kwin/plugins/platforms/x11/standalone/glx_context_attribute_builder.h
Martin Flöser f88c322a3b [platforms/x11] Use a GlxContextAttributeBuilder
Summary:
Based on the work of 3f4995fb9b this change
introduces a GlxContextAttributeBuilder to make the requesting of context
attributes cleaner, more verbose and less error prone copy and paste.

Test Plan:
Switched between Core and legacy and verified the output;
extended auto test

Reviewers: #kwin, #plasma

Subscribers: plasma-devel

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D6411
2017-08-19 11:34:51 +02:00

32 lines
1.1 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2017 Martin Flöser <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#pragma once
#include "abstract_opengl_context_attribute_builder.h"
namespace KWin
{
class GlxContextAttributeBuilder : public AbstractOpenGLContextAttributeBuilder
{
public:
std::vector<int> build() const override;
};
}