kwin/options.h

905 lines
33 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2012 Martin Gräßlin <m.graesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_OPTIONS_H
#define KWIN_OPTIONS_H
#include "main.h"
#include "placement.h"
#include <KConfigWatcher>
namespace KWin
{
// Whether to keep all windows mapped when compositing (i.e. whether to have
// actively updated window pixmaps).
enum HiddenPreviews {
// The normal mode with regard to mapped windows. Hidden (minimized, etc.)
// and windows on inactive virtual desktops are not mapped, their pixmaps
// are only their icons.
HiddenPreviewsNever,
// Like normal mode, but shown windows (i.e. on inactive virtual desktops)
// are kept mapped, only hidden windows are unmapped.
HiddenPreviewsShown,
// All windows are kept mapped regardless of their state.
HiddenPreviewsAlways
};
class Settings;
class KWIN_EXPORT Options : public QObject
{
Q_OBJECT
Q_ENUMS(FocusPolicy)
Q_ENUMS(GlSwapStrategy)
Q_ENUMS(MouseCommand)
Q_ENUMS(MouseWheelCommand)
Q_ENUMS(WindowOperation)
Q_PROPERTY(FocusPolicy focusPolicy READ focusPolicy WRITE setFocusPolicy NOTIFY focusPolicyChanged)
Q_PROPERTY(bool nextFocusPrefersMouse READ isNextFocusPrefersMouse WRITE setNextFocusPrefersMouse NOTIFY nextFocusPrefersMouseChanged)
/**
* Whether clicking on a window raises it in FocusFollowsMouse
* mode or not.
*/
Q_PROPERTY(bool clickRaise READ isClickRaise WRITE setClickRaise NOTIFY clickRaiseChanged)
/**
* Whether autoraise is enabled FocusFollowsMouse mode or not.
*/
Q_PROPERTY(bool autoRaise READ isAutoRaise WRITE setAutoRaise NOTIFY autoRaiseChanged)
/**
* Autoraise interval.
*/
Q_PROPERTY(int autoRaiseInterval READ autoRaiseInterval WRITE setAutoRaiseInterval NOTIFY autoRaiseIntervalChanged)
/**
* Delayed focus interval.
*/
Q_PROPERTY(int delayFocusInterval READ delayFocusInterval WRITE setDelayFocusInterval NOTIFY delayFocusIntervalChanged)
/**
* Whether shade hover is enabled or not.
*/
Q_PROPERTY(bool shadeHover READ isShadeHover WRITE setShadeHover NOTIFY shadeHoverChanged)
/**
* Shade hover interval.
*/
Q_PROPERTY(int shadeHoverInterval READ shadeHoverInterval WRITE setShadeHoverInterval NOTIFY shadeHoverIntervalChanged)
/**
* Whether to see Xinerama screens separately for focus (in Alt+Tab, when activating next client)
*/
Q_PROPERTY(bool separateScreenFocus READ isSeparateScreenFocus WRITE setSeparateScreenFocus NOTIFY separateScreenFocusChanged)
Q_PROPERTY(int placement READ placement WRITE setPlacement NOTIFY placementChanged)
Q_PROPERTY(bool focusPolicyIsReasonable READ focusPolicyIsReasonable NOTIFY focusPolicyIsResonableChanged)
/**
* The size of the zone that triggers snapping on desktop borders.
*/
Q_PROPERTY(int borderSnapZone READ borderSnapZone WRITE setBorderSnapZone NOTIFY borderSnapZoneChanged)
/**
* The size of the zone that triggers snapping with other windows.
*/
Q_PROPERTY(int windowSnapZone READ windowSnapZone WRITE setWindowSnapZone NOTIFY windowSnapZoneChanged)
/**
* The size of the zone that triggers snapping on the screen center.
*/
Q_PROPERTY(int centerSnapZone READ centerSnapZone WRITE setCenterSnapZone NOTIFY centerSnapZoneChanged)
/**
* Snap only when windows will overlap.
*/
Q_PROPERTY(bool snapOnlyWhenOverlapping READ isSnapOnlyWhenOverlapping WRITE setSnapOnlyWhenOverlapping NOTIFY snapOnlyWhenOverlappingChanged)
/**
* Whether or not we roll over to the other edge when switching desktops past the edge.
