ca9469bf6b
svn path=/trunk/kdebase/kwin/; revision=323501
512 lines
17 KiB
C++
512 lines
17 KiB
C++
/*
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* Copyright (c) 2004 Lubos Lunak <l.lunak@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "ruleswidget.h"
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#include <klineedit.h>
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#include <krestrictedline.h>
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#include <kcombobox.h>
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#include <qcheckbox.h>
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#include <kpushbutton.h>
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#include <qlabel.h>
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#include <kwinmodule.h>
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#include <klocale.h>
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#include <qregexp.h>
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#include <qwhatsthis.h>
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#include <assert.h>
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#include "../../rules.h"
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#include "detectwidget.h"
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namespace KWinInternal
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{
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#define SETUP( var, type ) \
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connect( enable_##var, SIGNAL( toggled( bool )), rule_##var, SLOT( setEnabled( bool ))); \
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connect( enable_##var, SIGNAL( toggled( bool )), this, SLOT( updateEnable##var())); \
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connect( rule_##var, SIGNAL( activated( int )), this, SLOT( updateEnable##var())); \
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QWhatsThis::add( enable_##var, enableDesc ); \
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QWhatsThis::add( rule_##var, type##RuleDesc );
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RulesWidget::RulesWidget( QWidget* parent, const char* name )
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: RulesWidgetBase( parent, name )
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, detect_dlg( NULL )
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{
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QString enableDesc =
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i18n( "Enable this checkbox to alter this window property for the specified window(s)." );
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QString setRuleDesc =
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i18n( "Specify how the window property should be affected:<ul>"
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"<li><em>Do Not Affect:</em> The window property will not be affected and therefore"
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" the default handling for it will be used. Specifying this will block more generic"
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" window settings from taking effect.</li>"
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"<li><em>Apply Initially:</em> The window property will be only set to the given value"
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" after the window is created. No further changes will be affected.</li>"
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"<li><em>Remember:</em> The value of the window property will be remembered and every time"
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" time the window is created, the last remembered value will be applied.</li>"
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"<li><em>Force:</em> The window property will be always forced to the given value.</li></ul>" );
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QString forceRuleDesc =
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i18n( "Specify how the window property should be affected:<ul>"
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"<li><em>Do Not Affect:</em> The window property will not be affected and therefore"
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" the default handling for it will be used. Specifying this will block more generic"
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" window settings from taking effect.</li>"
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"<li><em>Force:</em> The window property will be always forced to the given value.</li></ul>" );
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// window tabs have enable signals done in designer
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// geometry tab
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SETUP( position, set );
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SETUP( size, set );
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SETUP( desktop, set );
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SETUP( maximizehoriz, set );
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SETUP( maximizevert, set );
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SETUP( minimize, set );
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SETUP( shade, set );
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SETUP( fullscreen, set );
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SETUP( placement, force );
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// preferences tab
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SETUP( above, set );
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SETUP( below, set );
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SETUP( noborder, set );
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SETUP( skiptaskbar, set );
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SETUP( skippager, set );
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SETUP( acceptfocus, force );
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SETUP( closeable, force );
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// workarounds tab
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SETUP( fsplevel, force );
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SETUP( moveresizemode, force );
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SETUP( type, force );
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SETUP( ignoreposition, force );
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SETUP( minsize, force );
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SETUP( maxsize, force );
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KWinModule module;
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int i;
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for( i = 1;
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i <= module.numberOfDesktops();
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++i )
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desktop->insertItem( QString::number( i ).rightJustify( 2 ) + ":" + module.desktopName( i ));
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for(;
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i <= 16;
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++i )
