kwin/plugins/platforms/drm
Vlad Zahorodnii c8eeefbd7d platform/drm: Fix clipped HiDPI hardware cursors
If an output is rotated, we will compute a transform matrix for the
cursor plane to rotate its contents.

In order to compute that matrix we need the rect of the cursor in the
device-independent pixels, the scale factor and the output transform.

The problem is that we provide a rect of the cursor in the native
pixels. This may result in the cursor being partially or fully clipped.

CCBUG: 424589
2020-10-27 06:04:17 +00:00
..
CMakeLists.txt Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
drm.json SVN_SILENT made messages (.desktop file) - always resolve ours 2020-09-30 06:16:48 +02:00
drm_backend.cpp Mark the cursor as rendered after performing compositing 2020-10-26 10:02:17 +02:00
drm_backend.h Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
drm_buffer.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer_gbm.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer_gbm.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_gpu.cpp Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_gpu.h Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
drm_inputeventfilter.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_inputeventfilter.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_object.cpp Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object.h Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object_connector.cpp Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object_connector.h Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object_crtc.cpp Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
drm_object_crtc.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
drm_object_plane.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_object_plane.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_output.cpp platform/drm: Fix clipped HiDPI hardware cursors 2020-10-27 06:04:17 +00:00
drm_output.h platforms/drm: Compute correct cursor transform matrix 2020-10-16 17:03:39 +00:00
drm_pointer.h Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
edid.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
edid.h Prettify license headers 2020-08-07 19:57:56 +00:00
egl_gbm_backend.cpp wayland: Introduce logicalToNativeMatrix() helper 2020-10-16 17:03:39 +00:00
egl_gbm_backend.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
egl_stream_backend.cpp If include is define in .h remove it if it's defined in .cpp too (scripted) 2020-10-23 21:37:16 +02:00
egl_stream_backend.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
gbm_dmabuf.cpp Do not try to create a gbm dmabuf when gbm is not available 2020-09-15 15:45:44 +02:00
gbm_dmabuf.h Prettify license headers 2020-08-07 19:57:56 +00:00
gbm_surface.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
gbm_surface.h Prettify license headers 2020-08-07 19:57:56 +00:00
logging.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
logging.h Prettify license headers 2020-08-07 19:57:56 +00:00
scene_qpainter_drm_backend.cpp Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
scene_qpainter_drm_backend.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
screens_drm.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
screens_drm.h Prettify license headers 2020-08-07 19:57:56 +00:00