*/
Q_PROPERTY(bool rollOverDesktops READ isRollOverDesktops WRITE setRollOverDesktops NOTIFY rollOverDesktopsChanged)
/**
* 0 - 4 , see Workspace::allowClientActivation()
*/
Q_PROPERTY(int focusStealingPreventionLevel READ focusStealingPreventionLevel WRITE setFocusStealingPreventionLevel NOTIFY focusStealingPreventionLevelChanged)
Q_PROPERTY(KWin::Options::WindowOperation operationTitlebarDblClick READ operationTitlebarDblClick WRITE setOperationTitlebarDblClick NOTIFY operationTitlebarDblClickChanged)
Q_PROPERTY(KWin::Options::WindowOperation operationMaxButtonLeftClick READ operationMaxButtonLeftClick WRITE setOperationMaxButtonLeftClick NOTIFY operationMaxButtonLeftClickChanged)
Q_PROPERTY(KWin::Options::WindowOperation operationMaxButtonMiddleClick READ operationMaxButtonMiddleClick WRITE setOperationMaxButtonMiddleClick NOTIFY operationMaxButtonMiddleClickChanged)
Q_PROPERTY(KWin::Options::WindowOperation operationMaxButtonRightClick READ operationMaxButtonRightClick WRITE setOperationMaxButtonRightClick NOTIFY operationMaxButtonRightClickChanged)
Q_PROPERTY(MouseCommand commandActiveTitlebar1 READ commandActiveTitlebar1 WRITE setCommandActiveTitlebar1 NOTIFY commandActiveTitlebar1Changed)
Q_PROPERTY(MouseCommand commandActiveTitlebar2 READ commandActiveTitlebar2 WRITE setCommandActiveTitlebar2 NOTIFY commandActiveTitlebar2Changed)
Q_PROPERTY(MouseCommand commandActiveTitlebar3 READ commandActiveTitlebar3 WRITE setCommandActiveTitlebar3 NOTIFY commandActiveTitlebar3Changed)
Q_PROPERTY(MouseCommand commandInactiveTitlebar1 READ commandInactiveTitlebar1 WRITE setCommandInactiveTitlebar1 NOTIFY commandInactiveTitlebar1Changed)
Q_PROPERTY(MouseCommand commandInactiveTitlebar2 READ commandInactiveTitlebar2 WRITE setCommandInactiveTitlebar2 NOTIFY commandInactiveTitlebar2Changed)
Q_PROPERTY(MouseCommand commandInactiveTitlebar3 READ commandInactiveTitlebar3 WRITE setCommandInactiveTitlebar3 NOTIFY commandInactiveTitlebar3Changed)
Q_PROPERTY(MouseCommand commandWindow1 READ commandWindow1 WRITE setCommandWindow1 NOTIFY commandWindow1Changed)
Q_PROPERTY(MouseCommand commandWindow2 READ commandWindow2 WRITE setCommandWindow2 NOTIFY commandWindow2Changed)
Q_PROPERTY(MouseCommand commandWindow3 READ commandWindow3 WRITE setCommandWindow3 NOTIFY commandWindow3Changed)
Q_PROPERTY(MouseCommand commandWindowWheel READ commandWindowWheel WRITE setCommandWindowWheel NOTIFY commandWindowWheelChanged)
Q_PROPERTY(MouseCommand commandAll1 READ commandAll1 WRITE setCommandAll1 NOTIFY commandAll1Changed)
Q_PROPERTY(MouseCommand commandAll2 READ commandAll2 WRITE setCommandAll2 NOTIFY commandAll2Changed)
Q_PROPERTY(MouseCommand commandAll3 READ commandAll3 WRITE setCommandAll3 NOTIFY commandAll3Changed)
Q_PROPERTY(uint keyCmdAllModKey READ keyCmdAllModKey WRITE setKeyCmdAllModKey NOTIFY keyCmdAllModKeyChanged)
/**
* Whether the Geometry Tip should be shown during a window move/resize.
*/
Q_PROPERTY(bool showGeometryTip READ showGeometryTip WRITE setShowGeometryTip NOTIFY showGeometryTipChanged)
/**
* Whether the visible name should be condensed.
*/
Q_PROPERTY(bool condensedTitle READ condensedTitle WRITE setCondensedTitle NOTIFY condensedTitleChanged)
/**
* Whether a window gets maximized when it reaches top screen edge while being moved.
*/
Q_PROPERTY(bool electricBorderMaximize READ electricBorderMaximize WRITE setElectricBorderMaximize NOTIFY electricBorderMaximizeChanged)
/**
* Whether a window is tiled to half screen when reaching left or right screen edge while been moved.