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desktop->insertItem( QString::number( i ).rightJustify( 2 ));
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desktop->insertItem( i18n( "All Desktops" ));
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}
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#undef SETUP
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#define UPDATE_ENABLE_SLOT( var ) \
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void RulesWidget::updateEnable##var() \
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{ \
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/* leave the label readable label_##var->setEnabled( enable_##var->isChecked() && rule_##var->currentItem() != 0 );*/ \
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var->setEnabled( enable_##var->isChecked() && rule_##var->currentItem() != 0 ); \
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}
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// geometry tab
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UPDATE_ENABLE_SLOT( position )
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UPDATE_ENABLE_SLOT( size )
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UPDATE_ENABLE_SLOT( desktop )
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UPDATE_ENABLE_SLOT( maximizehoriz )
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UPDATE_ENABLE_SLOT( maximizevert )
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UPDATE_ENABLE_SLOT( minimize )
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UPDATE_ENABLE_SLOT( shade )
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UPDATE_ENABLE_SLOT( fullscreen )
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UPDATE_ENABLE_SLOT( placement )
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// preferences tab
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UPDATE_ENABLE_SLOT( above )
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UPDATE_ENABLE_SLOT( below )
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UPDATE_ENABLE_SLOT( noborder )
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UPDATE_ENABLE_SLOT( skiptaskbar )
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UPDATE_ENABLE_SLOT( skippager )
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UPDATE_ENABLE_SLOT( acceptfocus )
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UPDATE_ENABLE_SLOT( closeable )
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// workarounds tab
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UPDATE_ENABLE_SLOT( fsplevel )
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UPDATE_ENABLE_SLOT( moveresizemode )
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UPDATE_ENABLE_SLOT( type )
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UPDATE_ENABLE_SLOT( ignoreposition )
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UPDATE_ENABLE_SLOT( minsize )
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UPDATE_ENABLE_SLOT( maxsize )
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#undef UPDATE_ENABLE_SLOT
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static const int set_rule_to_combo[] =
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{
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0, // Unused
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0, // Don't Affect
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3, // Force
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1, // Apply
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2, // Remember
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};
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static const Rules::SetRule combo_to_set_rule[] =
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{
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( Rules::SetRule )Rules::DontAffect,
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( Rules::SetRule )Rules::Apply,
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( Rules::SetRule )Rules::Remember,
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( Rules::SetRule )Rules::Force
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};
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static const int force_rule_to_combo[] =
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{
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0, // Unused
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0, // Don't Affect
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1 // Force
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};
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static const Rules::ForceRule combo_to_force_rule[] =
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{
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( Rules::ForceRule )Rules::DontAffect,
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( Rules::ForceRule )Rules::Force
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};
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static QString positionToStr( const QPoint& p )
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{
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return QString::number( p.x()) + "," + QString::number( p.y());
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}
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static QPoint strToPosition( const QString& str )
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{ // two numbers, with + or -, separated by any of , x X :
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QRegExp reg( "\\s*[+-]?[0-9]*\\s*[,xX:]\\s*[-+]?[0-9]*\\s*" );
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if( !reg.exactMatch( str ))
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return invalidPoint;
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return QPoint( reg.cap( 1 ).toInt(), reg.cap( 2 ).toInt());
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}
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static QString sizeToStr( const QSize& s )
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{
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return QString::number( s.width()) + "," + QString::number( s.height());
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}
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static QSize strToSize( const QString& str )
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{ // two numbers, with + or -, separated by any of , x X :
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QRegExp reg( "\\s*[+-]?[0-9]*\\s*[,xX:]\\s*[-+]?[0-9]*\\s*" );
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if( !reg.exactMatch( str ))
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return QSize();
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return QSize( reg.cap( 1 ).toInt(), reg.cap( 2 ).toInt());
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}
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static int desktopToCombo( int desktop )
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{
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if( desktop >= 1 && desktop <= 16 )
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return desktop - 1;
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return 16; // on all desktops
