"
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using namespace KWin;
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DmaBufTexture::DmaBufTexture(KWin::GLTexture *texture)
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: m_texture(texture)
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, m_framebuffer(new KWin::GLRenderTarget(*m_texture))
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{
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}
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DmaBufTexture::~DmaBufTexture() = default;
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KWin::GLRenderTarget *DmaBufTexture::framebuffer() const
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{
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return m_framebuffer.data();
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}
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