c8eeefbd7d
If an output is rotated, we will compute a transform matrix for the cursor plane to rotate its contents. In order to compute that matrix we need the rect of the cursor in the device-independent pixels, the scale factor and the output transform. The problem is that we provide a rect of the cursor in the native pixels. This may result in the cursor being partially or fully clipped. CCBUG: 424589 |
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shaders | ||
CMakeLists.txt | ||
lanczosfilter.cpp | ||
lanczosfilter.h | ||
opengl.json | ||
resources.qrc | ||
scene_opengl.cpp | ||
scene_opengl.h |