*/
Q_PROPERTY(bool electricBorderTiling READ electricBorderTiling WRITE setElectricBorderTiling NOTIFY electricBorderTilingChanged)
/**
* Whether a window is tiled to half screen when reaching left or right screen edge while been moved.
*/
Q_PROPERTY(float electricBorderCornerRatio READ electricBorderCornerRatio WRITE setElectricBorderCornerRatio NOTIFY electricBorderCornerRatioChanged)
Q_PROPERTY(bool borderlessMaximizedWindows READ borderlessMaximizedWindows WRITE setBorderlessMaximizedWindows NOTIFY borderlessMaximizedWindowsChanged)
/**
* timeout before non-responding application will be killed after attempt to close.
*/
Q_PROPERTY(int killPingTimeout READ killPingTimeout WRITE setKillPingTimeout NOTIFY killPingTimeoutChanged)
/**
* Whether to hide utility windows for inactive applications.
*/
Q_PROPERTY(bool hideUtilityWindowsForInactive READ isHideUtilityWindowsForInactive WRITE setHideUtilityWindowsForInactive NOTIFY hideUtilityWindowsForInactiveChanged)
Q_PROPERTY(int compositingMode READ compositingMode WRITE setCompositingMode NOTIFY compositingModeChanged)
Q_PROPERTY(bool useCompositing READ isUseCompositing WRITE setUseCompositing NOTIFY useCompositingChanged)
Q_PROPERTY(int hiddenPreviews READ hiddenPreviews WRITE setHiddenPreviews NOTIFY hiddenPreviewsChanged)
/**
* 0 = no, 1 = yes when transformed,
* 2 = try trilinear when transformed; else 1,
* -1 = auto
*/
Q_PROPERTY(int glSmoothScale READ glSmoothScale WRITE setGlSmoothScale NOTIFY glSmoothScaleChanged)
Q_PROPERTY(bool xrenderSmoothScale READ isXrenderSmoothScale WRITE setXrenderSmoothScale NOTIFY xrenderSmoothScaleChanged)
Q_PROPERTY(qint64 maxFpsInterval READ maxFpsInterval WRITE setMaxFpsInterval NOTIFY maxFpsIntervalChanged)
Q_PROPERTY(uint refreshRate READ refreshRate WRITE setRefreshRate NOTIFY refreshRateChanged)
Q_PROPERTY(qint64 vBlankTime READ vBlankTime WRITE setVBlankTime NOTIFY vBlankTimeChanged)
Q_PROPERTY(bool glStrictBinding READ isGlStrictBinding WRITE setGlStrictBinding NOTIFY glStrictBindingChanged)
/**
* Whether strict binding follows the driver or has been overwritten by a user defined config value.
* If @c true glStrictBinding is set by the OpenGL Scene during initialization.
* If @c false glStrictBinding is set from a config value and not updated during scene initialization.
*/
Q_PROPERTY(bool glStrictBindingFollowsDriver READ isGlStrictBindingFollowsDriver WRITE setGlStrictBindingFollowsDriver NOTIFY glStrictBindingFollowsDriverChanged)
Q_PROPERTY(bool glCoreProfile READ glCoreProfile WRITE setGLCoreProfile NOTIFY glCoreProfileChanged)
Q_PROPERTY(GlSwapStrategy glPreferBufferSwap READ glPreferBufferSwap WRITE setGlPreferBufferSwap NOTIFY glPreferBufferSwapChanged)
Q_PROPERTY(KWin::OpenGLPlatformInterface glPlatformInterface READ glPlatformInterface WRITE setGlPlatformInterface NOTIFY glPlatformInterfaceChanged)
Q_PROPERTY(bool windowsBlockCompositing READ windowsBlockCompositing WRITE setWindowsBlockCompositing NOTIFY windowsBlockCompositingChanged)
public:
explicit Options(QObject *parent = nullptr);
~Options() override;
void updateSettings();
/**
* This enum type is used to specify the focus policy.
*
* Note that FocusUnderMouse and FocusStrictlyUnderMouse are not
* particulary useful. They are only provided for old-fashined
* die-hard UNIX people ;-)
*/
enum FocusPolicy {
/**
* Clicking into a window activates it. This is also the default.
*/
ClickToFocus,
/**
* Moving the mouse pointer actively onto a normal window activates it.
* For convenience, the desktop and windows on the dock are excluded.
* They require clicking.
