e827d0a8ee
Summary: Instead of using Qt::ScreenOrientation use an enum class that is directly mapped to KWayland's transformation enums. This simplifies the code. Test Plan: Compiles and transformations work as before. Reviewers: #kwin, zzag Reviewed By: #kwin, zzag Subscribers: zzag, kwin Tags: #kwin Maniphest Tasks: T11670 Differential Revision: https://phabricator.kde.org/D25558
187 lines
5 KiB
C++
187 lines
5 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright 2019 Roman Gilg <subdiff@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_ABSTRACT_WAYLAND_OUTPUT_H
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#define KWIN_ABSTRACT_WAYLAND_OUTPUT_H
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#include "abstract_output.h"
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#include <utils.h>
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#include <kwin_export.h>
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#include <QObject>
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#include <QPoint>
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#include <QPointer>
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#include <QRect>
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#include <QSize>
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#include <QVector>
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#include <KWayland/Server/output_interface.h>
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#include <KWayland/Server/outputdevice_interface.h>
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namespace KWayland
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{
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namespace Server
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{
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class OutputInterface;
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class OutputDeviceInterface;
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class OutputChangeSet;
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class OutputManagementInterface;
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class XdgOutputInterface;
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}
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}
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namespace KWin
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{
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/**
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* Generic output representation in a Wayland session
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*/
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class KWIN_EXPORT AbstractWaylandOutput : public AbstractOutput
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{
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Q_OBJECT
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public:
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enum class Transform {
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Normal,
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Rotated90,
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Rotated180,
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Rotated270,
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Flipped,
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Flipped90,
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Flipped180,
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Flipped270
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};
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explicit AbstractWaylandOutput(QObject *parent = nullptr);
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~AbstractWaylandOutput() override;
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QString name() const override;
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QByteArray uuid() const override;
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QSize pixelSize() const;
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qreal scale() const override;
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/**
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* The geometry of this output in global compositor co-ordinates (i.e scaled)
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*/
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QRect geometry() const override;
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QSize physicalSize() const override;
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/**
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* Current refresh rate in 1/ms.
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*/
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int refreshRate() const override;
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bool isInternal() const override {
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return m_internal;
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}
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void setGlobalPos(const QPoint &pos);
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void setScale(qreal scale);
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void applyChanges(const KWayland::Server::OutputChangeSet *changeSet) override;
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QPointer<KWayland::Server::OutputInterface> waylandOutput() const {
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return m_waylandOutput;
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}
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bool isEnabled() const;
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/**
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* Enable or disable the output.
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*
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* This differs from updateDpms as it also removes the wl_output.
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* The default is on.
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*/
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void setEnabled(bool enable) override;
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Q_SIGNALS:
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void modeChanged();
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protected:
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void initInterfaces(const QString &model, const QString &manufacturer,
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const QByteArray &uuid, const QSize &physicalSize,
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const QVector<KWayland::Server::OutputDeviceInterface::Mode> &modes);
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QPointer<KWayland::Server::XdgOutputInterface> xdgOutput() const {
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return m_xdgOutput;
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}
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QPointer<KWayland::Server::OutputDeviceInterface> waylandOutputDevice() const {
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return m_waylandOutputDevice;
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}
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QPoint globalPos() const;
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bool internal() const {
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return m_internal;
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}
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void setInternal(bool set) {
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m_internal = set;
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}
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void setDpmsSupported(bool set) {
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m_supportsDpms = set;
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}
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virtual void updateEnablement(bool enable) {
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Q_UNUSED(enable);
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}
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virtual void updateDpms(KWayland::Server::OutputInterface::DpmsMode mode) {
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Q_UNUSED(mode);
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}
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virtual void updateMode(int modeIndex) {
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Q_UNUSED(modeIndex);
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}
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virtual void updateTransform(Transform transform) {
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Q_UNUSED(transform);
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}
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void setWaylandMode(const QSize &size, int refreshRate);
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void setTransform(Transform transform);
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QSize orientateSize(const QSize &size) const;
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/**
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* Returns the orientation of this output.
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*
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* - Flipped along the vertical axis is landscape + inv. portrait.
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* - Rotated 90° and flipped along the horizontal axis is portrait + inv. landscape
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* - Rotated 180° and flipped along the vertical axis is inv. landscape + inv. portrait
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* - Rotated 270° and flipped along the horizontal axis is inv. portrait + inv. landscape +
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* portrait
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*/
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Transform transform() const;
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private:
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void createWaylandOutput();
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void createXdgOutput();
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void setTransform(KWayland::Server::OutputDeviceInterface::Transform transform);
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QPointer<KWayland::Server::OutputInterface> m_waylandOutput;
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QPointer<KWayland::Server::XdgOutputInterface> m_xdgOutput;
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QPointer<KWayland::Server::OutputDeviceInterface> m_waylandOutputDevice;
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KWayland::Server::OutputInterface::DpmsMode m_dpms = KWayland::Server::OutputInterface::DpmsMode::On;
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bool m_internal = false;
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bool m_supportsDpms = false;
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};
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}
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#endif // KWIN_OUTPUT_H
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