kwin/effects
Adriaan de Groot 76a819be63 Disambiguate std::sqrt
svn path=/trunk/KDE/kdebase/workspace/; revision=959929
2009-04-27 15:13:18 +00:00
..
_data Cleaned up the effects/ directory by moving each individual effect into 2009-02-05 15:35:38 +00:00
_test SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
blur SVN_SILENT made messages (.desktop file) 2009-03-21 15:26:07 +00:00
boxswitch Show windows from other desktops in boxswitch in the same way as minimized windows. 2009-04-12 16:35:22 +00:00
coverswitch SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
cube Cylinder and Sphere use new setting of texture width and height. For that renaming windowWidth and windowHeight to textureWidth/Height. So finally the new argb decos work with cylinder and sphere. 2009-04-27 11:35:35 +00:00
desktopgrid Disambiguate std::sqrt 2009-04-27 15:13:18 +00:00
dialogparent SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
diminactive SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
dimscreen SVN_SILENT made messages (.desktop file) 2009-03-21 15:26:07 +00:00
explosion SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
fade SVN_SILENT made messages (.desktop file) 2009-03-26 14:43:45 +00:00
fadedesktop SVN_SILENT made messages (.desktop file) 2009-04-24 13:52:23 +00:00
fallapart SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
flipswitch SVN_SILENT made messages (.desktop file) 2009-04-21 13:52:05 +00:00
highlightwindow SVN_SILENT made messages (.desktop file) 2009-04-24 13:52:23 +00:00
invert Texture width and height is stored in GLShader and the uniform value is set during prepareShaderRenderStates in scene_opengl. So the effects do not have to set the uniform manually. This is useful as other effects can still set this uniform if something different is rendered with a different texture width/height (e.g. shadows or thumbnails). When the window is finally rendered the original value set by the effect is definatelly used. 2009-04-27 11:07:15 +00:00
login SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
logout SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
lookingglass SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
magiclamp MagicLamp requires OpenGL. 2009-04-01 09:56:01 +00:00
magnifier SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
minimizeanimation SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
mousemark SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
presentwindows Check for the global shortcut in the effects so that the shortcut actually toggles the effect. This is a workaround needed because the keyboard grab disables the global shortcut. 2009-03-30 11:27:57 +00:00
scalein SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
shadow Shadow sets texture width and height if there is a shader bound. 2009-04-27 11:12:20 +00:00
sharpen SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
sheet SVN_SILENT made messages (.desktop file) 2009-04-24 13:52:23 +00:00
showfps SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
showpaint SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
slide SVN_SILENT made messages (.desktop file) 2009-04-17 13:22:59 +00:00
slideback eliminate flickering + minor fixes 2009-04-27 12:57:52 +00:00
snaphelper SVN_SILENT made messages (.desktop file) 2009-04-23 14:12:32 +00:00
snow SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
taskbarthumbnail Taskbarthumbnail sets texture width and height if there is a shader bound. 2009-04-27 11:10:08 +00:00
thumbnailaside SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
trackmouse SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
translucency SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
wobblywindows SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
zoom SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
CMakeLists.txt Add new SlideBack effect 2009-04-15 19:31:20 +00:00
configs_builtins.cpp Sphere and Cylinder become part of Cube effect. That is much more convenient than having an own effect for each (only loading the shader is actually required). 2009-02-14 09:29:01 +00:00
kwineffect.desktop SVN_SILENT made messages (.desktop file) 2009-03-17 15:51:17 +00:00
Messages.sh