*/
FocusFollowsMouse,
/**
* The window that happens to be under the mouse pointer becomes active.
* The invariant is: no window can have focus that is not under the mouse.
* This also means that Alt-Tab won't work properly and popup dialogs are
* usually unsable with the keyboard. Note that the desktop and windows on
* the dock are excluded for convenience. They get focus only when clicking
* on it.
*/
FocusUnderMouse,
/**
* This is even worse than FocusUnderMouse. Only the window under the mouse
* pointer is active. If the mouse points nowhere, nothing has the focus. If
* the mouse points onto the desktop, the desktop has focus. The same holds
* for windows on the dock.
*/
FocusStrictlyUnderMouse
};
FocusPolicy focusPolicy() const {
return m_focusPolicy;
}
bool isNextFocusPrefersMouse() const {
return m_nextFocusPrefersMouse;
}
/**
* Whether clicking on a window raises it in FocusFollowsMouse
* mode or not.
*/
bool isClickRaise() const {
return m_clickRaise;
}
/**
* Whether autoraise is enabled FocusFollowsMouse mode or not.
*/
bool isAutoRaise() const {
return m_autoRaise;
}
/**
* Autoraise interval
*/
int autoRaiseInterval() const {
return m_autoRaiseInterval;
}
/**
* Delayed focus interval.
*/
int delayFocusInterval() const {
return m_delayFocusInterval;
}
/**
* Whether shade hover is enabled or not.
*/
bool isShadeHover() const {
return m_shadeHover;
}
/**
* Shade hover interval.
*/
int shadeHoverInterval() {
return m_shadeHoverInterval;
}
/**
* Whether to see Xinerama screens separately for focus (in Alt+Tab, when activating next client)
*/
bool isSeparateScreenFocus() const {
return m_separateScreenFocus;
}
Placement::Policy placement() const {
return m_placement;
}
bool focusPolicyIsReasonable() {
return m_focusPolicy == ClickToFocus || m_focusPolicy == FocusFollowsMouse;
}
/**
* The size of the zone that triggers snapping on desktop borders.
*/
int borderSnapZone() const {
return m_borderSnapZone;
}
/**
* The size of the zone that triggers snapping with other windows.
*/
int windowSnapZone() const {
return m_windowSnapZone;
}
/**
* The size of the zone that triggers snapping on the screen center.
*/
int centerSnapZone() const {
return m_centerSnapZone;
}
/**
* Snap only when windows will overlap.
*/
bool isSnapOnlyWhenOverlapping() const {
return m_snapOnlyWhenOverlapping;
}
/**
* Whether or not we roll over to the other edge when switching desktops past the edge.
*/
bool isRollOverDesktops() const {
return m_rollOverDesktops;
}
/**
* Returns the focus stealing prevention level.
*
* @see allowClientActivation
*/
int focusStealingPreventionLevel() const {
return m_focusStealingPreventionLevel;
}
enum WindowOperation {
MaximizeOp = 5000,
RestoreOp,
MinimizeOp,
MoveOp,
UnrestrictedMoveOp,
ResizeOp,
UnrestrictedResizeOp,
CloseOp,
OnAllDesktopsOp,
ShadeOp,
KeepAboveOp,
KeepBelowOp,
OperationsOp,
WindowRulesOp,
ToggleStoreSettingsOp = WindowRulesOp, ///< @obsolete
HMaximizeOp,
VMaximizeOp,
LowerOp,
FullScreenOp,
NoBorderOp,
NoOp,
SetupWindowShortcutOp,
ApplicationRulesOp,
};
WindowOperation operationTitlebarDblClick() const {
return OpTitlebarDblClick;
}
WindowOperation operationMaxButtonLeftClick() const {
return opMaxButtonLeftClick;
}
WindowOperation operationMaxButtonRightClick() const {
return opMaxButtonRightClick;
}
WindowOperation operationMaxButtonMiddleClick() const {
return opMaxButtonMiddleClick;
}
WindowOperation operationMaxButtonClick(Qt::MouseButtons button) const;
enum MouseCommand {
