kwin/plugins/platforms/virtual/scene_qpainter_virtual_backend.cpp
David Edmundson 584dc1d2d4 Add scaling to virtual backend
Reviewers: #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D3497
2017-03-29 20:53:22 +01:00

89 lines
2.4 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "scene_qpainter_virtual_backend.h"
#include "virtual_backend.h"
#include "cursor.h"
#include "screens.h"
#include <QPainter>
namespace KWin
{
VirtualQPainterBackend::VirtualQPainterBackend(VirtualBackend *backend)
: QPainterBackend()
, m_backend(backend)
{
connect(screens(), &Screens::changed, this, &VirtualQPainterBackend::createOutputs);
createOutputs();
}
VirtualQPainterBackend::~VirtualQPainterBackend() = default;
QImage *VirtualQPainterBackend::buffer()
{
return &m_backBuffers[0];
}
QImage *VirtualQPainterBackend::bufferForScreen(int screen)
{
return &m_backBuffers[screen];
}
bool VirtualQPainterBackend::needsFullRepaint() const
{
return true;
}
void VirtualQPainterBackend::prepareRenderingFrame()
{
}
void VirtualQPainterBackend::createOutputs()
{
m_backBuffers.clear();
for (int i = 0; i < screens()->count(); ++i) {
QImage buffer(screens()->size(i) * screens()->scale(i), QImage::Format_RGB32);
buffer.fill(Qt::black);
m_backBuffers << buffer;
}
}
void VirtualQPainterBackend::present(int mask, const QRegion &damage)
{
Q_UNUSED(mask)
Q_UNUSED(damage)
if (m_backend->saveFrames()) {
for (int i=0; i < m_backBuffers.size() ; i++) {
m_backBuffers[i].save(QStringLiteral("%1/screen%2-%3.png").arg(m_backend->screenshotDirPath(), QString::number(i), QString::number(m_frameCounter++)));
}
}
}
bool VirtualQPainterBackend::usesOverlayWindow() const
{
return false;
}
bool VirtualQPainterBackend::perScreenRendering() const
{
return true;
}
}