kwin/plugins/platforms/virtual/virtual_backend.h
Martin Flöser 09489a4c2b Add a pure virtual method to Platform to describe the supported compositors
Summary:
So far KWin does not know which Compositors the platform actually
supports. This results in KWin happily trying to use the OpenGL
compositor on fbdev or the QPainter compositor on hwcomposer although
that is obviously going to fail as the platform doesn't support this.

By adding a pure virtual method all Platforms can define what they
support. In a later step the Compositor can use this to create an
appropriate scene and also perform proper fallback handling in case the
scene creation fails.

Test Plan: Compiles

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D8316
2017-10-18 21:19:43 +02:00

107 lines
2.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_VIRTUAL_BACKEND_H
#define KWIN_VIRTUAL_BACKEND_H
#include "platform.h"
#include <kwin_export.h>
#include <QObject>
#include <QSize>
class QTemporaryDir;
struct gbm_device;
namespace KWin
{
class KWIN_EXPORT VirtualBackend : public Platform
{
Q_OBJECT
Q_INTERFACES(KWin::Platform)
Q_PLUGIN_METADATA(IID "org.kde.kwin.Platform" FILE "virtual.json")
Q_PROPERTY(QSize size READ size NOTIFY sizeChanged)
public:
VirtualBackend(QObject *parent = nullptr);
virtual ~VirtualBackend();
void init() override;
QSize size() const {
return m_size;
}
int outputCount() const {
return m_outputCount;
}
qreal outputScale() const {
return m_outputScale;
}
bool saveFrames() const {
return !m_screenshotDir.isNull();
}
QString screenshotDirPath() const;
Screens *createScreens(QObject *parent = nullptr) override;
QPainterBackend* createQPainterBackend() override;
OpenGLBackend *createOpenGLBackend() override;
Q_INVOKABLE void setOutputCount(int count) {
m_outputCount = count;
}
Q_INVOKABLE void setOutputScale(qreal scale) {
m_outputScale = scale;
}
int drmFd() const {
return m_drmFd;
}
void setDrmFd(int fd) {
m_drmFd = fd;
}
gbm_device *gbmDevice() const {
return m_gbmDevice;
}
void setGbmDevice(gbm_device *device) {
m_gbmDevice = device;
}
QVector<CompositingType> supportedCompositors() const override {
return QVector<CompositingType>{OpenGLCompositing, QPainterCompositing};
}
Q_SIGNALS:
void sizeChanged();
void outputGeometriesChanged(const QVector<QRect> &geometries);
private:
QSize m_size;
int m_outputCount = 1;
qreal m_outputScale = 1;
QScopedPointer<QTemporaryDir> m_screenshotDir;
int m_drmFd = -1;
gbm_device *m_gbmDevice = nullptr;
};
}
#endif