MouseRaise, MouseLower, MouseOperationsMenu, MouseToggleRaiseAndLower,
MouseActivateAndRaise, MouseActivateAndLower, MouseActivate,
MouseActivateRaiseAndPassClick, MouseActivateAndPassClick,
MouseMove, MouseUnrestrictedMove,
MouseActivateRaiseAndMove, MouseActivateRaiseAndUnrestrictedMove,
MouseResize, MouseUnrestrictedResize,
MouseShade, MouseSetShade, MouseUnsetShade,
MouseMaximize, MouseRestore, MouseMinimize,
MouseNextDesktop, MousePreviousDesktop,
MouseAbove, MouseBelow,
MouseOpacityMore, MouseOpacityLess,
MouseClose,
MouseNothing
};
enum MouseWheelCommand {
MouseWheelRaiseLower, MouseWheelShadeUnshade, MouseWheelMaximizeRestore,
MouseWheelAboveBelow, MouseWheelPreviousNextDesktop,
MouseWheelChangeOpacity,
MouseWheelNothing
};
MouseCommand operationTitlebarMouseWheel(int delta) const {
return wheelToMouseCommand(CmdTitlebarWheel, delta);
}
MouseCommand operationWindowMouseWheel(int delta) const {
return wheelToMouseCommand(CmdAllWheel, delta);
}
MouseCommand commandActiveTitlebar1() const {
return CmdActiveTitlebar1;
}
MouseCommand commandActiveTitlebar2() const {
return CmdActiveTitlebar2;
}
MouseCommand commandActiveTitlebar3() const {
return CmdActiveTitlebar3;
}
MouseCommand commandInactiveTitlebar1() const {
return CmdInactiveTitlebar1;
}
MouseCommand commandInactiveTitlebar2() const {
return CmdInactiveTitlebar2;
}
MouseCommand commandInactiveTitlebar3() const {
return CmdInactiveTitlebar3;
}
MouseCommand commandWindow1() const {
return CmdWindow1;
}
MouseCommand commandWindow2() const {
return CmdWindow2;
}
MouseCommand commandWindow3() const {
return CmdWindow3;
}
MouseCommand commandWindowWheel() const {
return CmdWindowWheel;
}
MouseCommand commandAll1() const {
return CmdAll1;
}
MouseCommand commandAll2() const {
return CmdAll2;
}
MouseCommand commandAll3() const {
return CmdAll3;
}
uint keyCmdAllModKey() const {
return CmdAllModKey;
}
Qt::KeyboardModifier commandAllModifier() const {
switch (CmdAllModKey) {
case Qt::Key_Alt:
return Qt::AltModifier;
case Qt::Key_Meta:
return Qt::MetaModifier;
default:
Q_UNREACHABLE();
}
}
static WindowOperation windowOperation(const QString &name, bool restricted);
static MouseCommand mouseCommand(const QString &name, bool restricted);
static MouseWheelCommand mouseWheelCommand(const QString &name);
/**
* @returns true if the Geometry Tip should be shown during a window move/resize.
*/
bool showGeometryTip() const;
/**
* Returns whether the user prefers his caption clean.
*/
bool condensedTitle() const;
/**
* @returns true if a window gets maximized when it reaches top screen edge
* while being moved.
*/
bool electricBorderMaximize() const {
return electric_border_maximize;
}
/**
* @returns true if window is tiled to half screen when reaching left or
* right screen edge while been moved.
*/
bool electricBorderTiling() const {
return electric_border_tiling;
}
/**
* @returns the factor that determines the corner part of the edge (ie. 0.1 means tiny corner)
*/
float electricBorderCornerRatio() const {
return electric_border_corner_ratio;
}
bool borderlessMaximizedWindows() const {
return borderless_maximized_windows;
}
/**
* Timeout before non-responding application will be killed after attempt to close.
*/
int killPingTimeout() const {
return m_killPingTimeout;
}
/**
* Whether to hide utility windows for inactive applications.
*/
bool isHideUtilityWindowsForInactive() const {
return m_hideUtilityWindowsForInactive;
}
/**
* Returns the animation time factor for desktop effects.
