e144748c7a
Summary: Won't make things go much faster since everything that was being passed by value is refcounted but still const & is a bit faster than refcounting For shared pointers instead of adding const & we move them into the destination variable saving some cpu usage but at the same time making clear the pointer is being stored by not being const & Reviewers: zzag Reviewed By: zzag Subscribers: zzag, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D25022
174 lines
6.7 KiB
C++
174 lines
6.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2010 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_SCREENSHOT_H
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#define KWIN_SCREENSHOT_H
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#include <kwineffects.h>
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#include <QDBusContext>
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#include <QDBusConnection>
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#include <QDBusMessage>
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#include <QDBusUnixFileDescriptor>
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#include <QObject>
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#include <QImage>
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namespace KWin
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{
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class ScreenShotEffect : public Effect, protected QDBusContext
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{
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Q_OBJECT
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Q_CLASSINFO("D-Bus Interface", "org.kde.kwin.Screenshot")
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public:
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enum ScreenShotType {
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INCLUDE_DECORATION = 1 << 0,
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INCLUDE_CURSOR = 1 << 1
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};
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ScreenShotEffect();
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~ScreenShotEffect() override;
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void paintScreen(int mask, const QRegion ®ion, ScreenPaintData &data) override;
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void postPaintScreen() override;
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bool isActive() const override;
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int requestedEffectChainPosition() const override {
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return 50;
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}
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static bool supported();
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static void convertFromGLImage(QImage &img, int w, int h);
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public Q_SLOTS:
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Q_SCRIPTABLE void screenshotForWindow(qulonglong winid, int mask = 0);
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/**
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* Starts an interactive window screenshot session. The user can select a window to
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* screenshot.
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*
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* Once the window is selected the screenshot is saved into a file and the path gets
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* returned to the DBus peer.
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*
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* @param mask The mask for what to include in the screenshot
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*/
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Q_SCRIPTABLE QString interactive(int mask = 0);
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/**
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* Starts an interactive window screenshot session. The user can select a window to
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* screenshot.
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*
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* Once the window is selected the screenshot is saved into the @p fd passed to the
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* method. It is intended to be used with a pipe, so that the invoking side can just
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* read from the pipe. The image gets written into the fd using a QDataStream.
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*
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* @param fd File descriptor into which the screenshot should be saved
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* @param mask The mask for what to include in the screenshot
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*/
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Q_SCRIPTABLE void interactive(QDBusUnixFileDescriptor fd, int mask = 0);
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Q_SCRIPTABLE void screenshotWindowUnderCursor(int mask = 0);
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/**
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* Saves a screenshot of all screen into a file and returns the path to the file.
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* Functionality requires hardware support, if not available a null string is returned.
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* @param captureCursor Whether to include the cursor in the image
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* @returns Path to stored screenshot, or null string in failure case.
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*/
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Q_SCRIPTABLE QString screenshotFullscreen(bool captureCursor = false);
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/**
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* Starts an interactive screenshot session.
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*
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* The user is asked to confirm that a screenshot is taken by having to actively
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* click and giving the possibility to cancel.
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*
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* Once the screenshot is taken it gets saved into the @p fd passed to the
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* method. It is intended to be used with a pipe, so that the invoking side can just
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* read from the pipe. The image gets written into the fd using a QDataStream.
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*
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* @param fd File descriptor into which the screenshot should be saved
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* @param captureCursor Whether to include the mouse cursor
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*/
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Q_SCRIPTABLE void screenshotFullscreen(QDBusUnixFileDescriptor fd, bool captureCursor = false);
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/**
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* Saves a screenshot of the screen identified by @p screen into a file and returns the path to the file.
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* Functionality requires hardware support, if not available a null string is returned.
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* @param screen Number of screen as numbered by QDesktopWidget
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* @param captureCursor Whether to include the cursor in the image
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* @returns Path to stored screenshot, or null string in failure case.
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*/
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Q_SCRIPTABLE QString screenshotScreen(int screen, bool captureCursor = false);
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/**
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* Starts an interactive screenshot of a screen session.
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*
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* The user is asked to select the screen to screenshot.
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*
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* Once the screenshot is taken it gets saved into the @p fd passed to the
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* method. It is intended to be used with a pipe, so that the invoking side can just
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* read from the pipe. The image gets written into the fd using a QDataStream.
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*
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* @param fd File descriptor into which the screenshot should be saved
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* @param captureCursor Whether to include the mouse cursor
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*/
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Q_SCRIPTABLE void screenshotScreen(QDBusUnixFileDescriptor fd, bool captureCursor = false);
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/**
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* Saves a screenshot of the selected geometry into a file and returns the path to the file.
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* Functionality requires hardware support, if not available a null string is returned.
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* @param x Left upper x coord of region
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* @param y Left upper y coord of region
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* @param width Width of the region to screenshot
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* @param height Height of the region to screenshot
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* @param captureCursor Whether to include the cursor in the image
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* @returns Path to stored screenshot, or null string in failure case.
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*/
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Q_SCRIPTABLE QString screenshotArea(int x, int y, int width, int height, bool captureCursor = false);
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Q_SIGNALS:
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Q_SCRIPTABLE void screenshotCreated(qulonglong handle);
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private Q_SLOTS:
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void windowClosed( KWin::EffectWindow* w );
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private:
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void grabPointerImage(QImage& snapshot, int offsetx, int offsety);
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QImage blitScreenshot(const QRect &geometry);
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QString saveTempImage(const QImage &img);
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void sendReplyImage(const QImage &img);
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enum class InfoMessageMode {
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Window,
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Screen
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};
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void showInfoMessage(InfoMessageMode mode);
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void hideInfoMessage();
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bool isTakingScreenshot() const;
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EffectWindow *m_scheduledScreenshot;
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ScreenShotType m_type;
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QRect m_scheduledGeometry;
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QDBusMessage m_replyMessage;
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QRect m_cachedOutputGeometry;
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QImage m_multipleOutputsImage;
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QRegion m_multipleOutputsRendered;
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bool m_captureCursor = false;
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enum class WindowMode {
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NoCapture,
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Xpixmap,
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File,
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FileDescriptor
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};
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WindowMode m_windowMode = WindowMode::NoCapture;
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int m_fd = -1;
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};
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} // namespace
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#endif // KWIN_SCREENSHOT_H
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