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}
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static int comboToDesktop( int val )
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{
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if( val == 16 )
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return NET::OnAllDesktops;
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return val + 1;
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}
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static int placementToCombo( Placement::Policy placement )
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{
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static const int conv[] =
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{
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1, // NoPlacement
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0, // Default
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5, // Random
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2, // Smart
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3, // Cascade
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4, // Centered
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6, // ZeroCornered
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7, // UnderMouse
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8 // OnMainWindow
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};
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return conv[ placement ];
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}
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static Placement::Policy comboToPlacement( int val )
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{
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static const Placement::Policy conv[] =
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{
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Placement::Default,
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Placement::NoPlacement,
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Placement::Smart,
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Placement::Cascade,
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Placement::Centered,
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Placement::Random,
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Placement::ZeroCornered,
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Placement::UnderMouse,
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Placement::OnMainWindow
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};
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return conv[ val ];
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}
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static int moveresizeToCombo( Options::MoveResizeMode mode )
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{
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return mode == Options::Opaque ? 0 : 1;
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}
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static Options::MoveResizeMode comboToMoveResize( int val )
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{
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return val == 0 ? Options::Opaque : Options::Transparent;
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}
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static int typeToCombo( NET::WindowType type )
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{
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if( type < NET::Normal || type > NET::Splash )
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return 0; // Normal
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static const int conv[] =
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{
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0, // Normal
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7, // Desktop
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3, // Dock
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4, // Toolbar
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5, // Menu
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1, // Dialog
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8, // Override
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9, // TopMenu
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2, // Utility
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6 // Splash
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};
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return conv[ type ];
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}
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static NET::WindowType comboToType( int val )
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{
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static const NET::WindowType conv[] =
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{
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NET::Normal,
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NET::Dialog,
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NET::Utility,
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NET::Dock,
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NET::Toolbar,
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NET::Menu,
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NET::Splash,
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NET::Desktop,
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NET::Override,
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NET::TopMenu
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};
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return conv[ val ];
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}
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#define GENERIC_RULE( var, func, Type, type, uimethod, uimethod0 ) \
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if( rules->var##rule == Rules::Unused##Type##Rule ) \
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{ \
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enable_##var->setChecked( false ); \
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rule_##var->setCurrentItem( 0 ); \
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var->uimethod0; \
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updateEnable##var(); \
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} \
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else \
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{ \
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enable_##var->setChecked( true ); \
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rule_##var->setCurrentItem( type##_rule_to_combo[ rules->var##rule ] ); \
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var->uimethod( func( rules->var )); \
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updateEnable##var(); \
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}
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#define CHECKBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setChecked, setChecked( false ))
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#define LINEEDIT_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setText, setText( "" ))