*/
double animationTimeFactor() const;
//----------------------
// Compositing settings
void reloadCompositingSettings(bool force = false);
CompositingType compositingMode() const {
return m_compositingMode;
}
void setCompositingMode(CompositingType mode) {
m_compositingMode = mode;
}
// Separate to mode so the user can toggle
bool isUseCompositing() const;
// General preferences
HiddenPreviews hiddenPreviews() const {
return m_hiddenPreviews;
}
// OpenGL
// 0 = no, 1 = yes when transformed,
// 2 = try trilinear when transformed; else 1,
// -1 = auto
int glSmoothScale() const {
return m_glSmoothScale;
}
// XRender
bool isXrenderSmoothScale() const {
return m_xrenderSmoothScale;
}
qint64 maxFpsInterval() const {
return m_maxFpsInterval;
}
// Settings that should be auto-detected
uint refreshRate() const {
return m_refreshRate;
}
qint64 vBlankTime() const {
return m_vBlankTime;
}
bool isGlStrictBinding() const {
return m_glStrictBinding;
}
bool isGlStrictBindingFollowsDriver() const {
return m_glStrictBindingFollowsDriver;
}
bool glCoreProfile() const {
return m_glCoreProfile;
}
OpenGLPlatformInterface glPlatformInterface() const {
return m_glPlatformInterface;
}
enum GlSwapStrategy { NoSwapEncourage = 0, CopyFrontBuffer = 'c', PaintFullScreen = 'p', ExtendDamage = 'e', AutoSwapStrategy = 'a' };
GlSwapStrategy glPreferBufferSwap() const {
return m_glPreferBufferSwap;
}
bool windowsBlockCompositing() const
{
return m_windowsBlockCompositing;
}
QStringList modifierOnlyDBusShortcut(Qt::KeyboardModifier mod) const;
// setters
void setFocusPolicy(FocusPolicy focusPolicy);
void setNextFocusPrefersMouse(bool nextFocusPrefersMouse);
void setClickRaise(bool clickRaise);
void setAutoRaise(bool autoRaise);
void setAutoRaiseInterval(int autoRaiseInterval);
void setDelayFocusInterval(int delayFocusInterval);
void setShadeHover(bool shadeHover);
void setShadeHoverInterval(int shadeHoverInterval);
void setSeparateScreenFocus(bool separateScreenFocus);
void setPlacement(int placement);
void setBorderSnapZone(int borderSnapZone);
void setWindowSnapZone(int windowSnapZone);
void setCenterSnapZone(int centerSnapZone);
void setSnapOnlyWhenOverlapping(bool snapOnlyWhenOverlapping);
void setRollOverDesktops(bool rollOverDesktops);
void setFocusStealingPreventionLevel(int focusStealingPreventionLevel);
void setOperationTitlebarDblClick(WindowOperation operationTitlebarDblClick);
void setOperationMaxButtonLeftClick(WindowOperation op);
void setOperationMaxButtonRightClick(WindowOperation op);
void setOperationMaxButtonMiddleClick(WindowOperation op);
void setCommandActiveTitlebar1(MouseCommand commandActiveTitlebar1);
void setCommandActiveTitlebar2(MouseCommand commandActiveTitlebar2);
void setCommandActiveTitlebar3(MouseCommand commandActiveTitlebar3);
void setCommandInactiveTitlebar1(MouseCommand commandInactiveTitlebar1);
void setCommandInactiveTitlebar2(MouseCommand commandInactiveTitlebar2);
void setCommandInactiveTitlebar3(MouseCommand commandInactiveTitlebar3);
void setCommandWindow1(MouseCommand commandWindow1);
void setCommandWindow2(MouseCommand commandWindow2);
void setCommandWindow3(MouseCommand commandWindow3);
void setCommandWindowWheel(MouseCommand commandWindowWheel);
void setCommandAll1(MouseCommand commandAll1);
void setCommandAll2(MouseCommand commandAll2);
void setCommandAll3(MouseCommand commandAll3);
void setKeyCmdAllModKey(uint keyCmdAllModKey);
void setShowGeometryTip(bool showGeometryTip);
void setCondensedTitle(bool condensedTitle);
void setElectricBorderMaximize(bool electricBorderMaximize);
void setElectricBorderTiling(bool electricBorderTiling);
void setElectricBorderCornerRatio(float electricBorderCornerRatio);
