cb7cabe98e
As far as it's currently possible to implement. CompositorInterface is able to create a surface and emits the created SurfaceInterface. It does not yet support regions. The SurfaceInterface is already more complete. It keeps track of the double buffered states and emits signals when one of the values are changed after the committing. It supports frame callbacks and has a hook to mark the frame as rendered. What's still missing are the regions (as it's not implemented in CompositorInterface) and attaching the buffer as we do not yet support creating shm buffers and pools. The client side test is changed to use our own server and extended to test damage and frame callback. The test needs to be extended for scale and transform, but that is still missing in the client side implementation.
127 lines
4.3 KiB
C++
127 lines
4.3 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_WAYLAND_SERVER_SURFACE_INTERFACE_H
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#define KWIN_WAYLAND_SERVER_SURFACE_INTERFACE_H
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#include "output_interface.h"
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#include <QObject>
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#include <QRegion>
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#include <wayland-server.h>
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namespace KWin
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{
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namespace WaylandServer
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{
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class CompositorInterface;
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class SurfaceInterface : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(QRegion damage READ damage NOTIFY damaged)
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Q_PROPERTY(QRegion opaque READ opaque NOTIFY opaqueChanged)
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Q_PROPERTY(QRegion input READ input NOTIFY inputChanged)
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Q_PROPERTY(qint32 scale READ scale NOTIFY scaleChanged)
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Q_PROPERTY(KWin::WaylandServer::OutputInterface::Transform transform READ transform NOTIFY transformChanged)
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public:
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virtual ~SurfaceInterface();
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void create(wl_client *client, quint32 version, quint32 id);
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void frameRendered(quint32 msec);
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wl_resource *surface() const {
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return m_surface;
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}
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wl_client *client() const {
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return m_client;
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}
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QRegion damage() const {
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return m_current.damage;
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}
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QRegion opaque() const {
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return m_current.opaque;
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}
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QRegion input() const {
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return m_current.input;
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}
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qint32 scale() const {
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return m_current.scale;
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}
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OutputInterface::Transform transform() const {
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return m_current.transform;
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}
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Q_SIGNALS:
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void damaged(const QRegion&);
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void opaqueChanged(const QRegion&);
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void inputChanged(const QRegion&);
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void scaleChanged(qint32);
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void transformChanged(KWin::WaylandServer::OutputInterface::Transform);
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private:
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struct State {
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QRegion damage = QRegion();
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QRegion opaque = QRegion();
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QRegion input = QRegion();
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qint32 scale = 1;
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OutputInterface::Transform transform = OutputInterface::Transform::Normal;
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QList<wl_resource*> callbacks = QList<wl_resource*>();
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};
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friend class CompositorInterface;
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explicit SurfaceInterface(CompositorInterface *parent);
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static void unbind(wl_resource *r);
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static void destroyFrameCallback(wl_resource *r);
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static const struct wl_surface_interface s_interface;
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static void destroyCallback(wl_client *client, wl_resource *resource);
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static void attachCallback(wl_client *client, wl_resource *resource, wl_resource *buffer, int32_t sx, int32_t sy);
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static void damageCallback(wl_client *client, wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height);
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static void frameCallaback(wl_client *client, wl_resource *resource, uint32_t callback);
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static void opaqueRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region);
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static void inputRegionCallback(wl_client *client, wl_resource *resource, wl_resource *region);
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static void commitCallback(wl_client *client, wl_resource *resource);
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// since version 2
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static void bufferTransformCallback(wl_client *client, wl_resource *resource, int32_t transform);
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// since version 3
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static void bufferScaleCallback(wl_client *client, wl_resource *resource, int32_t scale);
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static SurfaceInterface *cast(wl_resource *r) {
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return reinterpret_cast<SurfaceInterface*>(wl_resource_get_user_data(r));
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}
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void destroy();
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void commit();
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void damage(const QRect &rect);
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void setScale(qint32 scale);
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void setTransform(OutputInterface::Transform transform);
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void addFrameCallback(uint32_t callback);
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CompositorInterface *m_compositor;
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wl_resource *m_surface;
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wl_client *m_client;
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State m_current;
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State m_pending;
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};
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}
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}
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#endif
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