kwin/effects/blur
Fredrik Höglund c82351488e Make sure that both the render target and the shader are valid
before using them.

svn path=/trunk/KDE/kdebase/workspace/; revision=1102465
2010-03-12 15:56:19 +00:00
..
blur.cpp Make sure that both the render target and the shader are valid 2010-03-12 15:56:19 +00:00
blur.desktop SVN_SILENT made messages (.desktop file) 2010-03-06 06:54:11 +00:00
blur.h Use the texture matrix to do the screen to texture coordinate transformations. 2010-03-10 18:31:59 +00:00
blurshader.cpp Make sure that both the render target and the shader are valid 2010-03-12 15:56:19 +00:00
blurshader.h Make sure that both the render target and the shader are valid 2010-03-12 15:56:19 +00:00
CMakeLists.txt Initial commit of the blur effect rewrite. 2010-03-05 20:42:10 +00:00