void setBorderlessMaximizedWindows(bool borderlessMaximizedWindows);
void setKillPingTimeout(int killPingTimeout);
void setHideUtilityWindowsForInactive(bool hideUtilityWindowsForInactive);
void setCompositingMode(int compositingMode);
void setUseCompositing(bool useCompositing);
void setHiddenPreviews(int hiddenPreviews);
void setGlSmoothScale(int glSmoothScale);
void setXrenderSmoothScale(bool xrenderSmoothScale);
void setMaxFpsInterval(qint64 maxFpsInterval);
void setRefreshRate(uint refreshRate);
void setVBlankTime(qint64 vBlankTime);
void setGlStrictBinding(bool glStrictBinding);
void setGlStrictBindingFollowsDriver(bool glStrictBindingFollowsDriver);
void setGLCoreProfile(bool glCoreProfile);
void setGlPreferBufferSwap(char glPreferBufferSwap);
void setGlPlatformInterface(OpenGLPlatformInterface interface);
void setWindowsBlockCompositing(bool set);
// default values
static WindowOperation defaultOperationTitlebarDblClick() {
return MaximizeOp;
}
static WindowOperation defaultOperationMaxButtonLeftClick() {
return MaximizeOp;
}
static WindowOperation defaultOperationMaxButtonRightClick() {
return HMaximizeOp;
}
static WindowOperation defaultOperationMaxButtonMiddleClick() {
return VMaximizeOp;
}
static MouseCommand defaultCommandActiveTitlebar1() {
return MouseRaise;
}
static MouseCommand defaultCommandActiveTitlebar2() {
return MouseNothing;
}
static MouseCommand defaultCommandActiveTitlebar3() {
return MouseOperationsMenu;
}
static MouseCommand defaultCommandInactiveTitlebar1() {
return MouseActivateAndRaise;
}
static MouseCommand defaultCommandInactiveTitlebar2() {
return MouseNothing;
}
static MouseCommand defaultCommandInactiveTitlebar3() {
return MouseOperationsMenu;
}
static MouseCommand defaultCommandWindow1() {
return MouseActivateRaiseAndPassClick;
}
static MouseCommand defaultCommandWindow2() {
return MouseActivateAndPassClick;
}
static MouseCommand defaultCommandWindow3() {
return MouseActivateAndPassClick;
}
static MouseCommand defaultCommandWindowWheel() {
return MouseNothing;
}
static MouseCommand defaultCommandAll1() {
return MouseUnrestrictedMove;
}
static MouseCommand defaultCommandAll2() {
return MouseToggleRaiseAndLower;
}
static MouseCommand defaultCommandAll3() {
return MouseUnrestrictedResize;
}
static MouseWheelCommand defaultCommandTitlebarWheel() {
return MouseWheelNothing;
}
static MouseWheelCommand defaultCommandAllWheel() {
return MouseWheelNothing;
}
static uint defaultKeyCmdAllModKey() {
return Qt::Key_Alt;
}
static CompositingType defaultCompositingMode() {
return OpenGLCompositing;
}
static bool defaultUseCompositing() {
return true;
}
static HiddenPreviews defaultHiddenPreviews() {
return HiddenPreviewsShown;
}
static int defaultGlSmoothScale() {
return 2;
}
static bool defaultXrenderSmoothScale() {
return false;
}
static qint64 defaultMaxFpsInterval() {
return (1 * 1000 * 1000 * 1000) /60.0; // nanoseconds / Hz
}
static int defaultMaxFps() {
return 60;
}
static uint defaultRefreshRate() {
return 0;
}
static uint defaultVBlankTime() {
return 6000; // 6ms
}
static bool defaultGlStrictBinding() {
return true;
}
static bool defaultGlStrictBindingFollowsDriver() {
return true;
}
static bool defaultGLCoreProfile() {
return false;
}
static GlSwapStrategy defaultGlPreferBufferSwap() {
return AutoSwapStrategy;
}
static OpenGLPlatformInterface defaultGlPlatformInterface() {
return kwinApp()->shouldUseWaylandForCompositing() ? EglPlatformInterface : GlxPlatformInterface;
}
/**
* Performs loading all settings except compositing related.
*/
void loadConfig();
/**
* Performs loading of compositing settings which do not depend on OpenGL.