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#define COMBOBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setCurrentItem, setCurrentItem( 0 ))
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#define CHECKBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setChecked, setChecked( false ))
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#define LINEEDIT_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setText, setText( "" ))
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#define COMBOBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setCurrentItem, setCurrentItem( 0 ))
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void RulesWidget::setRules( Rules* rules )
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{
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Rules tmp;
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if( rules == NULL )
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{
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tmp.description = i18n( "New Entry" );
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rules = &tmp; // empty
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}
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description->setText( rules->description );
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wmclass->setText( rules->wmclass );
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whole_wmclass->setChecked( rules->wmclasscomplete );
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reg_wmclass->setChecked( rules->wmclassregexp );
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role->setText( rules->windowrole );
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reg_role->setChecked( rules->windowroleregexp );
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types->setSelected( 0, rules->types & NET::NormalMask );
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types->setSelected( 1, rules->types & NET::DialogMask );
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types->setSelected( 2, rules->types & NET::UtilityMask );
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types->setSelected( 3, rules->types & NET::DockMask );
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types->setSelected( 4, rules->types & NET::ToolbarMask );
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types->setSelected( 5, rules->types & NET::MenuMask );
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types->setSelected( 6, rules->types & NET::SplashMask );
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types->setSelected( 7, rules->types & NET::DesktopMask );
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types->setSelected( 8, rules->types & NET::OverrideMask );
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types->setSelected( 9, rules->types & NET::TopMenuMask );
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title->setText( rules->title );
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reg_title->setChecked( rules->titleregexp );
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extra->setText( rules->extrarole );
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reg_extra->setChecked( rules->extraroleregexp );
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machine->setText( rules->clientmachine );
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reg_machine->setChecked( rules->clientmachineregexp );
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LINEEDIT_SET_RULE( position, positionToStr );
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LINEEDIT_SET_RULE( size, sizeToStr );
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COMBOBOX_SET_RULE( desktop, desktopToCombo );
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CHECKBOX_SET_RULE( maximizehoriz, );
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CHECKBOX_SET_RULE( maximizevert, );
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CHECKBOX_SET_RULE( minimize, );
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CHECKBOX_SET_RULE( shade, );
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CHECKBOX_SET_RULE( fullscreen, );
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COMBOBOX_FORCE_RULE( placement, placementToCombo );
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CHECKBOX_SET_RULE( above, );
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CHECKBOX_SET_RULE( below, );
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CHECKBOX_SET_RULE( noborder, );
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CHECKBOX_SET_RULE( skiptaskbar, );
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CHECKBOX_SET_RULE( skippager, );
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CHECKBOX_FORCE_RULE( acceptfocus, );
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CHECKBOX_FORCE_RULE( closeable, );
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COMBOBOX_FORCE_RULE( fsplevel, );
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COMBOBOX_FORCE_RULE( moveresizemode, moveresizeToCombo );
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COMBOBOX_FORCE_RULE( type, typeToCombo );
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CHECKBOX_FORCE_RULE( ignoreposition, );
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LINEEDIT_FORCE_RULE( minsize, sizeToStr );
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LINEEDIT_FORCE_RULE( maxsize, sizeToStr );
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}
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#undef GENERIC_RULE
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#undef CHECKBOX_SET_RULE
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#undef LINEEDIT_SET_RULE
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#undef COMBOBOX_SET_RULE
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#undef CHECKBOX_FORCE_RULE
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#undef LINEEDIT_FORCE_RULE
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#undef COMBOBOX_FORCE_RULE
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#define GENERIC_RULE( var, func, Type, type, uimethod ) \
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if( enable_##var->isChecked()) \
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{ \
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rules->var##rule = combo_to_##type##_rule[ rule_##var->currentItem() ]; \
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rules->var = func( var->uimethod()); \
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} \
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else \
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rules->var##rule = Rules::Unused##Type##Rule;
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#define CHECKBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, isChecked )
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#define LINEEDIT_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, text )
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#define COMBOBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, currentItem )
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#define CHECKBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, isChecked )
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#define LINEEDIT_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, text )
