kwin/plugins/platforms/x11/windowed/CMakeLists.txt
Martin Flöser c8ede9a5ff Build platform plugins in correct sub directory of build dir
Summary:
This brings KWin a step closer to be run from build dir without having
to install at all. The integration tests are adjusted so that the
virtual platform is still found which makes the code be closer to what
is used in normal kwin_wayland.

Test Plan: ctest passes, manually verified correct plugin is loaded

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D17388
2018-12-13 19:36:28 +01:00

18 lines
660 B
CMake

set(X11BACKEND_SOURCES
logging.cpp
egl_x11_backend.cpp
scene_qpainter_x11_backend.cpp
x11windowed_backend.cpp
)
include_directories(${CMAKE_SOURCE_DIR}/platformsupport/scenes/opengl)
add_library(KWinWaylandX11Backend MODULE ${X11BACKEND_SOURCES})
set_target_properties(KWinWaylandX11Backend PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin/org.kde.kwin.waylandbackends/")
target_link_libraries(KWinWaylandX11Backend eglx11common kwin kwinxrenderutils X11::XCB SceneQPainterBackend SceneOpenGLBackend)
install(
TARGETS
KWinWaylandX11Backend
DESTINATION
${PLUGIN_INSTALL_DIR}/org.kde.kwin.waylandbackends/
)