*/
bool loadCompositingConfig(bool force);
void reparseConfiguration();
static int currentRefreshRate();
//----------------------
Q_SIGNALS:
// for properties
void focusPolicyChanged();
void focusPolicyIsResonableChanged();
void nextFocusPrefersMouseChanged();
void clickRaiseChanged();
void autoRaiseChanged();
void autoRaiseIntervalChanged();
void delayFocusIntervalChanged();
void shadeHoverChanged();
void shadeHoverIntervalChanged();
void separateScreenFocusChanged(bool);
void placementChanged();
void borderSnapZoneChanged();
void windowSnapZoneChanged();
void centerSnapZoneChanged();
void snapOnlyWhenOverlappingChanged();
void rollOverDesktopsChanged(bool enabled);
void focusStealingPreventionLevelChanged();
void operationTitlebarDblClickChanged();
void operationMaxButtonLeftClickChanged();
void operationMaxButtonRightClickChanged();
void operationMaxButtonMiddleClickChanged();
void commandActiveTitlebar1Changed();
void commandActiveTitlebar2Changed();
void commandActiveTitlebar3Changed();
void commandInactiveTitlebar1Changed();
void commandInactiveTitlebar2Changed();
void commandInactiveTitlebar3Changed();
void commandWindow1Changed();
void commandWindow2Changed();
void commandWindow3Changed();
void commandWindowWheelChanged();
void commandAll1Changed();
void commandAll2Changed();
void commandAll3Changed();
void keyCmdAllModKeyChanged();
void showGeometryTipChanged();
void condensedTitleChanged();
void electricBorderMaximizeChanged();
void electricBorderTilingChanged();
void electricBorderCornerRatioChanged();
void borderlessMaximizedWindowsChanged();
void killPingTimeoutChanged();
void hideUtilityWindowsForInactiveChanged();
void compositingModeChanged();
void useCompositingChanged();
void hiddenPreviewsChanged();
void glSmoothScaleChanged();
void xrenderSmoothScaleChanged();
void maxFpsIntervalChanged();
void refreshRateChanged();
void vBlankTimeChanged();
void glStrictBindingChanged();
void glStrictBindingFollowsDriverChanged();
void glCoreProfileChanged();
void glPreferBufferSwapChanged();
void glPlatformInterfaceChanged();
void windowsBlockCompositingChanged();
void animationSpeedChanged();
void configChanged();
private:
void setElectricBorders(int borders);
void syncFromKcfgc();
QScopedPointer<Settings> m_settings;
KConfigWatcher::Ptr m_configWatcher;
FocusPolicy m_focusPolicy;
bool m_nextFocusPrefersMouse;
bool m_clickRaise;
bool m_autoRaise;
int m_autoRaiseInterval;
int m_delayFocusInterval;
bool m_shadeHover;
int m_shadeHoverInterval;
bool m_separateScreenFocus;
Placement::Policy m_placement;
int m_borderSnapZone;
int m_windowSnapZone;
int m_centerSnapZone;
bool m_snapOnlyWhenOverlapping;
bool m_rollOverDesktops;
int m_focusStealingPreventionLevel;
int m_killPingTimeout;
bool m_hideUtilityWindowsForInactive;
CompositingType m_compositingMode;
bool m_useCompositing;
HiddenPreviews m_hiddenPreviews;
int m_glSmoothScale;
bool m_xrenderSmoothScale;
qint64 m_maxFpsInterval;
// Settings that should be auto-detected
uint m_refreshRate;
qint64 m_vBlankTime;
bool m_glStrictBinding;
bool m_glStrictBindingFollowsDriver;
bool m_glCoreProfile;
GlSwapStrategy m_glPreferBufferSwap;
OpenGLPlatformInterface m_glPlatformInterface;
bool m_windowsBlockCompositing;
WindowOperation OpTitlebarDblClick;
WindowOperation opMaxButtonRightClick = defaultOperationMaxButtonRightClick();
WindowOperation opMaxButtonMiddleClick = defaultOperationMaxButtonMiddleClick();
WindowOperation opMaxButtonLeftClick = defaultOperationMaxButtonRightClick();
// mouse bindings
MouseCommand CmdActiveTitlebar1;
MouseCommand CmdActiveTitlebar2;
MouseCommand CmdActiveTitlebar3;
MouseCommand CmdInactiveTitlebar1;
MouseCommand CmdInactiveTitlebar2;
MouseCommand CmdInactiveTitlebar3;
MouseWheelCommand CmdTitlebarWheel;
MouseCommand CmdWindow1;
MouseCommand CmdWindow2;
MouseCommand CmdWindow3;
MouseCommand CmdWindowWheel;
MouseCommand CmdAll1;
MouseCommand CmdAll2;
MouseCommand CmdAll3;
MouseWheelCommand CmdAllWheel;
uint CmdAllModKey;
bool electric_border_maximize;
bool electric_border_tiling;
float electric_border_corner_ratio;
bool borderless_maximized_windows;
bool show_geometry_tip;
bool condensed_title;
QHash<Qt::KeyboardModifier, QStringList> m_modifierOnlyShortcuts;
MouseCommand wheelToMouseCommand(MouseWheelCommand com, int delta) const;
};
extern KWIN_EXPORT Options* options;
} // namespace
Q_DECLARE_METATYPE(KWin::Options::WindowOperation)
Q_DECLARE_METATYPE(KWin::OpenGLPlatformInterface)
#endif