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#define COMBOBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, currentItem )
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Rules* RulesWidget::rules() const
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{
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Rules* rules = new Rules();
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rules->description = description->text();
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rules->wmclass = wmclass->text().utf8();
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rules->wmclasscomplete = whole_wmclass->isChecked();
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rules->wmclassregexp = reg_wmclass->isChecked();
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rules->windowrole = role->text().utf8();
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rules->windowroleregexp = reg_role->isChecked();
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rules->types = 0;
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bool all_types = true;
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for( int i = 0;
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i <= 9;
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++i )
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if( !types->isSelected( i ))
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all_types = false;
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if( all_types ) // if all types are selected, use AllTypesMask (for future expansion)
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rules->types = NET::AllTypesMask;
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else
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{
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rules->types |= types->isSelected( 0 ) ? NET::NormalMask : 0;
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rules->types |= types->isSelected( 1 ) ? NET::DialogMask : 0;
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rules->types |= types->isSelected( 2 ) ? NET::UtilityMask : 0;
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rules->types |= types->isSelected( 3 ) ? NET::DockMask : 0;
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rules->types |= types->isSelected( 4 ) ? NET::ToolbarMask : 0;
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rules->types |= types->isSelected( 5 ) ? NET::MenuMask : 0;
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rules->types |= types->isSelected( 6 ) ? NET::SplashMask : 0;
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rules->types |= types->isSelected( 7 ) ? NET::DesktopMask : 0;
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rules->types |= types->isSelected( 8 ) ? NET::OverrideMask : 0;
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rules->types |= types->isSelected( 9 ) ? NET::TopMenuMask : 0;
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}
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rules->title = title->text();
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rules->titleregexp = reg_title->isChecked();
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rules->extrarole = extra->text().utf8();
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rules->extraroleregexp = reg_extra->isChecked();
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rules->clientmachine = machine->text().utf8();
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rules->clientmachineregexp = reg_machine->isChecked();
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LINEEDIT_SET_RULE( position, strToPosition );
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LINEEDIT_SET_RULE( size, strToSize );
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COMBOBOX_SET_RULE( desktop, comboToDesktop );
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CHECKBOX_SET_RULE( maximizehoriz, );
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CHECKBOX_SET_RULE( maximizevert, );
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CHECKBOX_SET_RULE( minimize, );
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CHECKBOX_SET_RULE( shade, );
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CHECKBOX_SET_RULE( fullscreen, );
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COMBOBOX_FORCE_RULE( placement, comboToPlacement );
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CHECKBOX_SET_RULE( above, );
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CHECKBOX_SET_RULE( below, );
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CHECKBOX_SET_RULE( noborder, );
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CHECKBOX_SET_RULE( skiptaskbar, );
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CHECKBOX_SET_RULE( skippager, );
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CHECKBOX_FORCE_RULE( acceptfocus, );
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CHECKBOX_FORCE_RULE( closeable, );
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COMBOBOX_FORCE_RULE( fsplevel, );
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COMBOBOX_FORCE_RULE( moveresizemode, comboToMoveResize );
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COMBOBOX_FORCE_RULE( type, comboToType );
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CHECKBOX_FORCE_RULE( ignoreposition, );
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LINEEDIT_FORCE_RULE( minsize, strToSize );
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LINEEDIT_FORCE_RULE( maxsize, strToSize );
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return rules;
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}
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#undef GENERIC_RULE
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#undef CHECKBOX_SET_RULE
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#undef LINEEDIT_SET_RULE
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#undef COMBOBOX_SET_RULE
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#undef CHECKBOX_FORCE_RULE
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#undef LINEEDIT_FORCE_RULE
|
|
#undef COMBOBOX_FORCE_RULE
|
|
|
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void RulesWidget::detectClicked()
|
|
{
|
|
assert( detect_dlg == NULL );
|
|
detect_dlg = new DetectDialog;
|
|
connect( detect_dlg, SIGNAL( detectionDone( bool )), this, SLOT( detected( bool )));
|
|
detect_dlg->detect( 0 );
|
|
}
|
|
|
|
void RulesWidget::detected( bool ok )
|
|
{
|
|
if( ok )
|
|
{
|
|
wmclass->setText( detect_dlg->selectedClass());
|
|
whole_wmclass->setChecked( detect_dlg->selectedWholeClass());
|
|
role->setText( detect_dlg->selectedRole());
|
|
}
|
|
delete detect_dlg;
|
|
detect_dlg = NULL;
|
|
}
|
|
|
|
RulesDialog::RulesDialog( QWidget* parent, const char* name )
|
|
: KDialogBase( parent, name, true, "", Ok | Cancel )
|
|
{
|
|
widget = new RulesWidget( this );
|
|
setMainWidget( widget );
|
|
}
|
|
|
|
Rules* RulesDialog::edit( Rules* r )
|
|
{
|
|
rules = r;
|
|
widget->setRules( rules );
|
|
exec();
|
|
return rules;
|
|
}
|
|
|
|
void RulesDialog::accept()
|
|
{
|
|
KDialogBase::accept();
|
|
rules = widget->rules();
|
|
}
|
|
|
|
} // namespace
|
|
|
|
#include "ruleswidget.moc"
|