kwin/effects/glide/glide.h
Raul Fernandes 697180dda0 Avoids unnecessary searchs for info of the window
We already have the info variable. Why search for it again?
Patch reviewed in https://git.reviewboard.kde.org/r/113872/
2013-11-19 09:49:17 -02:00

98 lines
2.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com>
Copyright (C) 2009 Martin Gräßlin <mgraesslin@kde.org>
Copyright (C) 2010 Alexandre Pereira <pereira.alex@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_GLIDE_H
#define KWIN_GLIDE_H
#include <kwineffects.h>
class QTimeLine;
namespace KWin
{
class GlideEffect
: public Effect
{
Q_OBJECT
Q_PROPERTY(int duration READ configuredDuration)
Q_PROPERTY(int effect READ configuredEffect)
Q_PROPERTY(int angle READ configuredAngle)
public:
GlideEffect();
~GlideEffect();
virtual void reconfigure(ReconfigureFlags);
virtual void prePaintScreen(ScreenPrePaintData& data, int time);
virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual void postPaintWindow(EffectWindow* w);
virtual bool isActive() const;
static bool supported();
// for properties
int configuredDuration() const {
return duration;
}
int configuredEffect() const {
return effect;
}
int configuredAngle() const {
return angle;
}
public Q_SLOTS:
void slotWindowAdded(KWin::EffectWindow* c);
void slotWindowClosed(KWin::EffectWindow *c);
void slotWindowDeleted(KWin::EffectWindow *w);
private:
class WindowInfo;
typedef QMap< const EffectWindow*, WindowInfo > InfoHash;
void glideIn(EffectWindow* w, WindowPaintData& data, const InfoHash::const_iterator &info);
void glideOut(EffectWindow* w, WindowPaintData& data, const InfoHash::const_iterator &info);
bool isGlideWindow(EffectWindow* w);
InfoHash windows;
float duration;
int angle;
enum EffectStyle {
GlideIn = 0,
GlideInOut = 1,
GlideOutIn = 2,
GlideOut = 3
};
EffectStyle effect;
};
class GlideEffect::WindowInfo
{
public:
WindowInfo();
~WindowInfo();
bool deleted;
bool added;
bool closed;
QTimeLine *timeLine;
};
} // namespace
#endif